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201. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
what's the new game mode?
- by DeathwindRising - at 2015.07.06 01:50:00
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202. as I play on my alt I realize the problem - in General Discussions [original thread]
Tribes Ascend wasn't over hyped. Game would've been better over time but the Devs dropped it to make money off of Smite.
- by DeathwindRising - at 2015.07.05 15:59:00
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203. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Echo 1991 wrote: DeathwindRising wrote: CCP Rattati wrote: What may not be obvious, is that I am aiming for a clear matrix of "best" in class per role per faction of stats. That means cleaning up the many discrepancies we have, simple lo...
- by DeathwindRising - at 2015.07.04 19:25:00
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204. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: What may not be obvious, is that I am aiming for a clear matrix of "best" in class per role per faction of stats. That means cleaning up the many discrepancies we have, simple logical systems of calculations and then iterati...
- by DeathwindRising - at 2015.07.04 18:04:00
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205. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Zan Azikuchi wrote: DeathwindRising wrote: Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some people have commented, some hav...
- by DeathwindRising - at 2015.07.03 19:01:00
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206. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some people have commented, some have not. yea idk man. you only balanced the weap...
- by DeathwindRising - at 2015.07.03 18:47:00
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207. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Kinky Fat Bastard wrote: Starlight Burner wrote: Kinky Fat Bastard wrote: Starlight Burner wrote: Aeon Amadi wrote: Single-fire Rifles and Modded Controllers: - Potential solution that I've found to modded controllers is to increas...
- by DeathwindRising - at 2015.07.03 18:31:00
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208. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
the AR needs other mechanics to be adjusted for it work properly. you need to get in close range for the weapon to work, so the suit stats need to reflect that the use be able to do so. gal suits need NATIVE dampening and sprint speed increase. ...
- by DeathwindRising - at 2015.07.03 17:06:00
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209. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Henrietta Unknown wrote: Tyjus Vacca wrote: CCP Rattati wrote: jace silencerww wrote: Rattati what happen to the Commando extra slot and such? news soon Rattati plz dont add more slots to the commando ("while also increasing the ...
- by DeathwindRising - at 2015.07.03 16:42:00
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210. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Scheneighnay McBob wrote: I feel like you don't understand the "breach" label. Breach means (or is supposed to mean, before CCP decided the consistency is overrated) shorter range, higher DPS quite agree. id increase dps by 33.3% and lower r...
- by DeathwindRising - at 2015.07.03 01:39:00
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211. Game feels sluggish. - in General Discussions [original thread]
hahaha... someone had my post deleted, so I'll say it again. only scrubs are crying about the strafe nerf.
- by DeathwindRising - at 2015.07.02 02:57:00
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212. Game feels sluggish. - in General Discussions [original thread]
Dzago Sevatarion wrote: Haven't missed it for a second. Stupid af mechanic. Even Tribes had logical movement limitations. long live Tribes
- by DeathwindRising - at 2015.07.02 01:19:00
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213. Game feels sluggish. - in General Discussions [original thread]
take note... only the scrubs are crying.
- by DeathwindRising - at 2015.07.01 21:51:00
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214. strafe speed... - in General Discussions [original thread]
Devadander wrote: Operative 1174 Uuali wrote: mr musturd wrote: CCP Rattati wrote: remind me Dont remember exact values, but the fat boys were the slowest turning and scouts were the fastest, makes sense imo. Or if there was a way to...
- by DeathwindRising - at 2015.07.01 18:59:00
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215. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
thor424 wrote: Shadowed Cola wrote: thor424 wrote: Shadowed Cola wrote: You guys arguing for this change - do you even PC? Do you do something with your time other then play against the worst players in this game and tell CCP how to m...
- by DeathwindRising - at 2015.06.29 13:15:00
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216. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
Bright Cloud wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over districts for ISK and the perception of power....
- by DeathwindRising - at 2015.06.29 09:37:00
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217. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
thor424 wrote: DeathwindRising wrote: thor424 wrote: DeathwindRising wrote: CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over district...
- by DeathwindRising - at 2015.06.29 05:27:00
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218. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
thor424 wrote: DeathwindRising wrote: CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over districts for ISK and the perception of power. i'...
- by DeathwindRising - at 2015.06.28 17:24:00
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219. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over districts for ISK and the perception of power. i'm sorry. youre next task is to remove the DK...
- by DeathwindRising - at 2015.06.28 17:01:00
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220. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
how do passive scans work now? are they still shared lol? i mean after all... certain steps were taken against team shared passive scans in the past. what happens when 16 man team is one giant squad?
- by DeathwindRising - at 2015.06.25 03:35:00
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