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7001. Balance - in General Discussions [original thread]
There needs to be more incentive to use weapons that aren't Plasma Rifles. (not Assault Rifles you tryhards) HMG is finally able to hobble a bit after a nerf bat to the knees, but everything got a huge DPS nerf to the point that they're all novelt...
- by Cosgar - at 2013.05.13 05:17:00
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7002. I went 9-1 and it cost me 1,109,944 ISK - in General Discussions [original thread]
DJINN leukoplast wrote: I say tanks get a massive OMGLOLLYPOP nerf, but make them cost as much as our suits. You shouldn't be guaranteed near invincibility just because you paid a lot of ISK. I can run a super proto everything suit but still...
- by Cosgar - at 2013.05.13 05:14:00
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7003. [Request] Bring back nanite corpse decomposition - in Feedback/Requests [original thread]
+1 And bring back the ragdoll gymnastics when you kill someone with the mass driver.
- by Cosgar - at 2013.05.13 05:10:00
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7004. Armor Modules need consistency. The same consistancy as shield modules - in Feedback/Requests [original thread]
KING CHECKMATE wrote: ZDub 303 wrote: They just need to remove the speed penalty... its soooooooooooooooooooooooo dumb in an fps to have a speed penalty. Shields are less hp with high regen, and armor should be more hp with low regen... tha...
- by Cosgar - at 2013.05.13 05:08:00
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7005. What do you new players think of HAVs? just curious - in General Discussions [original thread]
There aren't enough "ZoMG! I can'T KILL a TanK wiTh a MILITIA SWARM LAUNCHER, NURF ze TANKz!" threads. A true sign that the tanker community has taken grave blow. HAV a heart CCP!
- by Cosgar - at 2013.05.13 04:56:00
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7006. Dear Tank drivers - in General Discussions [original thread]
And that's the problem, there's no meta game outside of this stupid nerf witch hunt on the forums that's been going on for the past 2 years and look at how ****ed up Dust 514 is. You're "metagaming" is what's been slowly killing this game. Stop th...
- by Cosgar - at 2013.05.13 04:52:00
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7007. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: these speed changes, the pg lies are stuff I wanted to see in the patch notes that were left out.. wonder why. Because even more people would have switched to Caldari Logi and abusing the TAR like they are now.
- by Cosgar - at 2013.05.13 04:48:00
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7008. I went 9-1 and it cost me 1,109,944 ISK - in General Discussions [original thread]
BMSTUBBY wrote: So hear me out. I went 9-1, I blew up 2 turret installations, took out 2 tanks, 4 LAVs, I supported my team at letters, we won the game and I got 175,456 ISK. Oh yeah that's right I was in a Tank. Tanks don't need to be buf...
- by Cosgar - at 2013.05.13 04:45:00
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7009. The Caldari Assault Type-II Suit - in General Discussions [original thread]
Kaze Eyrou wrote: NeoWraith Acedia wrote: It no longer exists as the "type-II" suit, it's been re-tweaked a bit since chromosome and is now known as the Caldari Assault suit. It is now as slow as the type-I once was, it's had it's HP changed...
- by Cosgar - at 2013.05.13 04:42:00
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7010. Lav driverside being able to shoot - in General Discussions [original thread]
JETSTORM1090 wrote: CAELAN Andoril wrote: How about mild compromise? The standard LAV's as they are now, as well as a more 'assault' oriented vehicle, with mounted weapons in the front. Maybe lower PG/CPU or something in exchange for balance...
- by Cosgar - at 2013.05.13 04:39:00
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7011. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: Cosgar wrote: ladwar wrote: CCP must be confused... shield HAVs are meant to be slower the armor HAVs yet adding armor =slower. so this is some sortof insult to shield HAVs, thanks. i knew it was weird that armor was faster ...
- by Cosgar - at 2013.05.13 04:33:00
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7012. Incoming Logi Nerf - in General Discussions [original thread]
Cruor Abominare wrote: Aside from the lul caldari bonus, the other problem is really the pg CPU issue. Ccp did a terrible job assigning those values and besides the rather broken amarr assault, every other race has to give up one two slots for ...
- by Cosgar - at 2013.05.13 04:26:00
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7013. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Mother Facker wrote: I think the TAR should be left alone for now so we can see how it fairs against the single shot scrambler rifle. If it's still dominant and "OP" , I believe lowering its CQC effectiveness is the best course of action. Eith...
- by Cosgar - at 2013.05.13 04:16:00
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7014. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Why are we still talking about all logis if the CaLogi is the problem. Well, after tomorrow it shouldn't be a problem lol.
- by Cosgar - at 2013.05.13 04:13:00
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7015. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: CCP must be confused... shield HAVs are meant to be slower the armor HAVs yet adding armor =slower. so this is some sortof insult to shield HAVs, thanks. i knew it was weird that armor was faster then shield and there it is. i gue...
- by Cosgar - at 2013.05.13 03:51:00
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7016. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Den-tredje Baron wrote: snip! No offense, but I'm siding with Keyser here. The entire logi class shouldn't have to give anything up just because of the CaLogi. Amarr logi is exactly where it should be without overpowering the Amarr assault, e...
- by Cosgar - at 2013.05.13 03:41:00
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7017. HAV Truce. - in General Discussions [original thread]
CCP Blam! wrote: Hi guys, Thanks for all your input. Here are some quick points: - I'm looking at adjusting PG and CPU values, however this is a bit of a big effort so keep that in mind since this will also include re-evaluating PG/CPU costs o...
- by Cosgar - at 2013.05.13 03:29:00
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7018. [New Weapon] Nova Sword and Hammer - in Feedback/Requests [original thread]
I'm getting double kills with nova knives on my scout and you want something to increase my range 4X? .... hell yeah!
- by Cosgar - at 2013.05.13 03:24:00
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7019. [BALANCE] gallente light speed - in Feedback/Requests [original thread]
Cruxio wrote: I wouldn't say EWAR oriented, while Minmatar are pure combat (scout assault hybrid), Gallante are designed around Positioning, better detection and ambush set ups (which is still combat). I'm hoping the other 2 suits will be less ...
- by Cosgar - at 2013.05.13 03:22:00
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7020. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Jathniel wrote: (With recent changes, it seems CCP is listening again. In that case, I will participate again.) Not much needs to be done with the Tactical. It's been my weapon of choice since I've dropped the sniper rifle. Here are points on...
- by Cosgar - at 2013.05.13 03:18:00
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