Pages: [1] 2 3 |
1. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
The slots are the same in the dev blog.
- by Dehlia Metii - at 2014.03.13 02:11:00
|
2. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Zeylon Rho wrote: Dehlia Metii wrote: Is the take away supposed to be the total number of slots, or are you especially attached to the specific arrangement you've given them at the various levels? Right, I was throwing out potential slot ...
- by Dehlia Metii - at 2014.03.10 02:26:00
|
3. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
Is the take away supposed to be the total number of slots, or are you especially attached to the specific arrangement you've given them at the various levels?
- by Dehlia Metii - at 2014.03.09 21:34:00
|
4. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
I still need my Minnie AV.
- by Dehlia Metii - at 2014.03.08 02:10:00
|
5. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Wanna hear something lulzy? They're introducing new MLT frames for the missing suit types I assume. So... Fossil Logistics. It's a Minmatar MLT suit with Assault HP and Speed, but 2 equip slots. So, There's a "Low-level" Minmatar Assault that'll...
- by Dehlia Metii - at 2014.02.28 07:03:00
|
6. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
When do I get my CR + Flaylock starter fits?
- by Dehlia Metii - at 2014.02.26 13:51:00
|
7. Weapons still needed for full racial parity post 1.8 - in General Discussions [original thread]
Tallen Ellecon wrote: There doesn't need to be a Caldari shotgun or a Gallente Sniper rifle, they are two sides of the same weapon class (hybrid). Some explanations as to why this is silly: One. Two.
- by Dehlia Metii - at 2014.02.23 08:44:00
|
8. RR damage nerf not actually news. - in General Discussions [original thread]
True.
- by Dehlia Metii - at 2014.02.07 19:54:00
|
9. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Zeylon Rho wrote: Tanks are OP? Sure would be nice if we had more AV options... That probably wouldn't fix the tank issue by itself.
- by Dehlia Metii - at 2014.01.27 06:20:00
|
10. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
This is the sort of issue I think of when people refer to "core gameplay". If people die so quickly your fittings/weapons don't matter, then you invalidate the rest of the game design. Weapons and suits become like M&M colors; meaningless with...
- by Dehlia Metii - at 2013.10.22 01:20:00
|
11. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
Zeylon Rho wrote: Yoma Carrim wrote: https://forums.dust514.com/default.aspx?g=posts&t=113407&find=unread ill just leave this hear She's trolling for the weapon update since we already have the vehicle one. I suppose they must ha...
- by Dehlia Metii - at 2013.10.14 13:40:00
|
12. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
How about now?!
- by Dehlia Metii - at 2013.10.08 17:24:00
|
13. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Quote: 15/4 - 50hp, 2%, 1hp/s 30/10 - 70hp, 3%, 2hp/s 45/17 - 90hp, 4%, 3hp/s I'd be more likely to use those. I'd use these too. The PRO version has just barely more hp than a STD/MLT plate, the reps are "ADV", ...
- by Dehlia Metii - at 2013.10.08 11:13:00
|
14. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
Just need the weapon info now I guess (no offense to Vehicle people).
- by Dehlia Metii - at 2013.10.07 19:54:00
|
15. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Zeylon Rho wrote: On that note, I guess you could make a "Burst" Sniper rifle, technically. That would be an interesting variant for Minmatar use. Seems hard to balance within the scope of typical sniper rifle use. I kinda expect the Precisi...
- by Dehlia Metii - at 2013.10.04 11:40:00
|
16. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
I dunno, I like KAGEHOSHI's handheld artillery idea, but a crossbow would be hilarious.
- by Dehlia Metii - at 2013.10.01 09:53:00
|
17. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
This could make for an interesting weekend.
- by Dehlia Metii - at 2013.09.27 02:20:00
|
18. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
Inquiring minds and all that...
- by Dehlia Metii - at 2013.09.26 15:36:00
|
19. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
I'd be in favor of adding ANY more MLT items, since they seemed to have dropped the idea post-release (how many MLT items can you name that came out AFTER 5/14?). An Assault version of the Scrambler would probably ease people into the game better...
- by Dehlia Metii - at 2013.09.26 03:59:00
|
20. PSVita app... Is it vapourware yet? - in General Discussions [original thread]
If he doesn't work on the Vita App now, what does he do?
- by Dehlia Metii - at 2013.09.19 08:27:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |