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181. [idea] Dropsuit armor repairer overheating, and what it would accomplish - in General Discussions [original thread]
well when 1.4 comes out gall logis can put two complex plates and 3 complex reps and get more than 20hp/s!!! that's like a shield recharge all the time. Combine that with triage nano hives and a rep tool. armor wasn't that bad to begin with. id s...
- by Cy Clone1 - at 2013.08.16 03:43:00
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182. SP nerf??? - in General Discussions [original thread]
that sounds about right seeing how 1500 wp isn't that much, not beakn just saying could be why
- by Cy Clone1 - at 2013.08.16 03:39:00
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183. To all python pilots - in General Discussions [original thread]
double damage mods, 2 extenders,one resister, one booster. don't use afterburners. That's just my opinion though many use afterburners and swap the extra shield extender for another resister.
- by Cy Clone1 - at 2013.08.16 03:37:00
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184. I feel sorry for shied tankers. But it's the armor tanker who will rise!!! - in General Discussions [original thread]
if they leave shields as is it may all be okay. If they nerf shields they will have gone to far.
- by Cy Clone1 - at 2013.08.16 03:03:00
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185. I just LOVE the argument that tanks are expensive - in General Discussions [original thread]
Argon Gas wrote: It's just such an amazing argument. Imagine if there was a suit for 2m and I could go 60/0 while sneezing on some players. Just imagine the uproar. Edit: I'm not saying tanks are capable of doing that now. I'm saying they shou...
- by Cy Clone1 - at 2013.08.16 00:43:00
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186. What do we want swarm launchers to be like? - in General Discussions [original thread]
I like the op original idea of making the plasma cannon stronger and swarms weaker, simply due to the degree of difficulty of the weapon, and its effective range.
- by Cy Clone1 - at 2013.08.15 02:13:00
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187. most annoying thing in domination mode - in General Discussions [original thread]
my squad loves when the team does that!! They think they can unwisely waste clones, and are saddened when we win by clone count.
- by Cy Clone1 - at 2013.08.15 01:02:00
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188. *Headlines* Negative-Feedback Alliance disbanded. *Headlines* - in General Discussions [original thread]
http://www.youtube.com/watch?v=MbubYHvRY0k oh no
- by Cy Clone1 - at 2013.08.13 23:50:00
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189. WTF - in General Discussions [original thread]
Sigberct Amni wrote: It looks like your shots were pulled a little to the right. Work on aiming a bit better, and it will be just fine friend! just to be clear, your trolling him right?
- by Cy Clone1 - at 2013.08.13 21:43:00
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190. Dropships day 3 - in General Discussions [original thread]
low genius wrote: Cy Clone1 wrote: umm so yeah how about them. maybe they see some love in the near future? what are your plans CCP? Thanks for you consideration. when used correctly they're fine. putting it up above the battle like a pin...
- by Cy Clone1 - at 2013.08.13 16:49:00
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191. Dropships day 3 - in General Discussions [original thread]
Valeryy Igunen wrote: http://www.youtube.com/watch?v=gkU_yL3L_HE&feature=youtu.be mhhh i still think that the dropships are fine :D forge gunners are a bit annoying but thats ok. 1. please don't bring up really old threads. 2. Congrats y...
- by Cy Clone1 - at 2013.08.13 16:42:00
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192. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Jason Pearson wrote: Nguruthos IX wrote: are using something that's OP and they're terrified of having that leveled out too. Hello forge gunners! We see right through you. Hi there, I'm a very vocal Vehicle player. Forge Guns aren't OP,...
- by Cy Clone1 - at 2013.08.13 03:36:00
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193. A few ideas to help Caldari HAVs - in General Discussions [original thread]
I got both passive recharge skills max and it brings it up to 26.5. while armor tanks get reps that work 15% better, on top of the 3x more they are already doing. Cant wait for 1.5
- by Cy Clone1 - at 2013.08.11 23:39:00
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194. A few ideas to help Caldari HAVs - in General Discussions [original thread]
give shield tanks a higher passive shield recharge rate a powerful machine being out recharged by gallente scouts? come on
- by Cy Clone1 - at 2013.08.11 22:36:00
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195. Why is there Clone Count in Objective Games? (Domination) - in General Discussions [original thread]
8213 wrote: Cy Clone1 wrote: I play lots of domination and I only ever see clone victory when the other team is unwisely spamming the objective. Also you can stop hacks without dying. Nobodies trolling you. Yup, those stupid teams that tr...
- by Cy Clone1 - at 2013.08.11 20:58:00
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196. Remove Proto AV Temporarily - in General Discussions [original thread]
I want more content not less. Give me more stuff
- by Cy Clone1 - at 2013.08.11 17:35:00
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197. Why is there Clone Count in Objective Games? (Domination) - in General Discussions [original thread]
I play lots of domination and I only ever see clone victory when the other team is unwisely spamming the objective. Also you can stop hacks without dying. Nobodies trolling you.
- by Cy Clone1 - at 2013.08.11 16:43:00
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198. Why is there Clone Count in Objective Games? (Domination) - in General Discussions [original thread]
without a clone count teams could simply use zerg tactics and win everytime. This game is based around isk and going into battle and losing a 180 clones isn't what most people would call cost effective
- by Cy Clone1 - at 2013.08.11 15:50:00
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199. Are You a Spy? - in General Discussions [original thread]
seems kind of foolish to post your spy chat channel. You know with spies being all secretive and what not.
- by Cy Clone1 - at 2013.08.11 05:52:00
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200. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
FLAYLOCK Steve wrote: Cy Clone1 wrote: Delta 749 wrote: Void Echo wrote: BullsON Parade wrote: Lets just issue all vehicles 10 x's the Hp ...cave to the no skill vehicle players and just finish this game off with one swift blow, Rat...
- by Cy Clone1 - at 2013.08.11 04:27:00
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