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341. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: Pokey Dravon wrote: DarthJT5 wrote: Well pokey, you are going off the assumption that they won't fundamentally change the vehicle skill tree, just add new skills. He has a point in that if they ch...
- by DarthJT5 - at 2014.12.17 23:24:00
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342. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Which would require you to have the skills trained you already have trained lol. Say they release Caldari Enforcers. It requires Caldari HAV 3. Why do I need a respec to get the SP I've already spent on Caldari HAV, just...
- by DarthJT5 - at 2014.12.17 22:27:00
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343. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Dergle wrote: There needs to be a vehicle for taking out infantry, otherwise there is no real point for vehicles. We had them, but we got punished for having good aim. Thus, the blaster was nerfe...
- by DarthJT5 - at 2014.12.17 16:00:00
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344. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well lets not get too crazy with changing 20 things at once at this point. Lets dial it back a bit and look at a couple options for the fundimentals True's Suggestion Basic HAVs have 3/2 and 2/3 Enforcers and Marauders h...
- by DarthJT5 - at 2014.12.16 23:39:00
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345. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: DarthJT5 wrote: Pokey Dravon wrote: DarthJT5 wrote: What if we don't reduce hardener effectiveness, but just add a speed reduction when using them? Like say, 50% damage for 50% speed. This could also be applied to...
- by DarthJT5 - at 2014.12.16 23:36:00
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346. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: What if we don't reduce hardener effectiveness, but just add a speed reduction when using them? Like say, 50% damage for 50% speed. This could also be applied to active damage mods. I also think armor har...
- by DarthJT5 - at 2014.12.16 23:19:00
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347. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: DarthJT5 wrote: Pokey Dravon wrote: Yeah not a huge fan of 3/3 unless it was Minmatar. Hmmm so you're looking at a +1 to main rack for both Enforcers and Marauders? so 4/2 and 2/4 for Cal & Gal?...
- by DarthJT5 - at 2014.12.16 23:17:00
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348. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: DarthJT5 wrote: Pokey Dravon wrote: Yeah not a huge fan of 3/3 unless it was Minmatar. Hmmm so you're looking at a +1 to main rack for both Enforcers and Marauders? so 4/2 and 2/4 for Cal & Gal? Only an increase ...
- by DarthJT5 - at 2014.12.16 23:14:00
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349. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Yeah not a huge fan of 3/3 unless it was Minmatar. Hmmm so you're looking at a +1 to main rack for both Enforcers and Marauders? so 4/2 and 2/4 for Cal & Gal? Only an increase to torque is fine, tanks are pretty fast as...
- by DarthJT5 - at 2014.12.16 22:49:00
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350. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I have a question. What kind of missile bonus should a caldari enforcer get? Range? Velocity? It shouldn't get extra missiles or damage I think, but what kind of bonus would be useful?
- by DarthJT5 - at 2014.12.16 22:27:00
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351. Tis the season for giving. - in Feedback/Requests [original thread]
Can i haz isk? Pweaze?
- by DarthJT5 - at 2014.12.16 16:00:00
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352. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Drake Whiteblade wrote: hfderrtgvcd wrote: Drake Whiteblade wrote: Forever ETC wrote: Sorry, but...no. They are fine as is, if anything i think their resistance bonuses need to be adjusted based on their primary tank and opposing racia...
- by DarthJT5 - at 2014.12.15 18:21:00
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353. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Jadd Hatchen wrote: LOL, did you not read the post right before? Here, I'll link it for you since you are incapable of finding it yourself: https://forums.dust514.com/default.aspx?g=posts&m=2519188#post2519188 If you had given cons...
- by DarthJT5 - at 2014.12.15 17:06:00
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354. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Vell0cet wrote: DarthJT5 wrote: Jadd Hatchen wrote: CCP Rattati wrote: Dear Players, We have wanted to bring back variety for the Vehicle Users of DUST 514 for some time now. I will be honest and admit that I th...
- by DarthJT5 - at 2014.12.15 16:02:00
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355. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: [quote=Vitharr Foebane] anti shield AV solution quote] simple flux grenades plasma cannon forge guns theres your anti shield av. Forge guns are anti armor
- by DarthJT5 - at 2014.12.15 15:36:00
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356. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: DarthJT5 wrote: Along with some module rebalancing, I think the Marauders should get a 5/2 slot layout. Enforcers get a 4/3. Please won't make them have the same spot layout as std, there would be absolutely no fun or us...
- by DarthJT5 - at 2014.12.15 15:35:00
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357. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: Dear Players, We have wanted to bring back variety for the Vehicle Users of DUST 514 for some time now. I will be honest and admit that I thought it would be easier. After considerable groundwork, I se...
- by DarthJT5 - at 2014.12.15 15:29:00
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358. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cat Merc wrote: CCP Rattati wrote: A necessary reminder, those who are not going to read the proposal and have nothing constructive to say, should not comment in this thread. Thanks. I don't see a role. All I see ar...
- by DarthJT5 - at 2014.12.15 15:21:00
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359. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Along with some module rebalancing, I think the Marauders should get a 5/2 slot layout. Enforcers get a 4/3. Please don't make them have the same spot layout as std, there would be absolutely no fun or usefulness in that
- by DarthJT5 - at 2014.12.15 15:19:00
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360. The Official Vehicle Re-introduction Petition - in General Discussions [original thread]
Bump for getting the vehicles back! I never thought it would actually happen.... But its officialy happening. *sheds single tear*
- by DarthJT5 - at 2014.12.11 23:10:00
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