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1701. Respecs - in General Discussions [original thread]
Bring in all the core content like all the racial vehicles, dropsuits, and weapons to the point that every race has their own take on the weapons we have now and issue out one final respec.
- by Cosgar - at 2013.11.02 00:09:00
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1702. Discussion: Weapons should be as customizable as dropsuits - in General Discussions [original thread]
Medic 1879 wrote: I agree with modding weapons but not with the removal of damage mods from high slots. Agreed. No damage mods on weapons either. Heat sinks, scopes, stabilizers, different ammo types and other customizations are fair game.
- by Cosgar - at 2013.11.02 00:05:00
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1703. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Bunny Demon wrote: Cosgar wrote: Bunny Demon wrote: Cosgar wrote: Why should anyone have aim assist if mouse/keyboard is limited to joystick emulation? I'm not saying they should increases it but they should at least standardise it...
- by Cosgar - at 2013.11.02 00:01:00
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1704. Why Is It So Hard - in General Discussions [original thread]
Paran Tadec wrote: Needs to be retroactive I'd have a crap ton of SP to grind since 1.0-1.2 drove me to uninstalling.
- by Cosgar - at 2013.11.01 18:17:00
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1705. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Bunny Demon wrote: Cosgar wrote: Why should anyone have aim assist if mouse/keyboard is limited to joystick emulation? I'm not saying they should increases it but they should at least standardise it so it's more skill based, anyway KB/m ...
- by Cosgar - at 2013.11.01 18:06:00
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1706. Shield and armor - in Feedback/Requests [original thread]
Awry Barux wrote: Ku Shala wrote: basic shield extenders should be 33hp and advanced 50 hp prototype are the correct value QFT, shield extenders should scale in the same percentages as armor across tiers. Also shields don't need a buff. ...
- by Cosgar - at 2013.11.01 18:00:00
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1707. Honestly kind of disappointed - in General Discussions [original thread]
Try investing millions of SP into shield recharge and shield regulation, then see how you feel when those two modules are rendered useless by the next update.
- by Cosgar - at 2013.11.01 17:43:00
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1708. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Why should anyone have aim assist if mouse/keyboard is limited to joystick emulation?
- by Cosgar - at 2013.11.01 17:38:00
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1709. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
IMPAIRS YOUR ABILITY wrote: And the sky is blue, beyond stating the obvious this thread will do nothing. As much as everyone wants this game to succeed which is evidenced by the tremendous amount of fanboism they will do everything in there pow...
- by Cosgar - at 2013.10.31 20:36:00
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1710. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Jadd Hatchen wrote: Cosgar wrote: Jadd Hatchen wrote: Cosgar wrote: If this is a full respec, you should have to give up 25% of your lifetime SP. An interesting idea. I know in EVE Online, if you are killed while in a clone that is ...
- by Cosgar - at 2013.10.31 20:23:00
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1711. Discussion: Respecs for Aurum... - in General Discussions [original thread]
Jadd Hatchen wrote: Cosgar wrote: If this is a full respec, you should have to give up 25% of your lifetime SP. An interesting idea. I know in EVE Online, if you are killed while in a clone that is not fully up to date, then you can loose...
- by Cosgar - at 2013.10.31 19:58:00
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1712. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
+1 We need more content and less SP sinks. I'd say remove the basic suits (keep the heavy though) and condense the skill tree. The SP we're putting into our class suits should be for T-II and faction ones.
- by Cosgar - at 2013.10.31 19:53:00
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1713. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
The Eristic wrote: When the rest of them drop, all of the racial rifles (AR,ScR,CR,RR) should only require Light Weapon I to unlock and starter fits should come with racially appropriate Militia versions. That might go some way towards getting ...
- by Cosgar - at 2013.10.31 19:49:00
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1714. Discussion: Respecs for Aurum... - in General Discussions [original thread]
If this is a full respec, you should have to give up 25% of your lifetime SP.
- by Cosgar - at 2013.10.31 19:45:00
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1715. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Also, what if I like using fluxes to destroy equipment and then place RE's Less functionality for all -> bad Make them available for both equipment and grenade slot.
- by Cosgar - at 2013.10.31 19:35:00
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1716. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
LT Dans Legs wrote: What needs to happen to this game is to not make it a twitch shooter like cod which is the direction its heading. Whats the point of SP if you die in half a second from any weapon? They need to draw out the battles by reduci...
- by Cosgar - at 2013.10.31 19:32:00
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1717. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
Altina McAlterson wrote: @Cosgar Are they laser accurate now? I'm just wondering has someone really looked in to that or is that more anecdotal? I never noticed as big of a hit detection problem as everyone else did for whatever reason. A l...
- by Cosgar - at 2013.10.31 19:18:00
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1718. So, what do people want to call 'op'? - in General Discussions [original thread]
Spademan wrote: I consider the AR to be overly effective, not over powered. There's a distinction. The Duvolle is complete bull **** though.
- by Cosgar - at 2013.10.31 19:09:00
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1719. ASSAULT RIFLES ARE OVERPOWERED - in General Discussions [original thread]
Cenex Langly wrote: Cosgar wrote: They're supposed to be overpowered. Maybe not as much as they've been llately, but the assault rifle is the introductory weapon. It's the first thing a new player picks up and it does its job well in all are...
- by Cosgar - at 2013.10.31 19:02:00
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1720. [Request] Grenade slot should be explosives slot - in Feedback/Requests [original thread]
Brilliant idea! +1
- by Cosgar - at 2013.10.31 18:46:00
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