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801. Nerf the Flaylock pistol - in General Discussions [original thread]
Just going to say for the last time - The sidearm argument is ridiculous. If sidearms are supposed to be much less lethal then drop the requirements to 1x and scale back their damage even more. The only thing I see with sidearms are that they hav...
- by Daxxis KANNAH - at 2013.07.17 18:35:00
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802. Skilled Flaylock users please sign - in General Discussions [original thread]
CCP already posted they are making significant changes. Keep suggesting though.
- by Daxxis KANNAH - at 2013.07.17 15:13:00
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803. When end-game players avoid items... - in General Discussions [original thread]
Ydubbs81 RND wrote: All of these derps trying to save the gayest weapon in the game. Get a gun and aim it....try to use some sort of skill. So master, why didnt you take up a sniper, tac, scr etc and kill all these non skilled opponents. ...
- by Daxxis KANNAH - at 2013.07.17 15:03:00
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804. When end-game players avoid items... - in General Discussions [original thread]
For the love of explosives!!! - dont worry kids, CCP has promised significant changes
- by Daxxis KANNAH - at 2013.07.17 14:32:00
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805. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Why so much more CPU/PG if you are getting less slots and featuring a reduction in droplinks? I would also go lower on the HP - 110/120 and stamina should be standardized. You could give them a slightly higher regen rate if you like. Just my opi...
- by Daxxis KANNAH - at 2013.07.17 13:50:00
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806. Nerf the Flaylock pistol - in General Discussions [original thread]
CCP Eterne wrote: We have a dev blog in the pipeline that will discuss the changes we're making to the Flaylock that will help bring it into line with other weapons. The changes are pretty significant . Sounds like Sloth was right again and...
- by Daxxis KANNAH - at 2013.07.17 12:35:00
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807. Burst AR - in General Discussions [original thread]
Think the range is going to be between the AR and (the current) ScR
- by Daxxis KANNAH - at 2013.07.17 01:48:00
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808. Burst AR - in General Discussions [original thread]
Sinboto Simmons wrote: Loved it it chrome and the combat rifle is supposed to be one (woot) And the Combat Rifle should be superior to the Burst if I read Remnants posts correctly. Waiting to see if it will force me to put down my ScR
- by Daxxis KANNAH - at 2013.07.17 00:06:00
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809. When end-game players avoid items... - in General Discussions [original thread]
Cenex Langly wrote: Daxxis KANNAH wrote: Nightbird Aeon wrote: Jin Robot wrote: Can we just all agree to use AR? No... diversity is the spice of life. I am fine with Scrambler rifles... LRs (though they need a bit of a buff), forge...
- by Daxxis KANNAH - at 2013.07.16 23:24:00
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810. Why do grenades get stuck in thin air? - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: The thing that bothers me is how many time does your grenade gets blocked by a staircase even though it flies past it Yip - really stupid. I was on top the big pyramid like installation and trying to throw do...
- by Daxxis KANNAH - at 2013.07.16 21:44:00
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811. A simple fix (Assault Logi) - in General Discussions [original thread]
Jenny Sunfire wrote: There really isn't a way to nerf logis without handicapping those of us who actually run a logi suit for the logistic reasons. Yes, I get kills, but I res and and rep and drop links and hives. Not to mention remotes or prox...
- by Daxxis KANNAH - at 2013.07.16 21:39:00
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812. Nerf the Flaylock pistol - in General Discussions [original thread]
Sloth9230 wrote: Well the RoF change was obvious, but everything else? Like the ammo, why did that need a change after the RoF nerf? My point is CCPs busts out a flamethrower to light the candles on a birthday cake. I'll give you that - Amm...
- by Daxxis KANNAH - at 2013.07.16 21:22:00
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813. Nerf the Flaylock pistol - in General Discussions [original thread]
Sloth9230 wrote: Daxxis KANNAH wrote: Have faith - CCP actually did good with the TAC and I think they could do similar with the Flaylock (standardized radius and lower RoF) People will claim it is ruined but users who actually love it and ...
- by Daxxis KANNAH - at 2013.07.16 21:08:00
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814. Nerf the Flaylock pistol - in General Discussions [original thread]
I like how it is in Gears - The AR is bread and butter but all of the weapons are way cooler and can be far superior in the right hands. Obviously in Dust they need to strike the right balance because weapons have to be skilled into but really an...
- by Daxxis KANNAH - at 2013.07.16 21:01:00
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815. Nerf the Flaylock pistol - in General Discussions [original thread]
WhiskeyJack Otako wrote: Daxxis KANNAH wrote: Have faith - CCP actually did good with the TAC and I think they could do similar with the Flaylock (standardized radius and lower RoF) People will claim it is ruined but users who actually love...
- by Daxxis KANNAH - at 2013.07.16 20:39:00
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816. Nerf the Flaylock pistol - in General Discussions [original thread]
major faux-pas wrote: Balance is a tricky thing and requires trial and error. dont accuse everyone of complaining, that makes you a hypocrite. If that is to me - I said "people" not "everyone" I think they did a good job with the TAC...
- by Daxxis KANNAH - at 2013.07.16 20:34:00
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817. Nerf the Flaylock pistol - in General Discussions [original thread]
Have faith - CCP actually did good with the TAC and I think they could do similar with the Flaylock (standardized radius and lower RoF) People will claim it is ruined but users who actually love it and use it properly should still be effective. ...
- by Daxxis KANNAH - at 2013.07.16 20:29:00
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818. Nerf the Flaylock pistol - in General Discussions [original thread]
Sloth9230 wrote: Another Heavy SOB wrote: It's hilarious that people are actually defending this broke ass gun. I guess you all just don't want to lose your little k/d padding noon tube. Seriously you cannot tell me with a straight face th...
- by Daxxis KANNAH - at 2013.07.16 20:23:00
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819. Serious Discussion on Balancing Scouts - in General Discussions [original thread]
OP - Gallente Scout can already exceed Minmatar Scout sprint speed and also run longer because there is the additional low slot which can be used for a Cardiac regulator. I would ammend post to just state an increase in base sprint speed. I also...
- by Daxxis KANNAH - at 2013.07.16 20:22:00
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820. Why fudge population numbers? - in General Discussions [original thread]
Iron Wolf Saber wrote: Severance Pay wrote: Iron Wolf Saber wrote: Why show population numbers in the first place? E-PEEN, only CCP fails by posting theirs. It is something akin to a scrub coming to the foruns and bragging about 4-9 kdr...
- by Daxxis KANNAH - at 2013.07.16 19:56:00
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