Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
861. Make Swarms laser guided - in Feedback/Requests [original thread]
I want this implemented because people complain that Swarms take no skill, now they will.
- by DeadlyAztec11 - at 2013.07.24 02:57:00
|
862. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Doyle Reese wrote: HAVs being so easy to kill is actually a side effect of the whole LAV dilemma, the fact that LAVs were that effective pretty much forced everyone to spec into some sort of AV to deal with them, which means that the slower tan...
- by DeadlyAztec11 - at 2013.07.24 02:47:00
|
863. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Harpyja wrote: Making tanks last longer but taking a longer time to kill infantry will cancel each other out. It will be as helpful as the HP "buff" vehicles received. 10% resists with level 5 skill while all infantry weapons got a free 10% dam...
- by DeadlyAztec11 - at 2013.07.24 02:28:00
|
864. Murder Taxi, why its should stay the same. - in Feedback/Requests [original thread]
Nah way man. You can't even hear those things until they've ran you over.
- by DeadlyAztec11 - at 2013.07.23 19:32:00
|
865. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Either would work I suppose.
- by DeadlyAztec11 - at 2013.07.23 16:48:00
|
866. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
...They should also have a harder time killing infantry. Right now it is backwards. HAV's are easy to kill and they quickly kill infantry. Infantry complain because they die fast and so do tankers. If say we added 50% more HP to HAV's, but took ...
- by DeadlyAztec11 - at 2013.07.23 13:30:00
|
867. A New Use For Aurum - Skins - in Feedback/Requests [original thread]
At one point we were going to get the color wheel, which would allow use to change the color of our suits. Though, as I hear, CCP either gave up on this idea o or it is on the back burner. Most likely because people buy Aur suits more if they are ...
- by DeadlyAztec11 - at 2013.07.23 13:20:00
|
868. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
Meeko Fent wrote: DeadlyAztec11 wrote: low genius wrote: this would not fit in well with the lore. pick something other than 'jove' Why? The Jove rarely leave their space, so destroyed Jove craft would be either really rare, or nonexi...
- by DeadlyAztec11 - at 2013.07.23 00:03:00
|
869. An Idea for Starter Fits - in Feedback/Requests [original thread]
Eventually we will get racial fits as all our classes. Though, all the stuff has to be released first.
- by DeadlyAztec11 - at 2013.07.22 20:47:00
|
870. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
There would be no reason to skill up the Sniper rifle then.
- by DeadlyAztec11 - at 2013.07.22 20:45:00
|
871. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
low genius wrote: this would not fit in well with the lore. pick something other than 'jove' Why?
- by DeadlyAztec11 - at 2013.07.22 20:42:00
|
872. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
Fighting for salvage in the ruins of an ancient Jovian ship that has crash landed in an abyss! Limited visibility. You and your team attempt to either get the most ISK through securing salvage or depleting each others clones. You also face hazardo...
- by DeadlyAztec11 - at 2013.07.22 18:16:00
|
873. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
Reserved
- by DeadlyAztec11 - at 2013.07.22 18:16:00
|
874. [Request] Sniper rifle bullet drop - in Feedback/Requests [original thread]
Hellkeizer wrote: Because it's a railgun the bullet shoots straight like tthat I don't know the scientific reason why rail weapons do that though Rail gun just means that an electromagnetic pulse sends a metal projectile down a ramp. After ...
- by DeadlyAztec11 - at 2013.07.22 13:52:00
|
875. I still have a militia lav - in Feedback/Requests [original thread]
Reaper Skordeman wrote: DeadlyAztec11 wrote: DRDEEZE TWO POINTO wrote: 21yrOld Knight wrote: They give you one for free. Well mine special and I'm going to keep it forever. THIS IS MY LAV! THERE ARE MANY LIKE IT! BUT THIS ONE IS M...
- by DeadlyAztec11 - at 2013.07.22 13:33:00
|
876. SWARM tracking - in Feedback/Requests [original thread]
+1 Very annoying. Especially against drop ships.
- by DeadlyAztec11 - at 2013.07.21 15:28:00
|
877. [Request] Easiest solution for LAVs: nerf the collision damage - in Feedback/Requests [original thread]
Just make them do 0 danger. That's right, night goose egg. I litterally hacked some guys LLAV and ran over a hill and got 4 proto kills in 2 seconds... Just take it out the game. Yeah it might not be realistic but game mechanics come first. Let'...
- by DeadlyAztec11 - at 2013.07.21 15:21:00
|
878. Charged Melee Weapons - in Feedback/Requests [original thread]
I don't mind losing a CPM in exchange for ninja gear. We might just be able to go ahead and vote in a CPM from the community. Shame really; you were the only member I was actually fond of.
- by DeadlyAztec11 - at 2013.07.21 05:51:00
|
879. I still have a militia lav - in Feedback/Requests [original thread]
DRDEEZE TWO POINTO wrote: 21yrOld Knight wrote: They give you one for free. Well mine special and I'm going to keep it forever. THIS IS MY LAV! THERE ARE MANY LIKE IT! BUT THIS ONE IS MINE!
- by DeadlyAztec11 - at 2013.07.21 03:38:00
|
880. Why can't we go prone ? - in Feedback/Requests [original thread]
Make going prone a slow process and standing back up a slow process. That way people won't abuse it in the middle of a gun fight.
- by DeadlyAztec11 - at 2013.07.20 16:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |