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501. [Idea] Super Kinetic Catalyzer (name to be given) - in Feedback/Requests [original thread]
Are we talking movement or sprint speed.
- by Cosgar - at 2013.12.13 06:13:00
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502. 1.7 thoughts - in General Discussions [original thread]
Buff REs!
- by Cosgar - at 2013.12.13 06:11:00
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503. Dust Sux its official - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: DoomLead wrote: you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design ...
- by Cosgar - at 2013.12.13 06:02:00
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504. Just Deleted Dust from my PS3 - in General Discussions [original thread]
Sound's like a vehicle overcame on your face. PS: Can I have your stuff?
- by Cosgar - at 2013.12.13 05:55:00
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505. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 3 for standard and 1-2 for mlt maybe. there shouldn't be a reason to pick shield over armor at the standard lvl that isnt balanced. or they could add breach charges which have a much smalle...
- by Cosgar - at 2013.12.13 05:54:00
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506. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 4 alteast.. its not BF4 where tanks are free. with that said, tanks are to fast and that really is the only thing that needs changing. By that same to...
- by Cosgar - at 2013.12.13 05:40:00
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507. Dust Sux its official - in General Discussions [original thread]
DoomLead wrote: you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design choice. They finally managed to fix hit det...
- by Cosgar - at 2013.12.13 05:31:00
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508. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 4 alteast.. its not BF4 where tanks are free. with that said, tanks are to fast and that really is the only thing that needs changing. By that same token, this isn't BF4 where ammo packs ...
- by Cosgar - at 2013.12.13 05:26:00
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509. My thoughts on Vehicles and AV in 1.7 uprising - in General Discussions [original thread]
Minor Treat wrote: Cosgar wrote: I think that AV has been spoiled this build. Few remember the challenge that was marauder tanks and the glory of blowing them up. Uprising made everyone soft and those that don't remember those days weak. The...
- by Cosgar - at 2013.12.13 05:22:00
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510. [Request] Ratial weapons - in Feedback/Requests [original thread]
zibathy numbertwo wrote: +1 Racial*
- by Cosgar - at 2013.12.13 05:11:00
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511. A question for tankers (No QQ) - in General Discussions [original thread]
Alena Ventrallis wrote: 3 at most. with my hardeners up, 4. Buff RE damage to allow this. IT's not like any suit can survive the blast anyway. What's the difference of being instakilled by 1500 or 2000 damage. That's what I'm getting to in ...
- by Cosgar - at 2013.12.13 05:10:00
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512. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: 4 alteast.. its not BF4 where tanks are free. with that said, tanks are to fast and that really is the only thing that needs changing. By that same token, this isn't BF4 where ammo packs are infinite. As cheap as tanks are r...
- by Cosgar - at 2013.12.13 05:06:00
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513. My thoughts on Vehicles and AV in 1.7 uprising - in General Discussions [original thread]
I think that AV has been spoiled this build. Few remember the challenge that was marauder tanks and the glory of blowing them up. Uprising made everyone soft and those that don't remember those days weak. There was no strategy nor any passion. Blo...
- by Cosgar - at 2013.12.13 04:55:00
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514. I never knew... - in General Discussions [original thread]
Sinboto Simmons wrote: I run FW mostly so using mine is downright stupid Aside from my jihad jeep incident, I haven't been kicked and still use them. Best rule of thumb to follow is: "Anything that could be considered fun with REs and Mines...
- by Cosgar - at 2013.12.13 04:50:00
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515. A question for tankers (No QQ) - in General Discussions [original thread]
KING CHECKMATE wrote: 8213 wrote: People have forgotten that DUST is a team game. A solo AV could NEVER pop a tank in 1.6. AV guys are unarmed, they need team support in order to posistion themselves. To catch a HAV just right with their mod...
- by Cosgar - at 2013.12.13 04:43:00
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516. A question for tankers (No QQ) - in General Discussions [original thread]
8213 wrote: People have forgotten that DUST is a team game. A solo AV could NEVER pop a tank in 1.6. AV guys are unarmed, they need team support in order to posistion themselves. To catch a HAV just right with their modules down takes timing. H...
- by Cosgar - at 2013.12.13 04:38:00
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517. I never knew... - in General Discussions [original thread]
Been running them on all my fits so far. The new sticky feature adds a buttload of utility. I got like 10-15 kills just by camping a hallway today with some F/45s and a proto hive.
- by Cosgar - at 2013.12.13 04:30:00
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518. I'm a Runway Model now - in General Discussions [original thread]
Thanatus Sleep wrote: Can someone record the lady hooker walk in all the suit (all factions suit fat,mid,& scout) before CCP fix this. You know so we all can remember this later on. Here you go.
- by Cosgar - at 2013.12.13 04:17:00
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519. Why can tanks solo, but not AV? - in General Discussions [original thread]
Sinboto Simmons wrote: Cosgar wrote: AetherFall wrote: TranquilBiscuit ofVaLoR wrote: good question. but in actuality, isk IS a balancing factor. if the tanks like now, have to be teamed up on with proto AV and they cost less than my ...
- by Cosgar - at 2013.12.13 04:14:00
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520. A question for tankers (No QQ) - in General Discussions [original thread]
Still want more tanker input.
- by Cosgar - at 2013.12.13 04:08:00
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