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81. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Oh, we both forgot about the fitting costs of Missiles being higher in both CPU and PG over the rail. That needs to be fixed
- by DarthJT5 - at 2015.03.15 20:49:00
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82. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: I tweaked the Darth v1 missiles a bit more and I like how they're looking for a standard missiles variant. Damage per magazine is slightly lower than the Pokey variants, burst DPS is slightly higher, and the sustained DPS f...
- by DarthJT5 - at 2015.03.15 20:05:00
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83. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
I don't think there's anything else to really talk about. TL:DR on my thoughts Damage should be AT LEAST 450, I would prefer 500 (even numbers are cool) RoF should be at least 300 Magazine size would be 6 for me, or 8 with a longer reload to keep...
- by DarthJT5 - at 2015.03.15 19:39:00
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84. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: Updated with some rough numbers showing Fiend's concept as well. Unfortunately because missiles are not very granular in their damage per shot its hard to get everything to line up e...
- by DarthJT5 - at 2015.03.15 19:22:00
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85. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Updated with some rough numbers showing Fiend's concept as well. Unfortunately because missiles are not very granular in their damage per shot its hard to get everything to line up evenly with each other. Further feedback wo...
- by DarthJT5 - at 2015.03.15 19:10:00
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86. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: That sounds like a good reload speed to me. The only other thing I would change is having RoF at least at 300. This 200 right now does not feel natural to my trigger finger (I've always semi-auto fired i...
- by DarthJT5 - at 2015.03.15 19:00:00
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87. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: On the reload time, when would you have the missiles "start" reloading? 2 seconds? 3? That may be something you want to add to the spreadsheet. Also, your total ammo count from Delta on the missiles is w...
- by DarthJT5 - at 2015.03.15 18:50:00
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88. The Real Reason Dropships Need the Buffs - in Feedback/Requests [original thread]
Every vehicle should follow the slots rule set up by tanks. 5/2 Caldari 3/4 Gallente 4/3 Minmatar 2/5 Amarr Then take away a slot from each side for Specialised variants (like ADS) I think this would solve a lot of problems we have currently...
- by DarthJT5 - at 2015.03.15 18:17:00
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89. Concerning The ADS - in Feedback/Requests [original thread]
As far as I'm concerned, the only thing that needs to be changed in swarm vs. DS/ADS (and even tanks to a lesser extent) is that it should be possible to dodge swarms if your skilled enough. I've had several occasions where I've flown by a swarmer...
- by DarthJT5 - at 2015.03.15 18:14:00
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90. Active module mechanics - in Feedback/Requests [original thread]
I say yes to the idea, but I don't see it ever happening. This was brought up several times in all the HAV rebalance threads, and Rat never responded to it, so it's not happening.
- by DarthJT5 - at 2015.03.15 17:01:00
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91. Concerning The ADS - in Feedback/Requests [original thread]
ADS is not, and never has been, useless. You can't just hover around in one spot and slay massive amounts of people anymore (which is, by the way, the reason it got nerfed), but it's still the best vehicle for killing infantry. It's the best thing...
- by DarthJT5 - at 2015.03.15 16:53:00
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92. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
On the reload time, when would you have the missiles "start" reloading? 2 seconds? 3? That may be something you want to add to the spreadsheet. Also, your total ammo count from Delta on the missiles is wrong. It used to be 150 ish, and honestly ...
- by DarthJT5 - at 2015.03.15 14:13:00
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93. making the madrugar viable??? really? - in Feedback/Requests [original thread]
emm kay wrote: Told ya so, CCP. just putting that out there. The Maddy was completely inferior to the gunny before Echo..... Right now I would say the Maddy is better, but only slightly so, and only because the Missile got nerfed so hardcore....
- by DarthJT5 - at 2015.03.15 03:32:00
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94. Just for the LOL's - in General Discussions [original thread]
After 1 game. Yes, it's completely horrible. I would say that the recharge delay was right around a second, which was pretty freaking hilarious, but with 2200 shield your not gonna do anything worthwhile besides rep through a single swarmer. Or a...
- by DarthJT5 - at 2015.03.14 08:23:00
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95. Just for the LOL's - in General Discussions [original thread]
Oh it's hurrendous, but it's so funny to watch the MLT swarmer just fire off volley after volley at me while I'm killing his friends lol
- by DarthJT5 - at 2015.03.14 08:05:00
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96. Just for the LOL's - in General Discussions [original thread]
I'm putting 5 complex regulators on my Gunnlogi just to see what happens while they are still high slots. Will report back when done.
- by DarthJT5 - at 2015.03.14 07:56:00
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97. Wat Can I do - in The War Room [original thread]
Ghost Kaisar wrote: CUSE TOWN333 wrote: Beast gameplay1 jr wrote: Wat can I do to make u guys stop calling me a corp hopper and a scrub? that ship has all ready sailed. That boat has left the battle? Yup, off to Rome I believe...
- by DarthJT5 - at 2015.03.14 06:17:00
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98. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Do you ever sleep?
- by DarthJT5 - at 2015.03.13 05:20:00
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99. How to fix Large Missiles (For you, Rattati) - in Feedback/Requests [original thread]
Large Missiles are horribad. The worst they ever have been in the history of Dust, and completely out classed by rails, so something needs to be done. I consider myself an expert on them as I have used them for over 2 years. That being said, here ...
- by DarthJT5 - at 2015.03.13 03:33:00
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100. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Derpty Derp wrote: Well armour HAV's are over the top, no doubt... But the missiles are fine in my eyes, never liked the pray and spray ability of them anyway. Personally have downed a few tanks with them, it's up there with the rail, now that...
- by DarthJT5 - at 2015.03.12 23:01:00
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