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361. ECHO vehicles stats spreadsheet. - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: True Adamance wrote: Ew God no. Have you even worked out those EHP values? 20% more armour and 20% armour resistances per level? On a 5885 Hull? Thats 5885 *1.2 = 7062 modified again by 20% 70...
- by DarthJT5 - at 2014.12.11 21:51:00
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362. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Tune in for our next episode of Everyone hates Spkr!! Brought to you by Dust 514 Forums
- by DarthJT5 - at 2014.12.11 18:54:00
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363. In context of Marauder tanks having drawbacks compared to std.... - in Feedback/Requests [original thread]
The only one should be cost. In sp and isk. My reasoning? Lets look at the dropsuit skilltree. When you go from a basic med frame to an assault, do you get ANY drawbacks? At all? No, you dont. So why should vehicle users be punished? IMO, a Marau...
- by DarthJT5 - at 2014.12.11 18:29:00
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364. Tank Feedback and Ideas - in Feedback/Requests [original thread]
Ummmm..... yea.... 4 forge gunners in a dropship, say goodbye to everything on the map.
- by DarthJT5 - at 2014.12.11 04:31:00
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365. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
Maybe tweak the skills and modules to be where only the most sp invested tankers can run these kind of fits, along with having the cap on hardeners to 2. Sure, there can be some OP fits out there, but only the people who have put a ton of time int...
- by DarthJT5 - at 2014.12.10 15:33:00
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366. Will we ever get Caldari Assaults' bonus changed? - in Feedback/Requests [original thread]
Valor Goat wrote: Like seriously, there are much better things than reload time, which is quite useless unless you are camping on a rooftop. I would opt for a charge up reduction per level. Which, in turn, would be quite useless if your usin...
- by DarthJT5 - at 2014.12.10 02:59:00
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367. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
DeathwindRising wrote: True Adamance wrote: DeathwindRising wrote: Pokey Dravon wrote: Currently shield vehicles have the benefit of stacking multiple hardeners which performat 15% greater efficiency than armor hardeners allowing them ...
- by DarthJT5 - at 2014.12.10 02:26:00
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368. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
True Adamance wrote: DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost about 450-600k isk for ...
- by DarthJT5 - at 2014.12.09 23:53:00
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369. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
True Adamance wrote: DarthJT5 wrote: I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost about 450-600k isk for the hull. Maybe decreased speed but I don't...
- by DarthJT5 - at 2014.12.09 23:41:00
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370. [Hotfix Echo] Sagaris - in Feedback/Requests [original thread]
I suggest a 5/2 layout, 3500 shield/1250 armour, along with increased CPU and pg by about 20% to account for the extra slots, should cost about 450-600k isk for the hull. Maybe decreased speed but I don't see why it needs any drawbacks, seeing as ...
- by DarthJT5 - at 2014.12.09 23:32:00
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371. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Thread revival part 2! =ƒÿ£
- by DarthJT5 - at 2014.10.28 22:54:00
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372. Sticky:Hotfix Delta - Large Missile Turret Change - in Feedback/Requests [original thread]
Well, i might play when Delta comes out because of this
- by DarthJT5 - at 2014.09.11 23:16:00
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373. Thank you CCP - in General Discussions [original thread]
WTF did i just read?
- by DarthJT5 - at 2014.09.11 23:10:00
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374. The fate of DUST 514 - in General Discussions [original thread]
Inb4 the delete
- by DarthJT5 - at 2014.09.03 22:30:00
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375. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Alright, because i have free time and ideas what do you guys think about a long range missile launcher variant that fires in bursts like the old ones. Im thinking increase the range to 300m, less recoil, maybe 50% less splash radius and damage, in...
- by DarthJT5 - at 2014.09.03 03:00:00
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376. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Iron Wolf Saber wrote: CPM hears you and the desire is well known; From vehicle variants to turret variants we want them back or added. However CCP has a massive shopping list of things they'd like to get done before they start expanding on t...
- by DarthJT5 - at 2014.09.02 19:16:00
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377. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Might put a thread up in features, not that it will help any.
- by DarthJT5 - at 2014.09.02 19:03:00
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378. [Idea] Adding weapon (& suit) variants with hotfixes - in Feedback/Requests [original thread]
Sure, if we get vehicle variation back as well. Tanks have it the worst in terms of variation, LAV's being second, DS third. Worry about vehicles having any variation at all before we worry about infantry getting even more variation.
- by DarthJT5 - at 2014.09.02 18:48:00
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379. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
The bump is real.
- by DarthJT5 - at 2014.09.01 04:18:00
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380. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Scheneighnay McBob wrote: No marauders. Variants should have pros and cons, not flat pros. Why not? Infantry dropsuit variants have only pros. When you go from a frame to a actual suit do you get any cons?
- by DarthJT5 - at 2014.08.31 18:59:00
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