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741. NO WAY OUT FOR TANKS/DROP SHIP players - in General Discussions [original thread]
For dropships, (as a dropship pilot) that makes sense. For tanks, not so much. If CCP were able to implement an animation for getting in and out of vehicles, and make it take half a second, it would keep people from bailing out of their tanks befo...
- by Dauth Jenkins - at 2014.02.11 19:24:00
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742. My Final Message To The AV Community.(Maybe) - in General Discussions [original thread]
ALT2 acc wrote: Cat Merc wrote: ALT2 acc wrote: Atiim wrote: Congratulations. Despite the AV fact that CCP's "balance" has basically castrated nearly all forms of Anti-Vehicle weaponry, you've found the light on the other side. Even ...
- by Dauth Jenkins - at 2014.02.11 19:15:00
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743. What are some ways that CCP can monetize this game? - in General Discussions [original thread]
Rynoceros wrote: Put out the game they told us they had; on PS4 (where the new money is). There are still way more PS3s in the world then PS4s, so they are selling to the larger audience. That said, I believe they are preparing Dust 2.0 for ...
- by Dauth Jenkins - at 2014.02.11 19:02:00
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744. Quafe CK.0 - in General Discussions [original thread]
Any more complaints?
- by Dauth Jenkins - at 2014.02.11 18:49:00
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745. #1 cause of me losing assault dropships... - in General Discussions [original thread]
Yea, I always have to wait at the spawn before lifting off, and that makes me vulnerable to AA fire from hostile railtanks
- by Dauth Jenkins - at 2014.02.11 18:44:00
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746. the python is op - in General Discussions [original thread]
Tailss Prower wrote: He has plenty of time it takes me less than a sec to turn them both on and even then i'd already be dodging him You using a keyboard? Just curious, as it takes me a tad longer, and boosters take half a second to actuall...
- by Dauth Jenkins - at 2014.02.10 22:17:00
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747. the python is op - in General Discussions [original thread]
commando biffle wrote: you said you went 22/1 and got 3 tank kills so you just said that ADS is op Assault dropships are the most expensive thing a single person can buy, so shouldn't they be the most powerfull? Also, if you fly your pytho...
- by Dauth Jenkins - at 2014.02.10 22:14:00
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748. RR and ARR nerf ? - in General Discussions [original thread]
Fizzer94 wrote: All the rifles (besides the Laser, Breach AR, and Tac AR) are probably going to get nerfed, and rightfully so. They're all OP. You forgetting the burst assault rifle?
- by Dauth Jenkins - at 2014.02.10 18:01:00
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749. Matari V Amarr 32-Merc Qsync - in General Discussions [original thread]
Hey, I wouldn't mind joining in on the action, whichever side has space, running logi
- by Dauth Jenkins - at 2014.02.07 05:20:00
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750. Glaring weapon issues - in General Discussions [original thread]
Anything else you want to complain about? The swarm launcher progression damage, seriously? No, seriously, that's a weapon issue? And nova knives? And the scram rifle? The only valid point you have is that the laser rifle is crappy after standard,...
- by Dauth Jenkins - at 2014.02.07 05:14:00
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751. [Video] - Casual Dusting - Assault Scrambler Rifle Spotlight - in General Discussions [original thread]
Personally I love the assault scram rifle. It's a great weapon to suppress hostiles as a logi while your heavy reloads his hmg. It's not the best weapon around, but it gets the job done. It's right there with the breach assault rifle in my opinion.
- by Dauth Jenkins - at 2014.02.07 05:04:00
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752. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Charlotte O'Dell wrote: pretty spot on. map design sucks. the redlines are always elevated over the battlefield. it needs to be the other way around. That may not work.... having the battlefield higher than the red line would make dropping ...
- by Dauth Jenkins - at 2014.02.07 05:00:00
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753. Tentative Laser Rifle changes for Uprising 1.8 - in General Discussions [original thread]
Increased ADS zoom? I'm not sure why that is necessary, unless they are changing the scope. It would be cool to have the standard use iron sights, the advanced use the current sight, and the proto use a scope, like the rail rifle, combat rifle, an...
- by Dauth Jenkins - at 2014.02.07 03:28:00
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754. Rail Rifles - in General Discussions [original thread]
I have rail rifles, combat rifles, and assault rifles all to lvl 4, and I must say I prefer rail rifles the least. I love my combat rifle and my tacAR, but I don't really like the way the rail rifle feels
- by Dauth Jenkins - at 2014.02.07 02:31:00
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755. So if we get a refund to dropsuit command, will we see less Logis? - in General Discussions [original thread]
A respec would be nice. Slayer logis give true logis a bad rep. Also, the fact that they are changing so many bonuses is another reason. I may decide to switch from caldari logi (which is going to get a nanohive bonus) over to a minmatar logi (rep...
- by Dauth Jenkins - at 2014.02.07 02:27:00
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756. Help to the protostompees.... - in General Discussions [original thread]
So while I won't be joining your squad, I do give you a +1 for what your doing. While the rest of your team is protostomping, your mlt squadies can practice doing things that would normally be very frustrating... Like learning how to fly a dropshi...
- by Dauth Jenkins - at 2014.02.07 02:15:00
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757. What would be an ideal sensitivity level for ACR? - in General Discussions [original thread]
Vapor Forseti wrote: I can hardly kill anything with my Assault Combat Rifle on 60 sensitivity. Using a controller by the way, trololololol. Any tips would be fine. Have your tried hipfiring? Also, it may be one of my favorite weapons of al...
- by Dauth Jenkins - at 2014.02.07 02:04:00
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758. Honestly... - in General Discussions [original thread]
Dexter307 wrote: Bethhy wrote: Dexter307 wrote: Zirzo Valcyn wrote: more of a symptom of a poorly thought out overaim assist bandaid. if that wasn't there the rifles would be just fine Lies, AA dosent change the fact that the rifles ...
- by Dauth Jenkins - at 2014.02.06 03:44:00
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759. Honestly... - in General Discussions [original thread]
Try some of the long range weapons, like the tacAR or the laser rifle. They hold their own against the new weapons at their optimal range. And if you don't have tacARs, and don't want to deal with the laser rifles "amazing" damage at close range, ...
- by Dauth Jenkins - at 2014.02.06 03:40:00
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760. Its official, tanks are ok - in General Discussions [original thread]
Eltra Ardell wrote: Joel II X wrote: Nerf Rails! I'm tired of getting popped instantly in my dropship from 600+ meters away. That's because you're flying a dropship. Fly an Assault Dropship and be more survivable than a brick tank. Hav...
- by Dauth Jenkins - at 2014.02.06 03:30:00
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