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1061. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: the thing is when medium frames have similar of equal ehp to those of a heavy they bring the only advantage a heavy has without any of the draw backs. That's why I was asking about fits, because SP and ISK cost become...
- by Cross Atu - at 2013.08.23 09:44:00
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1062. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: wel, those are designed for OHK, cant argue with you there. my point is with an AR and this set up, its hard for people of a lower teir to compete. however, using shotguns, nades, forguns, and snipers are still effecti...
- by Cross Atu - at 2013.08.23 09:02:00
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1063. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: If you are moving around and dodging, even if your opponent hits you with 10 shots, out of 60 (due to missing and spray and pray, for lower skilled players that number is much lower) your shields will start recovering be...
- by Cross Atu - at 2013.08.23 05:15:00
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1064. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cross Atu wrote: D legendary hero wrote: you knwo they have a program that calculates fittings for you now. DEVs put the link up on tuesday. You're right, that would be a great tool for someone to use if they have a fit...
- by Cross Atu - at 2013.08.23 04:36:00
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1065. New Logi Bonuses - in Feedback/Requests [original thread]
Cosgar wrote: Cross Atu wrote: Thanks Cosgar, I think that prospect just made me throw up in my mouth a little I don't want that to happen as much as the next logibro, but we need to be prepared. Worse case, you'll wind up with another f...
- by Cross Atu - at 2013.08.22 07:53:00
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1066. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Cross Atu wrote: A few thoughts to address some issues raised by posters in the thread. optimization skills: Yes, please and thank you. This could, if done right, even fix the lackluster status of the Gal skill bonus,...
- by Cross Atu - at 2013.08.22 07:34:00
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1067. [Request] Improve KDR Leaderboards by adding minimum kills constraint - in Feedback/Requests [original thread]
Hunter Junko wrote: how about reseting the leaderboards every month or so. like a record of the tops players of that month? from kills, kill assists, WPs, etc. This could work, makes a lot of sense to keep the standings which are displayed ...
- by Cross Atu - at 2013.08.22 07:12:00
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1068. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: you knwo they have a program that calculates fittings for you now. DEVs put the link up on tuesday. You're right, that would be a great tool for someone to use if they have a fitting they'd like to post as an example o...
- by Cross Atu - at 2013.08.22 05:56:00
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1069. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
zzZaXxx wrote: BL4CKST4R wrote: I think most people are going to swarm to plates now, so there is a high chance shields won't even need a penalty I think deoending on how 1.4 goes the next thread I make is to add a low slot shield HP module,...
- by Cross Atu - at 2013.08.22 05:38:00
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1070. [Request] Eve Concord Messages - in Feedback/Requests [original thread]
Breakin Stuff wrote: we need a "Delete all" option for mail and notifications ^This
- by Cross Atu - at 2013.08.22 05:28:00
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1071. Thornton, Ryan! AKA [CCP Blam] - in Feedback/Requests [original thread]
Just remember as you check your weapons prior to battle, the gear stored near where the Gallente dancing girls were has already been checked and needs no further assessment. Carry on Merc, carry on.
- by Cross Atu - at 2013.08.22 05:27:00
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1072. Community Feedback - What are the most balanced weapons/aspects in the game and ... - in Feedback/Requests [original thread]
In addition to the above; Standard gear, for its intended value it is on average well priced. Also hit detection aside the shotty is pretty solid, does it's drop well in the right role/range but utility drops rapidly outside of that. Logistics ...
- by Cross Atu - at 2013.08.22 05:18:00
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1073. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Nekrokult wrote: HereGÇÖs an idea (considering Skirmish mainly): Installations (Turrets/CRU/Supply) donGÇÖt exist at all at start. What you have are hackable nodes. After a hack, you pick what type of structure should drop down (like OMS) on th...
- by Cross Atu - at 2013.08.20 22:19:00
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1074. F**k EON Coalition late night think tank [Request/Feedback} - in Feedback/Requests [original thread]
Good thought +1
- by Cross Atu - at 2013.08.20 22:04:00
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1075. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Oso Peresoso wrote: I think you're exaggerating with the '700 WP' number. I think in a typical (full) match, even if you go directly for all the turrets with a FG or a tank or whatever, you'll only get about 300-400. That said I don't have any ...
- by Cross Atu - at 2013.08.20 21:25:00
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1076. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Skihids wrote: I've got a very simple fix for blue team uplink spam, map zoom. We've got now, but the max zoom is nearly the same as the default which makes it frustratingly useless. Instead let us zoom way in and we can pick precisely the u...
- by Cross Atu - at 2013.08.20 19:35:00
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1077. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Sana Rayya wrote: The only thing that needs to be changed about uplinks is how they show up on the spawn screen. Currently the spawn circle and timers are too large and the text blends together/clutters up the map - shrinking them would make th...
- by Cross Atu - at 2013.08.20 19:34:00
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1078. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: SirManBoy wrote: Uplinks establish a point of entry and assault in battle, not unlike a beachhead. The more uplinks deployed, the stronger and more resilient the beachhead. If you don't like that your enemy has its tal...
- by Cross Atu - at 2013.08.20 19:32:00
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1079. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Denying the enemy assets before they start shooting at your team is a completely viable tactic in my opinion. But they're not denying the enemy anything. The assets taken out in this manner are those near (or even in...
- by Cross Atu - at 2013.08.20 18:55:00
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1080. [REQUEST] In-game reporting tool for people with abusive usernames and hate mail. - in Feedback/Requests [original thread]
There should be a lot more direct in game communication options for this any many other reasons. +1
- by Cross Atu - at 2013.08.20 18:27:00
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