Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
521. So when are tanks getting ammo? - in General Discussions [original thread]
4447 wrote: so everyone, giving tanks ammo would give the battlefield a new dynamic to the game thus giving it a better flow to gameplay thus introducing new tactics to the game. If your going to push this so hard at least give an estimate o...
- by Cy Clone1 - at 2013.06.21 00:01:00
|
522. Recall abuse - in General Discussions [original thread]
Deal with it red line tanks get hardly any kills as is, let them waste their time. but don't make the recall any longer or have any rdv come pick them up that just a waste of time. Plus I will shoot down every rdv that comes to pick them up. then ...
- by Cy Clone1 - at 2013.06.20 23:53:00
|
523. So when are tanks getting ammo? - in General Discussions [original thread]
Thumb Green wrote: Cy Clone1 wrote: do you have any idea how many missile volleys it takes to kill one foot soldier? Missiles aren't an anti-infantry weapon. your right they are supposed to destroy structures(crus, depots, and installat...
- by Cy Clone1 - at 2013.06.20 22:14:00
|
524. So when are tanks getting ammo? - in General Discussions [original thread]
do you have any idea how many missile volleys it takes to kill one foot soldier? even the other turret types would suck if they had ammo. Turrets already lost 25% damage from skills. Its not like we can destroying friendly depots, only ones that a...
- by Cy Clone1 - at 2013.06.20 21:39:00
|
525. How much HP does the RDV Bolas have? - in General Discussions [original thread]
just call one in or look at a teammates. Do a simple shield plus armor calculation, and congratulations you solved your own problem.
- by Cy Clone1 - at 2013.06.20 20:19:00
|
526. Impracticality of MTACs - in General Discussions [original thread]
Charlotte O'Dell wrote: Jax Saurian wrote: MTACs don't even exist yet, not even concept art and you're complaining? 1. they are vehicles of COURSE they'll need vehicle skills 2. who's to say they don't get a single large turret or a small t...
- by Cy Clone1 - at 2013.06.18 05:03:00
|
527. Why Enforcer Are Pointless - in General Discussions [original thread]
My best tank fit is with an caldari enforcer, and while it may be more difficult to kill an armor rail gun I do it all the time. the fact that infantry favoured av weapons are more effective vs armor balances this out. Some small modifications to ...
- by Cy Clone1 - at 2013.06.17 15:01:00
|
528. I will be rail sniping until CCP fixes HAV - in General Discussions [original thread]
Horizon Limit wrote: I love the heart of battle but i don't dislike good positions, if they make me work. It will be quite boring but it has to be done. Too many things does not work: the wheel, HAV skills, no ADV-PRO HAV, no defensive HAV, AV ...
- by Cy Clone1 - at 2013.06.17 01:21:00
|
529. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
We don't need to buff tanks anymore, I'm so tired of people complaining that they more health or anything for that matter. Honestly just learn how to play the game with a vehicle. Making a part of the map the vehicles cant get to just takes away f...
- by Cy Clone1 - at 2013.06.16 00:58:00
|
530. Supply depots.... - in General Discussions [original thread]
WUT ANG wrote: Since supply depots can repair vehicles its should be able to repair itself. Instead of 100/s should be 200/s. Yeah because armor vehicles cant repair fast enough already. good try though.
- by Cy Clone1 - at 2013.06.15 19:04:00
|
531. Destroyer HAV - Anti-Air - in General Discussions [original thread]
Mobius Wyvern wrote: So, we still have Dropship pilots trying to get enough hitpoints to allow them to survive for any reasonable length of time, and WP so they can make enough SP and ISK to make flying them non-masochistic, and now we're havin...
- by Cy Clone1 - at 2013.06.15 19:01:00
|
532. To all vehicle drivers - in General Discussions [original thread]
Void Echo wrote: I have not met a tank I couldn't kill even if they recalled it or went around the corner, iv always caught up to them and shot them into a burning pile of ashes.... and I rarely get killed (i can get ahead of myself seldom) ...
- by Cy Clone1 - at 2013.06.15 03:56:00
|
533. The best Gunnlogi fit.... - in General Discussions [original thread]
Alldin Kan wrote: lol passive tanking... I'll see you guys 4 minutes later. Sounds like a bad idea, but with lots of resistance it really doesn't take very long, in fact its nearly equivalent to have a light shield booster on. Plus if I ev...
- by Cy Clone1 - at 2013.06.14 13:26:00
|
534. The best Gunnlogi fit.... - in General Discussions [original thread]
Anmol Singh wrote: is a secret only I know. I run practically the same thing as you. Shield booster are a waste of time right?
- by Cy Clone1 - at 2013.06.14 12:24:00
|
535. Best Dust moment ever, for me... - in General Discussions [original thread]
Anmol Singh wrote: Cy Clone1 wrote: There's nothing fun or cool about a heavy hill sniper with a Thale. you get 1 shotted? you mad? Nope im in a tank
- by Cy Clone1 - at 2013.06.14 06:36:00
|
536. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Exergonic wrote: You're doing it all wrong... 1. you aren't an armor tank don't rush a tank... Flank it...Rails have low turret turn speed get behind him and get 2 Volleys before he can even look at you 2. Enforcers are ranged glass cannons w...
- by Cy Clone1 - at 2013.06.14 04:39:00
|
537. Best Dust moment ever, for me... - in General Discussions [original thread]
There's nothing fun or cool about a heavy hill sniper with a Thale.
- by Cy Clone1 - at 2013.06.13 04:28:00
|
538. Shield tanks are not underpowered - in General Discussions [original thread]
Blasters on gunlogis are silly. The large missile turrets give poor results when facing infantry, (unless using fragmented) and are useless vs any rail gun tank. They are only more powerful in a specific window vs blasters and seeing how shield...
- by Cy Clone1 - at 2013.06.13 04:06:00
|
539. Debate: SP Cap (for or against) - in General Discussions [original thread]
I am on the fence about this. the players who have more sp are often the people who can play more. Removing a cap would largely benefit them over your average gamer. On the other hand it would increase the amount of active players. At the moment t...
- by Cy Clone1 - at 2013.06.11 01:46:00
|
540. Banned for saying game is garbage! - in General Discussions [original thread]
Hayden Reed wrote: So on my main in a reply to a post, One of the things I stated was that this game is garbage. How it's this many years in production yet all these issues are here that shouldn't be. I get forum banned for this? Stating non ...
- by Cy Clone1 - at 2013.06.10 13:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |