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101. Dropship Question - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Go home, your drunk. Yeah it sickens me to agree with Atiim but I think he is right on this one........ I don't think even if what you say is possible any ADSer would be stupid enough to sit in HMG optima...
- by Dauth Jenkins - at 2014.08.01 04:45:00
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102. Look the pathetic insects continue to whine... - in General Discussions [original thread]
ShamelessALT wrote: Scouts continue to blight these sacred forums with their presence... My only question is why? Why do we let these wallhacking invisible midgets continue to live... Trust me when HF Charlie hits and they realize that medium...
- by Dauth Jenkins - at 2014.08.01 04:39:00
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103. why does everyone want to nerf assault dropships? - in General Discussions [original thread]
CUSE TOWN333 wrote: because if you have to come up with a whole gameplan in PC to stop one guy in a ADS the thing is OP. because when the rail on the tank had its distance nerfed the ADS should have been nerfed along with it. the rail tank used...
- by Dauth Jenkins - at 2014.08.01 04:27:00
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104. Reasons why forgegun>swarms allways - in General Discussions [original thread]
True Adamance wrote: I personally don't see why they shouldn't be faster....or why Lock on does not persist and a shot delay is placed between them allowing AVers to lock a vehicle once and fire several times rapidly....... But that's only fro...
- by Dauth Jenkins - at 2014.08.01 04:20:00
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105. What made the Amarr Logi so special? - in General Discussions [original thread]
Logi suits don't all need a sidearm. That would just promote being a slayer logi
- by Dauth Jenkins - at 2014.07.21 05:10:00
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106. nitrobeacon boosting? - in General Discussions [original thread]
iKILLu osborne wrote: DJINN GITAXIS wrote: just curious if anyone has seen Nitro this weekend and what he's running to do so well!? i've seen him melee a heavy to death doesn't matter what fit it can't replace natural skill level Seriou...
- by Dauth Jenkins - at 2014.07.21 05:01:00
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107. It keeps coming up - in General Discussions [original thread]
Nothing Certain wrote: ACT1ON BASTARD wrote: Nothing Certain wrote: I support the idea of lowering ADS costs and I would like collision damage to be changed as well. Judge made an excellent video with some good points about swarm speed an...
- by Dauth Jenkins - at 2014.07.21 04:53:00
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108. HAV = No something something - in General Discussions [original thread]
SICA Caldari HAVs Are Militia tanks, useable by anyone. If you can't use it, it may be because the fitting is incorrect
- by Dauth Jenkins - at 2014.07.21 04:32:00
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109. Throwing remotes - in General Discussions [original thread]
I'm annoyed when my team is camped in a building (due to the other team pushing us back to it) and then having a 5k mlt scout run in and toss REs before anyone can stop him, and theirs no way I can warn my blueberry team. Scanner (which show R.Es)...
- by Dauth Jenkins - at 2014.07.20 02:10:00
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110. Amarr Logi in need of OP weapon... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Use a ScR **** is OP until you meet a heavy with an HMG So the first minute of the match when everyone is running into the city with scouts, before they switch over
- by Dauth Jenkins - at 2014.07.20 01:54:00
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111. Just saw hotfix charlie scout ewar calculations (caldari) - in General Discussions [original thread]
hfderrtgvcd wrote: Beastlina wrote: This really blows. Some class needs enough precision to see scouts be it assaults or logistics or whatever. I know scouts countering themselves was bad balance but now they have no counters whatsoever. The...
- by Dauth Jenkins - at 2014.07.19 21:09:00
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112. Shield dropships the guinea pigs of dust514 - in General Discussions [original thread]
The dark cloud wrote: Im quite certain that python pilots have noticed that they take quite alot of damage from small railguns. This is not a accident cause shield dropships are again beeing used as guinea pigs. But lets go back for this in tim...
- by Dauth Jenkins - at 2014.07.19 21:07:00
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113. Ammunition Management - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Velociraptor antirrhopus wrote: It's called ammo capacity skill. Maxing it now, still don't have enough. Any other smart remarks? Specialist shotguns tell you in the discription that you sacrifice amunition for ...
- by Dauth Jenkins - at 2014.07.19 13:45:00
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114. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Mejt0 wrote: 1. Its a bad, bad idea. Diversity makes this game fun. 2. Hell no... stop comparsing eve with dust. Its fps. And if it would be like eve then my scout would have afterburner in ass and would fly like a python. if they add flying...
- by Dauth Jenkins - at 2014.07.19 13:39:00
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115. A different type of Assault Bonus - in General Discussions [original thread]
Ive copied my post over from the "assaults as grenadiers" topic. Everyone complains about the current "meta" in which everyone is in a heavy suit, if not a sentinel suit. Everyone also agrees that assaults need a buff in their damage dealing pot...
- by Dauth Jenkins - at 2014.07.19 13:36:00
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116. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Cody Sietz wrote: It seems a lot of the problems we have now stem from letting every suit whatever wants, and out performing other suits in they're indented roles. So what if Scouts couldn't use rifles?(excluding the laser and sniper) Wouldn't...
- by Dauth Jenkins - at 2014.07.19 13:33:00
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117. Active Scanners. Why the hate? - in General Discussions [original thread]
Stefan Stahl wrote: Some of my Amarr Assault suits use active scanners. Since mobility isn't their forte the ability to check flanks for incoming heavies is very useful. Generally I think active scanners are in a great spot. If scouts were les...
- by Dauth Jenkins - at 2014.07.19 13:30:00
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118. Seeking Assault Input (Grenades, Bonuses, Etc) - in General Discussions [original thread]
everyone complains about the current "meta" in which everyone is in a heavy suit, if not a sentinel suit. Everyone also agrees that assaults need a buff in their damage dealing potential, in an atempt to make them a usefull adition to the battlefi...
- by Dauth Jenkins - at 2014.07.19 13:25:00
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119. I hear a sidearm event is coming straight after this one - in General Discussions [original thread]
I'd be able to use my dual bolt pistol frontline!
- by Dauth Jenkins - at 2014.07.18 10:13:00
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120. A Novel Concept for Hotfix Charlie - in General Discussions [original thread]
Do people really care about kd/r? Seriously. What difference does it make?
- by Dauth Jenkins - at 2014.07.18 10:12:00
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