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161. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
Vin Vicious wrote: Kovinis Sparagas wrote: After watching Fanfest 2014 - DUST 514: Graphics you mentioned that immersion is the most important thing in graphics, so i have few suggestions / remainders : - seeing your full body and legs w...
- by Dauth Jenkins - at 2014.06.11 19:53:00
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162. scanners - in General Discussions [original thread]
Maybe just for active scanners, or only if you have a certain module equipped.
- by Dauth Jenkins - at 2014.06.11 19:39:00
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163. SMG's have to much fitting costs - in Feedback/Requests [original thread]
Actually I prefer advanced sidearms. But I see what your saying there. Maybe they haven't changed the fitting costs for a while
- by Dauth Jenkins - at 2014.06.11 19:01:00
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164. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
I don't mind the 70/135 missile turret damage. The FOTM tank right now is the Maddy, so I enjoy shredding them with ease.
- by Dauth Jenkins - at 2014.06.11 18:57:00
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165. should we have racial respec - in Feedback/Requests [original thread]
True Adamance wrote: Talon Paetznick II wrote: i think if starter fits are going to be altered on a racial basis we should be able to re-assign our race in accordance with this development because i for one am a mimitar user who picked the a...
- by Dauth Jenkins - at 2014.06.11 18:55:00
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166. buff the hit points on galdari vehicles - in Feedback/Requests [original thread]
Pro tip, when flying caldari vehicles, always run an afterburner. And as soon as AV pops its head up, move away from it
- by Dauth Jenkins - at 2014.06.11 18:49:00
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167. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
duster 35000 wrote: CCP Rattati wrote: Dear players, We are currently in the midst of writing the Narrative of Hotfix Bravo. Please give us your feedback in the [Feedback] stickies and in this thread. The major themes we have identified, ...
- by Dauth Jenkins - at 2014.06.11 18:43:00
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168. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
It's good in bravo, but it is still quite difficult to hit a target while moving, I'm not sure how to fix that, but that seems to be the problem. I've tested it on the top of tanks and LAVs I havnt tried on dropships.
- by Dauth Jenkins - at 2014.06.11 18:36:00
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169. CCP!!!!..first MY Logo Now My tank...STOP IT!!! ENOUGH already Man - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: Mobius Wyvern wrote: First of all, let me deflect anybody trying to **** on my post by saying I am a tanker that uses both Blasters and Missiles. Now then: No Large Turret should be effective against infantry. Period...
- by Dauth Jenkins - at 2014.06.11 18:26:00
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170. Keep RE dmg, lower blast radius - in Feedback/Requests [original thread]
+1 as it won't harm it's anti tank ability
- by Dauth Jenkins - at 2014.06.11 18:06:00
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171. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: steadyhand amarr wrote: that might be true but the winnings amount are so low the differnce is barely noticeable and in reality on the MvP on winning side would ever really see the effect It is actually very notic...
- by Dauth Jenkins - at 2014.06.11 17:43:00
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172. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: CCP Logibro wrote: Tesfa Alem wrote: I like the dispersion, but i still have the ability to slaughter infantry. An unexpected consequense is that it is is impossible to hit proximity mines even after i've detected th...
- by Dauth Jenkins - at 2014.06.11 17:31:00
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173. Swarm Launcher Registry - in General Discussions [original thread]
Will Driver wrote: Dauth Jenkins wrote: Dual proto swarm minmatar Commando here Man, how do you survive against infantry??? My fists, and remotes
- by Dauth Jenkins - at 2014.06.09 21:48:00
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174. Judge Rhadamanthus for CPM 1 - in General Discussions [original thread]
True Adamance wrote: Cody Sietz wrote: True Adamance wrote: Can't say I have much Faith in the interim (between Dust and Legion) CPM but Rhadamanthus is a smart guy who knows his stuff. As long as he doesn't go all ADS centric he'll be a...
- by Dauth Jenkins - at 2014.06.09 21:45:00
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175. Swarm Launcher Registry - in General Discussions [original thread]
Dual proto swarm minmatar Commando here
- by Dauth Jenkins - at 2014.06.09 17:43:00
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176. [Suggestion] enhancing Turret Installations - in Feedback/Requests [original thread]
+1
- by Dauth Jenkins - at 2014.06.09 17:31:00
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177. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: A problem I have is that I can outrun swarms in a python with no AB. If I had an AB sure, I would be fine with it, but as is, when I see tiny specs of light wink out of existence behind me, I feel like I just cheated so...
- by Dauth Jenkins - at 2014.06.09 17:25:00
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178. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I almost exclusively shield tank (former caldari logi, current minmatar logi). And I can tell you, running 1 regulator right now is worthless. Shield rechargers are sort of worthless, as the bonus they give is not worth it.
- by Dauth Jenkins - at 2014.06.09 17:11:00
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179. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
DUST Fiend wrote: Stacking pilot skills in ADS to get 100% RoF instead of 50% makes vehicle TTK too low. You can kill basically every vehicle in the game in a single pass that way. Please remove pilot stacking from ADS and only use the highest ...
- by Dauth Jenkins - at 2014.06.09 16:42:00
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180. Planetside 2 - in General Discussions [original thread]
Arkena Wyrnspire wrote: I would cite the general game flow as a weakness. It's incredibly important to games, and PS2's frequent spawn room camping is an excellent example of how not to do it. I don't think DUST does it very well either. Bef...
- by Dauth Jenkins - at 2014.06.09 05:55:00
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