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61. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: DarthJT5 wrote: Vehicle engineering is also useless. I suggest 2% PG per level. There is also vehcile Electronics, which should be 2% CPU per level. Idk what bonuses you would give to the Turret operation skills. Ma...
- by DarthJT5 - at 2015.03.17 16:47:00
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62. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
MINA Longstrike wrote: DarthJT5 wrote: Stefan Stahl wrote: Pokey Dravon wrote: Missiles will be able to contend with other turrets even in a direct fight (no ambush volley) due to similar sustained DPS. I think this is the most import...
- by DarthJT5 - at 2015.03.17 14:54:00
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63. To Rattati: small buff for ADS - in Feedback/Requests [original thread]
Again, I'll just leave this here
- by DarthJT5 - at 2015.03.17 14:50:00
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64. Concept: Underground Complexes and MO4R Objectives - in Feedback/Requests [original thread]
I don't like vehicles having no impact on play around an objective. It's hard enough to even find a reason to field a tank besides killing infantry, which infantry can do much better than tanks. Objectives need to be accessible to vehicles, so the...
- by DarthJT5 - at 2015.03.17 14:45:00
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65. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
Vehicle engineering is also useless. I suggest 2% PG per level. There is also vehcile Electronics, which should be 2% CPU per level. Idk what bonuses you would give to the Turret operation skills. Maybe heat buildup for blaster, Cooldown for rail...
- by DarthJT5 - at 2015.03.17 14:41:00
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66. Radical Vehicle Idea. - in Feedback/Requests [original thread]
I very much agree. I also made a thread about this a while back here . Some of the things I suggested, like LAV HP nerf, has already happened. They still need an increase in slots
- by DarthJT5 - at 2015.03.17 14:20:00
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67. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Stefan Stahl wrote: Pokey Dravon wrote: Missiles will be able to contend with other turrets even in a direct fight (no ambush volley) due to similar sustained DPS. I think this is the most important design goal and shouldn't be sacrificed u...
- by DarthJT5 - at 2015.03.17 14:09:00
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68. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Bump for visibility, not going to let this topic die.
- by DarthJT5 - at 2015.03.17 12:46:00
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69. Fuking tanks - in General Discussions [original thread]
Sgt Kirk wrote: I'll never take shield tankers seriously if they keep trying to 1v1 me in CQC. I just can't do it, just a few hours ago I took on an entire tank convoy of DUNA tanks in my gv.0 Madrugar. They were all ADV Shield Gunlogis wit...
- by DarthJT5 - at 2015.03.17 06:16:00
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70. Fuking tanks - in General Discussions [original thread]
Another thing, I'm definitely going to try my hardest to get some regulators in my low slots once they're fixed. I'll have to bring some mods down, but it's going to happen.
- by DarthJT5 - at 2015.03.17 05:54:00
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71. Fuking tanks - in General Discussions [original thread]
True Adamance wrote: Sure. Firstly I have to get my own thoughts in order on both HAV. Do you have any specific Shield HAV fits you think are competitive or powerful? I've been using 2x Complex Extenders, a Heat Sink, a Hardener, and a Heavy...
- by DarthJT5 - at 2015.03.17 05:27:00
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72. Fuking tanks - in General Discussions [original thread]
True Adamance wrote: Doc DDD wrote: True Adamance wrote: Doc DDD wrote: Yeah I'm not really interested in carrying in this conversation with you, nir do i care about yet another terrible proposal as you are more interested in proposi...
- by DarthJT5 - at 2015.03.17 03:26:00
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73. killing proto tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Ghosts Chance wrote: Takahiro Kashuken wrote: Ghosts Chance wrote: Takahiro Kashuken wrote: it needs to have the whole package not bits and pieces. please provide evidence to support that the above cl...
- by DarthJT5 - at 2015.03.16 14:25:00
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74. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: * does rain dance to make Rattati appear* Im amazed a rain of trolls hasn't already appeared. Where's all the normal people that tell us all of our ideas are garbage and that we don't tank?
- by DarthJT5 - at 2015.03.16 04:22:00
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75. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
* does rain dance to make Rattati appear*
- by DarthJT5 - at 2015.03.16 04:14:00
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76. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
True Adamance wrote: Sgt Kirk wrote: Shield tankers are still trying to engage me in >70 meters and then send hate mail. I don't think shield tankers realize that they can't fight CQC armor tanks in their territory like they have been do...
- by DarthJT5 - at 2015.03.16 03:19:00
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77. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: I tweaked the Darth v1 missiles a bit more and I like how they're looking for a standard missiles variant. Damage per magazine is slightly lower than the Pokey variants, burst DPS i...
- by DarthJT5 - at 2015.03.15 22:48:00
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78. 2 little STD rails > 1 large ADV rail - in Feedback/Requests [original thread]
True Adamance wrote: shaman oga wrote: I was on my tank with two mates. They were literally eating installations in the blink of an eye. I know some of you love maths, would you be so kind to make some calculations? Pretty much. Coupling...
- by DarthJT5 - at 2015.03.15 22:41:00
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79. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: I tweaked the Darth v1 missiles a bit more and I like how they're looking for a standard missiles variant. Damage per magazine is slightly lower than the Pokey variants, burst DPS i...
- by DarthJT5 - at 2015.03.15 21:27:00
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80. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Regulators should stay in the high slot and stabilizers should remain in the low slots or else they will be seldom used , or better yet , you will see more Cal HAV's using blasters and Gal using rails ....
- by DarthJT5 - at 2015.03.15 20:57:00
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