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181. A question to the tanker community - in General Discussions [original thread]
NAV HIV wrote: Just another question on top of all the other questions... - What do you do when you run out of ammo?! Drive to a safe place (If there are no accessible Supply depot, which tankers love to blow up for 50WP) and recall the tank ...
- by Dauth Jenkins - at 2014.04.30 17:53:00
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182. The problem with current vehicle versus foot soldier gameplay - in General Discussions [original thread]
Crimson Cerberes wrote: If you are a assault/heavy/logi/scout without an AV weapon and you see a vehicle you have to hope cover is near by. You have zero chance of competing. Your suit, wether it is 0 isk or 200k isk will melt in moments to any...
- by Dauth Jenkins - at 2014.04.30 17:47:00
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183. A question to the tanker community - in General Discussions [original thread]
Soldner VonKuechle wrote: Meh, as long as i keep seeing +75+75+50(+50)+150 for shooting tanks I don't care what they or I end up having to do. Vehicle Damage points made me give a siht about shooting tanks again. I can do nothing but av w...
- by Dauth Jenkins - at 2014.04.30 17:38:00
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184. Fanfest Hype - in General Discussions [original thread]
Minor Treat wrote: Vin Vicious wrote: Even if it is pve I mean c'mon, has anyone seen eves pve? Are you really that excited for something like that I think everyone has big expection for pve not realizing how dull it'll actually be I t...
- by Dauth Jenkins - at 2014.04.30 05:32:00
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185. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
ZDub 303 wrote: Alena Ventrallis wrote: BIind Shot wrote: He's just sitting there taking no evasive action what so ever.. you don't think that's a little op? Not op at all. HE set up his Maddy to deal with the sustained DPS of swarms ...
- by Dauth Jenkins - at 2014.04.30 05:27:00
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186. Proposed Changes To Vehicle CRUs - in General Discussions [original thread]
Hopefully we see something about this after fanfest
- by Dauth Jenkins - at 2014.04.29 18:37:00
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187. One request ccp - in General Discussions [original thread]
Lol PS: never realized it changes LOL to 'No'.
- by Dauth Jenkins - at 2014.04.29 18:06:00
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188. I cant scan them.... Gallente scouts - in General Discussions [original thread]
I run a caldari scout, and it's pretty great. It needs a counter though, and that counter is the gallente Scout, just like the counter to the gallente Scout is the gallente logi.
- by Dauth Jenkins - at 2014.04.29 17:07:00
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189. CCP FIX THE DROPSHIP RAMMING - in General Discussions [original thread]
MarasdF Loron wrote: jerrmy12 kahoalii wrote: MarasdF Loron wrote: I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that yo...
- by Dauth Jenkins - at 2014.04.29 05:03:00
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190. Saga II is OP - in General Discussions [original thread]
Ridire Greine wrote: Woah, thank god I bought hundreds of these things. Murder Taxi 2.0 here I come. It's a good thin I speced into proto proxies...
- by Dauth Jenkins - at 2014.04.29 04:57:00
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191. How to use the mass driver? - in General Discussions [original thread]
Spray and pray with the assault mass driver. Oh, and bring nanohives
- by Dauth Jenkins - at 2014.04.29 04:51:00
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192. Logi Bonus Equipment = anti tank - in General Discussions [original thread]
In order to keep them from being used to completely encircle an objective, maybe 1 flux grenade could disable the energy barrier, while 2 destroys the emitter. (Im envisioning a cross between halo's deployable shields, and the deployable shields C...
- by Dauth Jenkins - at 2014.04.27 07:30:00
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193. Dropships urgently need a PG and CPU upgrade to survive vs current A... - in General Discussions [original thread]
Atiim wrote: Foxhound Elite wrote: I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, a...
- by Dauth Jenkins - at 2014.04.26 09:35:00
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194. Weapons finally feel balanced. - in General Discussions [original thread]
Tectonic Fusion wrote: IceShifter Childhaspawn wrote: This build is awesome. Invisible suits, god-mode tanks, instadeath by combat rifle and protostomp after protostomp. DUST hasnt felt this cheap since they nerfed the AR the first few times...
- by Dauth Jenkins - at 2014.04.26 09:23:00
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195. Combat rifle needs a tweek - in General Discussions [original thread]
calisk galern wrote: not all guns should be engaged equally. for example if you are facing a shot gun you DO not engage in close range. like wise you do not engage a combat rifle in medium range. a rail rifle at medium long stand in the ope...
- by Dauth Jenkins - at 2014.04.25 16:20:00
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196. Target priority - in General Discussions [original thread]
Everyone goes for my squishy yellow minmatar logi first. And then my support dropship....
- by Dauth Jenkins - at 2014.04.25 15:57:00
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197. Dropships and ADS are insanely fun to fly. - in General Discussions [original thread]
Dunk Mujunk wrote: Awry Barux wrote: Cinnamon267 wrote: I do try and spend most of a match just screwing around and seeing what I can do. I slightly prefer the Gallente stuff. Don't know why just seems easier to control. Caldari stuff see...
- by Dauth Jenkins - at 2014.04.25 15:51:00
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198. CCP: Any plans on making Dust 514 seem more "sci-fi"? - in General Discussions [original thread]
Niccolo deLuce wrote: You mention NSWE indicators and a compass... You do have a compass, and North is always up on the map. This ******* baffles me, because I always get weird ass directions from people and when I ask them to tell me in card...
- by Dauth Jenkins - at 2014.04.25 15:45:00
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199. It will not be renamed EVE: Legion.... - in General Discussions [original thread]
No.
- by Dauth Jenkins - at 2014.04.24 19:50:00
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200. So uh CCP, what's EVE Legion? - in General Discussions [original thread]
There is a developer named CCP Legion, I believe it was in the fanfest schedule devblog or something
- by Dauth Jenkins - at 2014.04.24 19:42:00
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