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861. (Video) Dropships in this game should be like the ones in Warhawk - in General Discussions [original thread]
Fire of Prometheus wrote: 1. I love warhawk!!!! 2. Agreed, some easier controls are definitely needed but I've gotten used to the current ones so either way, I'm fine I'd like some easier controls, built you'd have everyone and their mother...
- by Dauth Jenkins - at 2014.02.18 19:14:00
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862. when will DUST be launching? - in General Discussions [original thread]
Squagga wrote: True Adamance wrote: I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game...... But it lacks ...
- by Dauth Jenkins - at 2014.02.18 17:12:00
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863. Av as sidearm - in General Discussions [original thread]
The dark cloud wrote: Due to the insane high popularity of tanks and derpships i think weapons like the plasma canon and the swarm launcher should be moved down from light weapons to the sidearm weapon slot (forgegun should stay a heavy weapon)...
- by Dauth Jenkins - at 2014.02.18 16:21:00
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864. Why can't I fly! - in General Discussions [original thread]
I've found that flying a dropship is a team effort. You need gunners and a spotter to watch out for tanks and other anti vehicle. I switched over to the old Oceania server to practice(not even sure that's still a thing), cause there was no one els...
- by Dauth Jenkins - at 2014.02.18 06:49:00
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865. Defending The "Stomp" - in General Discussions [original thread]
Mike Ox Bigger wrote: Is protostomping even a thing anymore? Seriously with LP everyone has proto suits. It kinds pisses me off because I worked hard to get the two I got and now we got all these fake protos running around :) and it really does...
- by Dauth Jenkins - at 2014.02.18 06:36:00
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866. Defending The "Stomp" - in General Discussions [original thread]
Xander Mercy wrote: Theres nothing wrong with running q-sync in pubs. The only defences between running solo or with a squad is the communication between players. So pretty much all your saying is "hey these guys are playing as a team and work...
- by Dauth Jenkins - at 2014.02.18 06:34:00
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867. Why do we have aim assist? - in General Discussions [original thread]
Komodo Jones wrote: This isn't a rhetorical question or one that I was just going to answer myself to make a proposition, but seriously why do we have a mechanic that allows rapid fire spray and pray weapons to be deadly accurate? Wouldn't it m...
- by Dauth Jenkins - at 2014.02.18 06:24:00
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868. missile adjustments - in General Discussions [original thread]
Then why do rail tanks do so much alpha damage? I'm not refuting your point on the ttk on tanks, but maybe the devs want it this way. You ever think about that? Try looking at it from another angle, from outside, so you can look at the situation w...
- by Dauth Jenkins - at 2014.02.18 06:17:00
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869. missile adjustments - in General Discussions [original thread]
Lol, so I see this thread, and I Laugh at this pissing contest. Ill input my two cents. Missiles are perfectly fine the way they are. They shred armour tanks like a proto scram rifle against my mlt caldari medium frame, but at the same time, they ...
- by Dauth Jenkins - at 2014.02.18 06:03:00
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870. Sooo many crutches! - in General Discussions [original thread]
CrotchGrab 360 wrote: If they're spamming tanks and the map has a hill and they DON'T have rail tanks, pull out a rail tank. And then collect the tears of mlt tanks. Don't shoot at dropships though, unless they are assaults
- by Dauth Jenkins - at 2014.02.15 18:08:00
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871. First four games today - in General Discussions [original thread]
Alternate Insano wrote: I love it when there's actually enough snipers on the other team that I actually have to worry about it. I wish there was more snipers. With sniper rifles that shot 1000m. Plus I wish tanks actually worked like tanks. Co...
- by Dauth Jenkins - at 2014.02.15 18:04:00
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872. First four games today - in General Discussions [original thread]
So, on the snipers topic, I find that snipers are only really useful on domination, as they can keep an objective clear, and assist with kills and what not. Fear my TAC sniper rifle! Pew pew pew
- by Dauth Jenkins - at 2014.02.15 18:02:00
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873. CCP please reduce commando suit cost - in General Discussions [original thread]
+1, although I'm worried if it will become FOTM in 1.8...
- by Dauth Jenkins - at 2014.02.15 17:52:00
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874. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
Himiko Kuronaga wrote: Whats funny is that it rapes assaults, scouts and heavies like there's no tomorrow, but it takes it up the tailpipe from any dual tanked slayer logi worth his beans. My dual tanked logi only has 400 health..... QQ To ...
- by Dauth Jenkins - at 2014.02.15 01:31:00
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875. remove rail turrets - in General Discussions [original thread]
steadyhand amarr wrote: My god verc drivers are the most selfish group iv ever seen in any game. Heven forbid there is somthing out their designed to kill you. Nope rail turrents working as intented i hope they kill many more stuiped drivers ...
- by Dauth Jenkins - at 2014.02.14 03:08:00
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876. Are the Matches Balanced?? or do I just suck?? - in General Discussions [original thread]
DiViNE RoLeX wrote: I have a concern. Are the matches balanced??? It seems that most times I join matches where I can basically empty the clip on an enemy and they still stand and they shoot one burst and I lose my clone. I thought I heard that...
- by Dauth Jenkins - at 2014.02.13 18:28:00
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877. Your Most Impressive Kill - in General Discussions [original thread]
2 forge gunners were camping on a high tower, so I brought my viper up to them, dodging forge gun blasts along the way. When I reached the top, I jumped out of the dropship. It knocked one of the forge gunners off the tower. The other gunner fired...
- by Dauth Jenkins - at 2014.02.13 18:13:00
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878. Sunvisor - in General Discussions [original thread]
On a true night map, I'd still want headlights on all the time. Otherwise redline railtanks would be impossible to see. On the other hand. Maybe they could introduce covert ops vehicles that have the lights removed instead
- by Dauth Jenkins - at 2014.02.13 18:05:00
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879. Sunvisor - in General Discussions [original thread]
The headlights thing is useless, as no map is dark enough that you can't see the vehicle if there off.
- by Dauth Jenkins - at 2014.02.13 17:58:00
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880. Tanks? OP? I see QQ!!!!!!!!!!! - in General Discussions [original thread]
People have suggested adding a quota many times and every time I ask them this. With a quota, what's to stop a blueberry from bringing out a mlt railtank and sit back in the redline, or a scrub mlt blaster trying to mop up infantry, while you sit ...
- by Dauth Jenkins - at 2014.02.13 17:40:00
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