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4281. Counter to HMG Shottys, and SMG - in Feedback/Requests [original thread]
As a primary SMG user this makes me sad. That being said I actually think it's a good idea :) (I just don't want to die more lol) the more specific customization and adaptability we have available to us the more rich our overall playing experienc...
- by Cross Atu - at 2012.10.28 06:36:00
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4282. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
nudging this to the top, make sure the state of Logi gear isn't getting lost in the shuffle. :)
- by Cross Atu - at 2012.10.28 01:28:00
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4283. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
It might also have a synthesis well with things like Tournaments and Corp battles :)
- by Cross Atu - at 2012.10.28 01:26:00
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4284. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Pulled from a related thread: https://forums.dust514.com/default.aspx?g=posts&t=42226&p=2 Cross Atu wrote: STB Vermaak Doe wrote: As long as you have to have the skill up to the tier the equipment is and carry a codebreaker it see...
- by Cross Atu - at 2012.10.28 01:25:00
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4285. I joined tourney match at last minute - in General Discussions [original thread]
Not a Dev (clearly :P ) but IMO being in the match for any span of time should count. Lagging out isn't something the player has control over (generally speaking) And joining with scant time left is still supporting your Corp by putting boots on ...
- by Cross Atu - at 2012.10.27 23:02:00
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4286. Nanite Injectors, Triage Units, Revive Guns: USE THEM - in General Discussions [original thread]
Illuminaughty-696 wrote: McFurious wrote: If there's one pet peeve I've got in this game it's a blue dot with a nanite injector running right over me while I'm dying on the ground requesting help. If there's no immediate danger, take two s...
- by Cross Atu - at 2012.10.27 00:15:00
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4287. Logi Repping Warpoints - in Feedback/Requests [original thread]
The current iteration is (thankfully) a temporary measure. I agree that no WP would be a superior hotfix, and that no WP in the redzone would be a superior overall method. I too would like to see an improved iteration this build so that pure Log...
- by Cross Atu - at 2012.10.26 23:49:00
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4288. Logistics [Questions my comrades] - in General Discussions [original thread]
With the current state of WP awards in CODEX the gun game among triage players has been drug (by the nails) to the fore. While painful this gives us support folk the chance to compare our 'kill or be killed' methods and loadouts. If this thread ...
- by Cross Atu - at 2012.10.26 23:42:00
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4289. [Information]Squad Orders - in Rookie Training Grounds [original thread]
reserved
- by Cross Atu - at 2012.10.26 23:02:00
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4290. [Information]Squad Orders - in Rookie Training Grounds [original thread]
Under Construction Squad Orders Attack: 1.2 Bonus to War Point gain within proximity of order.
Defend: 1.2 Bonus to War Point gain within proximity of order.
Capture: 1.2 Bonus to War Point gain within proximity of order.
Rally...
- by Cross Atu - at 2012.10.26 21:56:00
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4291. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
Ambush This map may be a bit spread out for ambush with 16v16 teams, reducing overall conflict and pacing of the match (more likely to deplete game clock than clones). Skirmish One of my favorite maps, rewards team play and diversity of squad...
- by Cross Atu - at 2012.10.26 21:39:00
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4292. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
Purely anecdotal but this map seems to slighter favor the southern team. In ~2/3 of the games I've played the team that spawns in the south is the first to gain 2 NULL cannons and goes on to win the game. The impression I have is that the effecti...
- by Cross Atu - at 2012.10.26 21:28:00
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4293. Kitten? - in General Discussions [original thread]
The Infected One wrote: Kitten is pretty funny when you get some angry kid spamming hate filled messages with "kitten" every other word. +1
- by Cross Atu - at 2012.10.25 02:34:00
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4294. A Pure Logistics Only Player... - in General Discussions [original thread]
Pure logi are fine will be fine once CCP restores War Point gains to the Repair Tool (might not be till next build tho) and fixes the War Point awards scaling & amounts for the Nano Hive, Nano Injector and Repair Tool (there were problems ...
- by Cross Atu - at 2012.10.24 22:13:00
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4295. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Ansikt wrote: I think when we talk about the amount of numbers tweaking that needs to be done to this game, we're talking about the wrong thing. This game is - or so I gather from their workshops at the EVE fan conference - meant to be balanced...
- by Cross Atu - at 2012.10.24 08:11:00
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4296. I knew it was an exploit - in Feedback/Requests [original thread]
beta game is beta /end of line
- by Cross Atu - at 2012.10.24 00:22:00
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4297. [Define] "Casual" & "Hardcore" ? (Within Dust 514) - in General Discussions [original thread]
Interested in hearing from more people :)
- by Cross Atu - at 2012.10.24 00:03:00
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4298. Dust514stats.com - in General Discussions [original thread]
The more info the better, keep it commin'
- by Cross Atu - at 2012.10.23 22:08:00
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4299. The tourny will suck if SL v Dropships isn't fixed - in General Discussions [original thread]
Noc Tempre wrote: Mavado V Noriega wrote: Icy Tiger wrote: Drop ships are overpowered. But they do not need a nerf. Swarms need a speed boost. They shouldn't ever just disappear after a guy spins around a bit. a speed boost further cri...
- by Cross Atu - at 2012.10.23 18:20:00
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4300. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Lead Squall wrote: One of the problems with this is with droplinks, you are only allowed to have one working at a time (barring high level ones). One could have multiples by hacking enemy droplinks. To counter this, the droplink should replace ...
- by Cross Atu - at 2012.10.23 18:08:00
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