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1021. Nothing Special - in General Discussions [original thread]
Been playing BF4 on PC with kb/m. Got on Dust with kb/m recently. Went back to BF4.
- by Cosgar - at 2013.11.30 05:39:00
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1022. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Iron Wolf Saber wrote: Cosgar wrote: Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. Give every drop suit tier the same slot layout they have at prototype but keep the current CPU/PG. More like ti...
- by Cosgar - at 2013.11.30 05:38:00
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1023. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
Never really had issues with the ScR on either side of the thing, but I could live with this if it stops the AR brigade from crying.
- by Cosgar - at 2013.11.30 05:35:00
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1024. Is TTK or Assault Rifles the problem? - in General Discussions [original thread]
1.4-1.6 has made it apparent that this entire game has been balanced around bad hit detection.
- by Cosgar - at 2013.11.30 05:33:00
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1025. Took a break, came back for a few weeks and this is my take on the state of this... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Really? aim assist is too strong? this is the most subtle aim assist I've seen in a console shooter, have you played a COD game or other mainstream shooters? Aim assist, nerfed strafe speed, a webbing effect when ...
- by Cosgar - at 2013.11.30 05:31:00
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1026. Give the AR kick on every shot - in General Discussions [original thread]
Anyone else remember Chromosome when the AR had so much dispersion it was near useless from +40m? Bring that back.
- by Cosgar - at 2013.11.30 05:27:00
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1027. I can feel the flood of sp and isk coming... - in General Discussions [original thread]
Supposedly we're not getting another respec until all the core content is released. But if we do get one, I'll probably dump my armor repairer and AR SP into maxing out mass driver reload and can still have enough left to get combat rifle proficie...
- by Cosgar - at 2013.11.30 05:25:00
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1028. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. Give every drop suit tier the same slot layout they have at prototype but keep the current CPU/PG.
- by Cosgar - at 2013.11.30 05:06:00
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1029. Possible to do a Quick Fix On Shield Exts for 1.7? - in Feedback/Requests [original thread]
33/66/99HP across the tiers with a penalty to 3/5/10% recharge/depleted delay and reduce every suit's base recharge/depleted delay by 2 seconds.
- by Cosgar - at 2013.11.30 04:56:00
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1030. SoTa for CPM1 - in General Discussions [original thread]
How about we make CPM0 the first and last CPM since we don't have the problems that would warrant the need for Dust 514's version of the CSM? Instead, CCP can hire more qualified community managers like CCP Logibro. This is no disrespect to CPM0.
- by Cosgar - at 2013.11.30 04:42:00
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1031. [Request] Minmatar assault racial bonus - in Feedback/Requests [original thread]
Just got my Carthium pistol the other day and loving this thing with 2 complex damage mods. But was a bit saddened with how the Minmatar assault's racial bonus only applies to base clip size. If possible, I'd like to see it apply to total weapon c...
- by Cosgar - at 2013.11.30 04:36:00
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1032. Brown people playin dust - in General Discussions [original thread]
<- Minmatar IRL. I even use duct tape for everything.
- by Cosgar - at 2013.11.30 04:25:00
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1033. Remove Damage mods? - in General Discussions [original thread]
Keep damage mods since you have to equip them. Remove proficiency and re-balance every weapon so we don't have guns that are good at all tiers while others are only good at prototype. Having a flat 15% damage bonus without giving anything up on ...
- by Cosgar - at 2013.11.30 04:22:00
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1034. [Suggestion] How to solve brick tanking - CPU/PG requirements rebalance - in Feedback/Requests [original thread]
Ivy Zalinto wrote: My viziam pistol has solved brick tanking issues when their in range quite a few times. Gotta love that crit damage. Shhh, you'll get it nerfed.
- by Cosgar - at 2013.11.30 04:16:00
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1035. [request] side arm shotgun - in Feedback/Requests [original thread]
You mean the Ion Pistol? Supposedly it's going to be exactly what you want.
- by Cosgar - at 2013.11.30 04:12:00
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1036. make scanners a sidearm - in Feedback/Requests [original thread]
Keri Starlight wrote: This is... interesting. But Logi's won't like this idea XD They're probably going to make a deployable scanner anyway so it evens out. Doubt this will happen anyway.
- by Cosgar - at 2013.11.30 04:10:00
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1037. i thought heavies were bad... - in General Discussions [original thread]
Suit = good Forge gun = good HMG = Baaaad Role = Millions of SP just to camp?! WTF? Content = Over a year and 3 suits and the same two weapons?! Double WTF?
- by Cosgar - at 2013.11.29 21:49:00
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1038. [Idea] New module: Armor pump - in Feedback/Requests [original thread]
Cat Merc wrote: Cosgar wrote: Buff rechargers, energizers, regulators, and reduce base shield delay by 2 seconds on all suits and we have a deal. Maybe when armor is actually OP as people say Hint: I have a suit with 500 shield HP, 45~ ...
- by Cosgar - at 2013.11.29 21:38:00
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1039. Better Idea: Don't nerf logi, buff (Fix) assault. - in Feedback/Requests [original thread]
If they nerf logi, everyone is going to want the assault nerfed next since it'll be the "best" suit in the game by default.
- by Cosgar - at 2013.11.29 21:33:00
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1040. About that whole "logis only get sidearms" idea..... - in General Discussions [original thread]
Ryme Intrinseca wrote: Cosgar wrote: Marston VC wrote: Philipp Achtel wrote: Assault suits don't need a buff; they need something to distinguish themselves from logis. The fact that the two suits use the same model is indicative of the...
- by Cosgar - at 2013.11.29 15:57:00
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