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Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 22:47:00 -
[1] - Quote
Today, I witnessed a pretty annoying exploit.
I was running AV, going after a redline sniper HAV. What simply happened was that every time the HAV was on fire and I was close to destroying it, it drove behind a little bit of cover, then was recalled by the owner before the next volley of swarms could hit it. After that, the owner just ran further back into the redline, and called it in again, fully repaired.
There needs to be some measure to prevent the vehicle recall to be used this way. Since I know RDVs will eventually pick them up, there should be a 15 second delay before the vehicle actually vanishes; or you shouldn't be able to recall it when it's on fire. |
EternalRMG
ZionTCD
288
|
Posted - 2013.06.20 22:50:00 -
[2] - Quote
Scheneighnay McBob wrote:Today, I witnessed a pretty annoying exploit.
I was running AV, going after a redline sniper HAV. What simply happened was that every time the HAV was on fire and I was close to destroying it, it drove behind a little bit of cover, then was recalled by the owner before the next volley of swarms could hit it. After that, the owner just ran further back into the redline, and called it in again, fully repaired.
There needs to be some measure to prevent the vehicle recall to be used this way. Since I know RDVs will eventually pick them up, there should be a 15 second delay before the vehicle actually vanishes; or you shouldn't be able to recall it when it's on fire. you cant recalling when its on fire (burning) |
Spkr4theDead
Namtar Elite Gallente Federation
192
|
Posted - 2013.06.20 22:50:00 -
[3] - Quote
Scheneighnay McBob wrote:Today, I witnessed a pretty annoying exploit.
I was running AV, going after a redline sniper HAV. What simply happened was that every time the HAV was on fire and I was close to destroying it, it drove behind a little bit of cover, then was recalled by the owner before the next volley of swarms could hit it. After that, the owner just ran further back into the redline, and called it in again, fully repaired.
There needs to be some measure to prevent the vehicle recall to be used this way. Since I know RDVs will eventually pick them up, there should be a 15 second delay before the vehicle actually vanishes; or you shouldn't be able to recall it when it's on fire. Probably repaired it with a tool. I've tried recalling tanks when they're on fire, and it doesn't work. |
Judge Rhadamanthus
Kapow Heavy Industries
164
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Posted - 2013.06.20 22:50:00 -
[4] - Quote
No. Unless you want to remove the exact same thing you can do at a supply depot. |
Mobius Wyvern
BetaMax. CRONOS.
2023
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Posted - 2013.06.20 22:52:00 -
[5] - Quote
Have an RDV actually come to pick up the vehicle when you do a recall.
Problem solved. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 22:55:00 -
[6] - Quote
Mobius Wyvern wrote:Have an RDV actually come to pick up the vehicle when you do a recall.
Problem solved. I put in the OP that CCP is working on it (why else would it say "wait for RDV to finish current recall" or something like that?), so the recall needs to be slower in the meantime. |
Thumb Green
THE STAR BORN Dark Taboo
129
|
Posted - 2013.06.20 23:08:00 -
[7] - Quote
Like others have said, you can't recall a vehicle when it's on fire. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:09:00 -
[8] - Quote
Thumb Green wrote:Like others have said, you can't recall a vehicle when it's on fire. Well, I've seen that damn HAV become recalled when it has a sliver of armor left. |
Thumb Green
THE STAR BORN Dark Taboo
129
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Posted - 2013.06.20 23:11:00 -
[9] - Quote
Sliver of armor left isn't the same as on fire.
Edit: Get a tank, let someone make it so it's on fire and then try recalling it. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:14:00 -
[10] - Quote
Thumb Green wrote:Sliver of armor left isn't the same as on fire.
Same idea; snipertankdouche hides behind rock and recalls to avoid AV |
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Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
232
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Posted - 2013.06.20 23:15:00 -
[11] - Quote
What about a timer on being able to call in a new vehicle after a recall. Maybe two minutes or something like that? |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:18:00 -
[12] - Quote
Sete Clifton wrote:What about a timer on being able to call in a new vehicle after a recall. Maybe one or two minutes? There's a timer already, but yes, it should be longer |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
272
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Posted - 2013.06.20 23:22:00 -
[13] - Quote
Dude why you so mad?
"Whaaaaaa CCP I can't blow up tanks with my proto AV because you made a broke game, whaaaaaaa!"
HTFU
Call in LAV drive behind red line and spam your OP AV grenades at em, HAV go BOOM!
Adapt or Die . |
Beld Errmon
Internal Error. Negative-Feedback
659
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Posted - 2013.06.20 23:28:00 -
[14] - Quote
Or stop wasting your time, redline sniper can just back behind the same rock and rep back up.
For what its worth though recall mechanic is stupid, I've been in slugging matches with other tanks and had them back behind a box and disappear, personally i think the recall mechanic should only work in the redline, so that ppl have to get back there before swapping tanks or pussing out. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:28:00 -
[15] - Quote
BMSTUBBY wrote: Suicide into the redline! My sniper tank should be invincible!
Actually, I used an LAV to close the distance, douche; and they recalled when I was out of AV grenades and reloading my swarm |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:30:00 -
[16] - Quote
Beld Errmon wrote:Or stop wasting your time, redline sniper can just back behind the same rock and rep back up.
For what its worth though recall mechanic is stupid, I've been in slugging matches with other tanks and had them back behind a box and disappear, personally i think the recall mechanic should only work in the redline, so that ppl have to get back there before swapping tanks or pussing out. That defeats the purpose of a recall- it's meant for when your vehicle is glitched or when you're done using it. Not to take away damaged vehicles. |
Void Echo
Internal Error. Negative-Feedback
243
|
Posted - 2013.06.20 23:35:00 -
[17] - Quote
the recall system is abusive I admit, but its fair for us to be able to recall it because you as infantry and AV have over 50 ways to kill us off and we have barely anything to keep ourselves alive, the recall system is fair because we finally get something that works for us.
granted I agree on the animation of the recall, and RDV should pick it up once its recalled but it should take any damage since its being removed from the match, when its getting put into the match and into play yes it should take damage as its being called in but when its being recalled and removed from the match where it does nothing for either side then it should take no damage once it been recalled. |
Spkr4theDead
Namtar Elite Gallente Federation
192
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Posted - 2013.06.20 23:36:00 -
[18] - Quote
Scheneighnay McBob wrote:BMSTUBBY wrote: Suicide into the redline! My sniper tank should be invincible!
Actually, I used an LAV to close the distance, douche; and they recalled when I was out of AV grenades and reloading my swarm Maybe you should skill up for the forge gun.
Oh wait, that requires aim... |
Void Echo
Internal Error. Negative-Feedback
244
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Posted - 2013.06.20 23:39:00 -
[19] - Quote
Scheneighnay McBob wrote:Sete Clifton wrote:What about a timer on being able to call in a new vehicle after a recall. Maybe one or two minutes? There's a timer already, but yes, it should be longer
no, the timer is fine as it is, the only problem right now with the recall system is how the vehicle is actually being taken out of the game. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:39:00 -
[20] - Quote
Void Echo wrote:the recall system is abusive I admit, but its fair for us to be able to recall it because you as infantry and AV have over 50 ways to kill us off and we have barely anything to keep ourselves alive, the recall system is fair because we finally get something that works for us, granted I agree on the animation of the recall, and RDV should pick it up once its recalled but it should take any damage since its being removed from the match, when its getting put into the match and into play yes it should take damage as its being called in but when its being recalled and removed from the match where it does nothing for either side then it should take no damage once it been recalled. Supposed imbalance isn't an excuse for leaving an exploit as it is. |
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Void Echo
Internal Error. Negative-Feedback
244
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Posted - 2013.06.20 23:41:00 -
[21] - Quote
Scheneighnay McBob wrote:Void Echo wrote:the recall system is abusive I admit, but its fair for us to be able to recall it because you as infantry and AV have over 50 ways to kill us off and we have barely anything to keep ourselves alive, the recall system is fair because we finally get something that works for us, granted I agree on the animation of the recall, and RDV should pick it up once its recalled but it should take any damage since its being removed from the match, when its getting put into the match and into play yes it should take damage as its being called in but when its being recalled and removed from the match where it does nothing for either side then it should take no damage once it been recalled. Supposed imbalance isn't an excuse for leaving an exploit as it is.
you as infantry and av call it an exploit, vehicle drivers call it our hope, its the only thing that we have that gives is actual ground when fighting against you |
Kane Fyea
DUST University Ivy League
398
|
Posted - 2013.06.20 23:42:00 -
[22] - Quote
Spkr4theDead wrote:Scheneighnay McBob wrote:BMSTUBBY wrote: Suicide into the redline! My sniper tank should be invincible!
Actually, I used an LAV to close the distance, douche; and they recalled when I was out of AV grenades and reloading my swarm Maybe you should skill up for the forge gun. Oh wait, that requires aim... No it makes you as slow as a turtle since you have to wear a heavy suit to use it. I'd rather have mobility and seeker missiles. |
Scheneighnay McBob
Bojo's School of the Trades
1693
|
Posted - 2013.06.20 23:44:00 -
[23] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:the recall system is abusive I admit, but its fair for us to be able to recall it because you as infantry and AV have over 50 ways to kill us off and we have barely anything to keep ourselves alive, the recall system is fair because we finally get something that works for us, granted I agree on the animation of the recall, and RDV should pick it up once its recalled but it should take any damage since its being removed from the match, when its getting put into the match and into play yes it should take damage as its being called in but when its being recalled and removed from the match where it does nothing for either side then it should take no damage once it been recalled. Supposed imbalance isn't an excuse for leaving an exploit as it is. you as infantry and av call it an exploit, vehicle drivers call it our hope, its the only thing that we have that gives is actual ground when fighting against you That's like saying that if I found an exploit to OHK LLAVs through a wall, it would be ok because it's the best chance against them |
Void Echo
Internal Error. Negative-Feedback
244
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Posted - 2013.06.20 23:48:00 -
[24] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:the recall system is abusive I admit, but its fair for us to be able to recall it because you as infantry and AV have over 50 ways to kill us off and we have barely anything to keep ourselves alive, the recall system is fair because we finally get something that works for us, granted I agree on the animation of the recall, and RDV should pick it up once its recalled but it should take any damage since its being removed from the match, when its getting put into the match and into play yes it should take damage as its being called in but when its being recalled and removed from the match where it does nothing for either side then it should take no damage once it been recalled. Supposed imbalance isn't an excuse for leaving an exploit as it is. you as infantry and av call it an exploit, vehicle drivers call it our hope, its the only thing that we have that gives is actual ground when fighting against you That's like saying that if I found an exploit to OHK LLAVs through a wall, it would be ok because it's the best chance against them
then so be it, it would take care of the "murder taxi" problem a little, wouldn't it?
as long as we have players like you, the vehicles will never be as good as they should be. my opinion towards your play style attitude.
we need the recall system to remain how it is except for the recalling part, and rdv should pick it up but not take damage. |
IamI3rian
OSG Planetary Operations Covert Intervention
223
|
Posted - 2013.06.20 23:49:00 -
[25] - Quote
Scheneighnay McBob wrote:Sete Clifton wrote:What about a timer on being able to call in a new vehicle after a recall. Maybe one or two minutes? There's a timer already, but yes, it should be longer
Jump out... call vehicle.
Recall old vehicle. Problem solved.
EDIT: They never fixed that right? Haven't spec'd on my vehicle alt yet. = /
--- Remember: IamI3rian told ya Kinda like this game but there's something you should know... I just came to say hello |
Telleth
DUST University Ivy League
52
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Posted - 2013.06.20 23:52:00 -
[26] - Quote
I'd say increase the hack time. And the wait to call in a new tank after a recall is a little pointless. All one has to do is call in the new vehicle before initiating the recall. As long as the team isn't capped out on vehicles, you'll normally get the new one by the time the old one turns invisible.
Maybe if while initiating the recall it locked anyone out so a blueberry couldn't drive off with it, but then make the recall hacking bit last a solid minute, or comparable to counter hacking an objective. |
Cy Clone1
Ill Omens EoN.
21
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Posted - 2013.06.20 23:53:00 -
[27] - Quote
Deal with it red line tanks get hardly any kills as is, let them waste their time. but don't make the recall any longer or have any rdv come pick them up that just a waste of time. Plus I will shoot down every rdv that comes to pick them up. then what happens? |
Void Echo
Internal Error. Negative-Feedback
244
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Posted - 2013.06.20 23:55:00 -
[28] - Quote
Telleth wrote:I'd say increase the hack time. And the wait to call in a new tank after a recall is a little pointless. All one has to do is call in the new vehicle before initiating the recall. As long as the team isn't capped out on vehicles, you'll normally get the new one by the time the old one turns invisible.
Maybe if while initiating the recall it locked anyone out so a blueberry couldn't drive off with it, but then make the recall hacking bit last a solid minute, or comparable to counter hacking an objective.
1 minute is too long, it doesn't even take that long to hack an objective, 20 seconds should be the time, plus 15 seconds for you to call something else since it takes the rdv 15 seconds to deploy something. |
Void Echo
Internal Error. Negative-Feedback
244
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Posted - 2013.06.20 23:56:00 -
[29] - Quote
Cy Clone1 wrote:Deal with it red line tanks get hardly any kills as is, let them waste their time. but don't make the recall any longer or have any rdv come pick them up that just a waste of time. Plus I will shoot down every rdv that comes to pick them up. then what happens?
eventually youl run out of ammo |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4471
|
Posted - 2013.06.21 00:01:00 -
[30] - Quote
I don't see this as a problem. Thought the whole point of vehicle recall was to remove the vehicle from the battlefield so it won't get destroyed. Its pretty much the vehicle version of switching fits at a supply depot. |
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