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481. What pilots and AV/infantry should be crying about (Not a QQ thread) - in General Discussions [original thread]
Vehicles: -Tanks still need a proper purpose on the battlefield -LAVs are still underused/underrated and pointless -EWAR to even out infantry vs vehicle and vehicle vs vehicle -Dropship WP income still needs work -Small Rails are still useless -Ta...
- by Cosgar - at 2013.12.14 00:43:00
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482. Now that i'm getting used to 1.7 - in General Discussions [original thread]
Forgot to mention: instillations will **** a tanker's day up, even with full hardeners on. They could use a significant HP buff and/or re-deploy over the course of a match.
- by Cosgar - at 2013.12.13 22:51:00
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483. Now that i'm getting used to 1.7 - in General Discussions [original thread]
No QQ here. I'm loving the tank spam. The game feels like something more than a free to play CoD with such a strong vehicle presence. It's not perfectly balanced (yet) but it's fun as hell, even from a purely infantry perspective. But, I don't e...
- by Cosgar - at 2013.12.13 22:46:00
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484. So many Soma scrubs so little time, - in General Discussions [original thread]
Isn't it great? I've been getting a lot of mileage out of my rail Sica and REs.
- by Cosgar - at 2013.12.13 22:20:00
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485. Give scout passive cloak - in Feedback/Requests [original thread]
Been saying this for a while. About time someone started repeating it. Doesn't have exactly eliminate the need for a cloaking device, just needs to be something extra to make scouts overall better at cloaking than other suits.
- by Cosgar - at 2013.12.13 14:49:00
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486. [suggestion] Give av a better purpose (not a buff/nerf, a purpose). - in Feedback/Requests [original thread]
Atiim wrote: Cosgar wrote: Yeah, they need to bring back WP for damaging tanks. Why did they remove it in the first place? To stop WP boosting, why else? Now that they have a proper system to prevent it it should come back with proper s...
- by Cosgar - at 2013.12.13 14:43:00
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487. Let this be the final Rail Rifle post - in General Discussions [original thread]
I was actually expecting more stability and a slightly slower RoF. I tested it on an alt and it just wasn't my thing. Even if it is OP, TTK needs to be addressed first.
- by Cosgar - at 2013.12.13 14:39:00
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488. I'm quitting, here's why - in General Discussions [original thread]
You'll be back, they always come back.
- by Cosgar - at 2013.12.13 14:33:00
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489. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
J-Lewis wrote: Cosgar wrote: J-Lewis wrote: Cosgar wrote: When it takes one person to move a dropsuit while it takes another to aim and shoot, I'll agree to this. It's only been two days and the crazy ass suggestions are already coming...
- by Cosgar - at 2013.12.13 08:22:00
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490. Tank vs AV: In my opinion. - in General Discussions [original thread]
CCP Remnant wrote: ratamaq doc wrote: Roger Cordill wrote: Message from Godin: 1: 10-15%speed or 20% acceleration nerf. 2: hardeners are fine. 2 hardener settups can't perma run it, and 3 has no repps. (Not sure if 3 can even perma run...
- by Cosgar - at 2013.12.13 07:22:00
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491. [suggestion] Give av a better purpose (not a buff/nerf, a purpose). - in Feedback/Requests [original thread]
Yeah, they need to bring back WP for damaging tanks.
- by Cosgar - at 2013.12.13 07:16:00
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492. First and last post about a game that had so much potential. - in General Discussions [original thread]
Bojo The Mighty wrote: I couldn't take you too seriously when you haven't played for a year yet. THEN, you can write that. You never had to play in Codex *shudder*... I think that's when it first started going bad.
- by Cosgar - at 2013.12.13 07:13:00
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493. First and last post about a game that had so much potential. - in General Discussions [original thread]
Can I have your ISK?
- by Cosgar - at 2013.12.13 07:09:00
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494. u need to fix these flip pin tanks. - in General Discussions [original thread]
Show me on the doll where the HAV touched you.
- by Cosgar - at 2013.12.13 06:55:00
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495. Dust Sux its official - in General Discussions [original thread]
meri jin wrote: Cosgar wrote: Imp Smash wrote: I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because peo...
- by Cosgar - at 2013.12.13 06:52:00
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496. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Flix Keptick wrote: KING CHECKMATE wrote: HAHA these answers show how Tankers think . So after a soldier risks his butt to run through enemy fire ALL the way to a tank, he still needs 6 remote explosives to blow it u...
- by Cosgar - at 2013.12.13 06:31:00
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497. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
WASTED MERC wrote: I thought teamwork was something DUST was aiming for? And whats the problem with driver/gunner setup, its how it works with the LAV and all the dropships except the assault Because nobody cried for this in 1.0-1.6 when th...
- by Cosgar - at 2013.12.13 06:30:00
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498. Dust Sux its official - in General Discussions [original thread]
Imp Smash wrote: I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because people are better than we all realized....
- by Cosgar - at 2013.12.13 06:27:00
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499. A question for tankers (No QQ) - in General Discussions [original thread]
Ronan Elsword wrote: I think it's fine the way it is. Although I do like the idea of special remote explosives that are meant to penetrate vehicles. Low splash, and gives a damage bonus when connected to a vehicle. I do think the location the...
- by Cosgar - at 2013.12.13 06:21:00
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500. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
J-Lewis wrote: Cosgar wrote: When it takes one person to move a dropsuit while it takes another to aim and shoot, I'll agree to this. It's only been two days and the crazy ass suggestions are already coming in. Wait for a tank's modules to g...
- by Cosgar - at 2013.12.13 06:17:00
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