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101. Something to think about. - in Feedback/Requests [original thread]
Oh, adding one more thing after playing a match. What I predicted is correct. The Large Missile is now completely inferior to the rail. It's not even close. I've had the drop on 3 different tanks so far only to have them turn around and kill me. ...
- by DarthJT5 - at 2015.03.12 21:15:00
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102. Something to think about. - in Feedback/Requests [original thread]
The Proto Gunnlogi is completely useless (for my fit at least). I can fit the EXACT SAME set of full proto mods on BOTH my Cv.o and c/. This is not right. Here is my example: Cv.o XT 201 Missile 2x Complex extenders 2x complex light boosters 1x ...
- by DarthJT5 - at 2015.03.12 21:04:00
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103. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Large Missiles in general need to be reimagined. This whole "have to gank in 1 salvo or I die" mechanic is just bad. Too binary. I think I've agreed with your idea enough times that I'm not going to reiterate it. Do you ha...
- by DarthJT5 - at 2015.03.12 20:14:00
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104. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
Maybe Amarr loses a low slot but gains an equip slot. I think every Logi should have 3 equip at standard and then 4 at adv/pro. Their total slots should be the same across each tier, but in different layouts.
- by DarthJT5 - at 2015.03.12 03:17:00
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105. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: I think this may infringe on logis a little. I have noted this down ( a long tima go really) but need a real discussion going., Please address the logi module and equipment slot progression. ...
- by DarthJT5 - at 2015.03.12 03:10:00
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106. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
As long as Cal Logi get an extra equipment slot, I'm all for it.
- by DarthJT5 - at 2015.03.12 02:54:00
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107. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
True Adamance wrote: Lorhak Gannarsein wrote: Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree t...
- by DarthJT5 - at 2015.03.11 21:15:00
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108. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: DarthJT5 wrote: Fizzer XCIV wrote: Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to...
- by DarthJT5 - at 2015.03.11 14:29:00
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109. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Spkr4theDead wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not...
- by DarthJT5 - at 2015.03.11 14:16:00
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110. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
We need Racial skill trees. Streamlined is a bad thing, which is why the whole new slots thing is happening. Diversity. There needs to be HAV operation (whatever dropsuit command is) --> Racial HAV (4x) --> Racial Specialised HAV(8x). Each ...
- by DarthJT5 - at 2015.03.11 13:02:00
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111. How much will the new tanks cost? - in Feedback/Requests [original thread]
True Adamance wrote: Fizzer XCIV wrote: 261.3K for ADV Tanks. 1.875M for PRO Tanks. That would follow the same progression as Dropsuits, at least, and sounds pretty reasonable... I'd be more inclined to theorise a cool 97,500 Militia 20...
- by DarthJT5 - at 2015.03.09 02:54:00
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112. making the madrugar viable??? really? - in Feedback/Requests [original thread]
Not sure if serious or troll.....
- by DarthJT5 - at 2015.03.07 08:00:00
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113. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: That would be a possibility too. The main point I'm getting at is that the whole "empty the magazine and hope you kill the target, if not you're probably going to die" mechanic is ...
- by DarthJT5 - at 2015.03.07 01:00:00
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114. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pokey Dravon wrote: That would be a possibility too. The main point I'm getting at is that the whole "empty the magazine and hope you kill the target, if not you're probably going to die" mechanic is just....bad. It was overpowered before, it...
- by DarthJT5 - at 2015.03.06 21:22:00
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115. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Godin Thekiller wrote: HOLY PERFECTION wrote: CCP WHY ARE MISSILES GETTING NERFED SO MUCH. ACTUALLY AT ALL? Because It being a better CQ weapon than blasters is silly. Which warranted a DPS nerf. Not a nerf to every stat besides range...
- by DarthJT5 - at 2015.03.06 13:59:00
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116. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Breakin Stuff wrote: anaboop wrote: @rat , im still awaiting reasoning or explaination on the missiles changes. Missiles were the reason madrugars are the rarest thing on the field. So their DPS was cut in half. Missiles can do 3700 DPS ea...
- by DarthJT5 - at 2015.03.06 07:10:00
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117. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Just to put this in perspective for Large Missile vs. Large Rail now and post Echo Now Damage per mag. Rail wins by a very large margin. Total damage. Rail still wins by a large margin. Range. Rail wins by 50m. Alpha DPS. Missile wins by huge ma...
- by DarthJT5 - at 2015.03.06 03:08:00
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118. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Missiles are getting hit with several nerfs at the same time.... Half ROF( this was warranted) plus slower reload speed, AND less ammo? Why? And why are rails getting a ammo BUFF when they already have TONS more damage per mag and total damage tha...
- by DarthJT5 - at 2015.03.05 22:30:00
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119. Tanker 1v1 Tournament Is Back! - in The War Room [original thread]
Reserve me a spot for the next one BH, I can't miss that one
- by DarthJT5 - at 2015.03.04 04:37:00
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120. DeAr RaNdOm GuNz - in The War Room [original thread]
Darth-Carbonite GIO wrote: We'Ll GeT RiGhT On ThAt, Oh RaMpAgE tHe TrAnSiEnT The other Darth concurs with this. Random Scrubs will conquer you all!
- by DarthJT5 - at 2015.02.21 16:47:00
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