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1541. CCP are you going to allow players to shoot from dropships interior? - in General Discussions [original thread]
the 'x' button opens the bay doors, but players cant shoot. how difficult would it be to enable this?
- by D legendary hero - at 2013.08.23 22:17:00
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1542. dropship flares. We need a defense - in General Discussions [original thread]
Justin Tymes wrote: I'm abit iffy on it. Currently there are only 2 weapons in the game that threaten you in the air and one of them are useless against Infantry. If we give them defense, give us more options to hit dropships. nope. because...
- by D legendary hero - at 2013.08.23 22:15:00
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1543. dropship flares. We need a defense - in General Discussions [original thread]
my galente ship isnt fast enough to evade. ...be even with that. I dont earn any points. i dnt want ot just be running away flying around the whole match i want to be able to help out me team, and have gunners on my turrets.
- by D legendary hero - at 2013.08.23 21:06:00
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1544. dropship flares. We need a defense - in General Discussions [original thread]
Dropships should have some sort of flares we can deploy to help defend us from swarms. forguns are always hard hitting but our movement can save use from them. however swarms are too good at taking down ropships. we need somesort of defense agains...
- by D legendary hero - at 2013.08.23 18:26:00
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1545. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Flux Raeder wrote: On the battlefield an ar soldier is just another infantry member, on average they get about 10-20 kills, Dude. Your statement here is true. but do you understand the gravity of this statement you just made? ARs account ...
- by D legendary hero - at 2013.08.23 18:17:00
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1546. [Request/Old] A portuguese forum section - in Feedback/Requests [original thread]
i sent in a support ticket requesting it. I am awaiting their response.
- by D legendary hero - at 2013.08.23 17:50:00
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1547. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Lurchasaurus wrote: lol ar users using what they specced into = fine tank drivers using what they specced into = OMFGWTFBBQ i chose tanks instead of an assault rifle so im a skilless spammer *sheds single tear* me and my people feel this p...
- by D legendary hero - at 2013.08.23 06:44:00
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1548. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
Bravo614 wrote: Why don't u learn how to tank instead of bitching about prototype AV ? it's call prototype for a reason ! It's suppose to be strong ...... what about my drop ships...you literally can not escape even miltia AV
- by D legendary hero - at 2013.08.23 06:38:00
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1549. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
CCP Nullarbor wrote: Mossellia Delt wrote: new battlefinder crap and other crap we dont need? Thats great CCP, its like you dont listen to the community. Get off IIRC and maybe play your game on the live servers a bit. The new battle fin...
- by D legendary hero - at 2013.08.23 06:35:00
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1550. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: D legendary hero wrote: If you are moving around and dodging, even if your opponent hits you with 10 shots, out of 60 (due to missing and spray and pray, for lower skilled players that number is much lower) your shields will...
- by D legendary hero - at 2013.08.23 06:34:00
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1551. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: D legendary hero wrote: BL4CKST4R wrote: I think what the Heavy suit needs first and foremost, along with all other suits, is a passive armor repair that is dependable by itself but not as high as shield repair. thi...
- by D legendary hero - at 2013.08.23 06:10:00
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1552. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
CCP LogicLoop wrote: Beren Hurin wrote: CCP Praetorian wrote: It's been a while since we've released brand new levels into the game. We are adding a brand new Research Facility Surface Infrastructure (comprised of one large outpost, 2 med...
- by D legendary hero - at 2013.08.23 01:06:00
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1553. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: I think what the Heavy suit needs first and foremost, along with all other suits, is a passive armor repair that is dependable by itself but not as high as shield repair. this could be advantageous. it will also, cause pl...
- by D legendary hero - at 2013.08.23 01:03:00
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1554. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: D legendary hero wrote: BL4CKST4R wrote: [quote=D legendary hero] [to avoid distorting the page i have removed the numbers] Adding a passive armor repair of 7-9 would definately increase the survivability of the Gallent...
- by D legendary hero - at 2013.08.23 00:54:00
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1555. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: [quote=D legendary hero] [to avoid distorting the page i have removed the numbers] Adding a passive armor repair of 7-9 would definately increase the survivability of the Gallente suits by making armor repairers optional, the...
- by D legendary hero - at 2013.08.22 22:55:00
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1556. [REQUEST] TIme Stamp in Chat - in Feedback/Requests [original thread]
Mass Heals wrote: I feel this is very easy to accomplish and extremely helpful for any player who hates looking at corp/squad/channel chat, quickly realizing that RF1 post was probably 20 min ago. Time stamps are a must. Thanks! (I hope I a...
- by D legendary hero - at 2013.08.22 21:14:00
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1557. My personal message to everyone complaining about EoN. - in General Discussions [original thread]
Meeko Fent wrote: Hmmm. I am going to make my Corp soon now. Meeko's Novelty Shop is Opening soon! Hey, CCP, a little word of advise, Let DUST players form alliances without having to give control to a EVE character. I Hear that's how it wo...
- by D legendary hero - at 2013.08.22 21:11:00
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1558. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cross Atu wrote: D legendary hero wrote: you knwo they have a program that calculates fittings for you now. DEVs put the link up on tuesday. You're right, that would be a great tool for someone to use if they have a fit...
- by D legendary hero - at 2013.08.22 18:05:00
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1559. [feedback] CCP Mintchip flaylocks need radius buff. damage is fine, but radius n... - in Feedback/Requests [original thread]
bacon blaster wrote: We are NOT going back to where it was so powerful that there was no reason to use anything else. number 1. that never happened. number 2. that was, is and until rebalanced will awalys be the AR which has more kills th...
- by D legendary hero - at 2013.08.22 17:58:00
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1560. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
TunRa wrote: Yeah buff the flaylock after the nerf so we can go back to flaylock 514... no, instead lets nerf everything even more so we can keep playing AR514 like we always have been. thats brilliant, lets make an AR have 60 rounds, be ...
- by D legendary hero - at 2013.08.22 17:47:00
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