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481. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Simple guideline for server side changes This is not comprehensive, but as a general trend if an idea only alters numeric values within preexisting functions, it is likely something that can be done. ...
- by Cross Atu - at 2014.10.04 21:54:00
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482. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Simple guideline for server side changes This is not comprehensive, but as a general trend if an idea only alters numeric values within preexisting functions, it is likely something that can be done. If an idea introduces an entire new mechan...
- by Cross Atu - at 2014.10.04 21:44:00
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483. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used casually by those who are ...
- by Cross Atu - at 2014.10.04 21:08:00
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484. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Kensai Dragon wrote: [quote=hfderrtgvcd] Maybe instead limit the number of uplinks allowed per side at a given time? Maybe 10 uplinks per side? I'll agree that spamming is ridiculous, but don't discourage the 1 or 2 on a team trying to actually...
- by Cross Atu - at 2014.10.04 19:30:00
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485. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Breakin Stuff wrote: hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used ca...
- by Cross Atu - at 2014.10.04 19:18:00
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486. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: Apothecary Za'ki wrote: TL;DR up-links are necessary to keep the battles moving or else its a case of 2 things.. being CRU camped or being pushed all the way back to redline with no chance to ...
- by Cross Atu - at 2014.10.04 19:14:00
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487. [Bug] Factional Warfare Standing Frozen - in Feedback/Requests [original thread]
Atiim wrote: Bug reports belong in this section, here . In the meantime, this bug can be circumvented by viewing your standings in the [Character Sheet] tab of the NeoCom. But rest assured, your standings are indeed rising. ^ +1 for accuracy
- by Cross Atu - at 2014.10.04 17:47:00
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488. BPO Flux Grenades - in Feedback/Requests [original thread]
/watches thread for further discussion
- by Cross Atu - at 2014.10.04 17:46:00
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489. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
First +1 OP for creative thinking and attempting to constructively solve a problem that you see. Second, I hate to rain on your parade but many of the aspects of what you are proposing would require fundamental game system rebuilds because of the...
- by Cross Atu - at 2014.10.04 17:43:00
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490. Hotfix Echo - wish - Militia variants of all suits - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Militia Commandos, Logis, Assaults, Scouts and Sentinels I'd like to use that hacking speed and Nova Knife damage skill for the Minja without having to use a 3k ISK suit and 15k ISK fit for it, please CCP. ...
- by Cross Atu - at 2014.10.04 17:16:00
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491. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Cross Atu wrote: Alena Ventrallis wrote: I do like the idea of an equipment being in the sidearm slot for quick access though. Would it be as simple as giving the logis a sidearm, and then making the sidearm slot ...
- by Cross Atu - at 2014.10.04 06:46:00
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492. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I do like the idea of an equipment being in the sidearm slot for quick access though. Would it be as simple as giving the logis a sidearm, and then making the sidearm slot an equipment slot? The Amarr logo can lose this...
- by Cross Atu - at 2014.10.04 03:06:00
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493. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Just a few quick notes, people can feel free to yell at me - or even better to politely disagree - but here they are. When it comes to balancing within limited resources; Good balance > Adherence to Lore I know Jonh will smite me in the name...
- by Cross Atu - at 2014.10.04 01:47:00
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494. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
John Demonsbane wrote: 1)I agree with Logi Bro (hung up your HMG this week, did you?) in that the HP changes should be scaled the same way the suits are now due to the inherent speed/HP ratios. They may not be perfect but there is a good reaso...
- by Cross Atu - at 2014.10.03 21:10:00
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495. CPM input request: Commandos - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Breakin Stuff wrote: Cross Atu wrote: Keep it coming mercs, the more feedback the better. o7 Cross We could provide better feedback if there was a clear statement of intent on what CCP intends the commando to be. I...
- by Cross Atu - at 2014.10.03 20:57:00
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496. CPM input request: Commandos - in Feedback/Requests [original thread]
Keep it coming mercs, the more feedback the better. o7 Cross
- by Cross Atu - at 2014.10.03 20:08:00
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497. Instead of a player market let us sell our stuff to NPC's! - in Feedback/Requests [original thread]
As mentioned in other related threads the desire for something of this nature is very well known and I feel pretty confident that if a method which is within the reach of current tech/resources is hit upon then we will see a feature of this nature...
- by Cross Atu - at 2014.10.03 20:06:00
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498. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Now that we've pretty much established the Commando needs its own touch ups (and that they will be taken care of outside of this proposal to maintain the iterative approach to changes) I'd like to focus in on where things stand for the sec...
- by Cross Atu - at 2014.10.03 20:02:00
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499. Filling in missing BPOs - in Feedback/Requests [original thread]
Devadander wrote: Dimitri Rascolovitch wrote: myself and many others feel bringing bpos back seems like a shameless cash grab while you guys pull the plug on the life support on the game How about nobody buys anything and see how much lon...
- by Cross Atu - at 2014.10.02 21:00:00
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500. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: Cross Atu wrote: Breakin Stuff wrote: Unfortunately cross I have no idea just how tight the commandos really are until I am off work and bust out a calculator or get my light weapons to 5 and all of the light weapon ...
- by Cross Atu - at 2014.10.02 19:16:00
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