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441. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Yun Hee Ryeon wrote: I really don't agree. Basic reason? If you get caught in the open at optimal range by a long burst of AR fire (or any other type of automatic weapon), it's my frank feeling that you should usually die horribly. Shields and...
- by Cosgar - at 2013.10.15 21:39:00
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442. [Idea] Change Repair Tools to use Weapon Slots - in Feedback/Requests [original thread]
Fiddler Galaine wrote: Where's the downvote button?
- by Cosgar - at 2013.10.15 21:34:00
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443. CRD-9 Assault Rifle - kickback - in Feedback/Requests [original thread]
Jathniel wrote: Just stick with the scrambler rifle HD. You're a sniper. You'll use the assault scrambler as a crutch for a little while. A month tops, then you'll be dying for an Imperial. Oh trust me... you want to get comfortable with th...
- by Cosgar - at 2013.10.15 16:54:00
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444. CRD-9 Assault Rifle - kickback - in Feedback/Requests [original thread]
Honestly, I don't know how you guys can tell if the ASCR kicks or not. I can't even see where I'm shooting with that crazy muzzle flash.
- by Cosgar - at 2013.10.15 16:38:00
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445. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
calisk galern wrote: it's funny their are points in dust now where I know i'm dead, and I just need to accept it. before 1.3 I used to think maybe I can juke till I get into cover, or maybe i can dodge long enough to reload and maybe i'll get ...
- by Cosgar - at 2013.10.15 16:23:00
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446. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
This would also stop the logi witch hunt since there wouldn't be such an emphasis on EHP.
- by Cosgar - at 2013.10.15 12:17:00
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447. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Just wanted to add that strafe speed should be uncapped and the "snare" mechanic should be exclusive to highly inaccurate weapons like the HMG and SMG. Speed tanking needs to be relevant again.
- by Cosgar - at 2013.10.14 07:59:00
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448. The Amarr Prototype Assault Dropsuit - in Feedback/Requests [original thread]
Ryki Kaido wrote: Cosgar wrote: Ryki Kaido wrote: i have to agree with this guy here, amarr has damn good suites. the other races needs the improvements. over all i say amarr gets the love over all suites when it comes to having suites. s...
- by Cosgar - at 2013.10.14 04:32:00
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449. The Amarr Prototype Assault Dropsuit - in Feedback/Requests [original thread]
Ryki Kaido wrote: i have to agree with this guy here, amarr has damn good suites. the other races needs the improvements. over all i say amarr gets the love over all suites when it comes to having suites. show caldari some love guys lol we need...
- by Cosgar - at 2013.10.14 04:22:00
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450. [Request] Turn Basic suits into Type B and Vk.1 Suits - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Cosgar wrote: Atiim wrote: Umm. No. Basic suits have no bonuses as an incentive to skill further into the class than the basic. They only give you basic suits so that you will have something to use while yo...
- by Cosgar - at 2013.10.14 03:09:00
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451. [Request] Turn Basic suits into Type B and Vk.1 Suits - in Feedback/Requests [original thread]
Atiim wrote: Umm. No. Basic suits have no bonuses as an incentive to skill further into the class than the basic. They only give you basic suits so that you will have something to use while your waiting to have enough SP to skill into somethin...
- by Cosgar - at 2013.10.14 02:42:00
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452. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Cosgar wrote: jerrmy12 kahoalii wrote: Cosgar wrote: Just tested a pure shield tanking fit with a shield recharge delay of 2 seconds. I can't even live long enough to get to cover so my shields can pop. What a ...
- by Cosgar - at 2013.10.14 02:32:00
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453. What the sh*t is with the SP cap???? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Cosgar wrote: We were promised rollover SP after a vote, but they totally reneged on it. To be accurate, they have NEVER stated that that feature was cancelled. It was simply added to the rapidly expanding "backlog"....
- by Cosgar - at 2013.10.14 02:23:00
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454. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Cosgar wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: Cosgar wrote: Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations....
- by Cosgar - at 2013.10.14 01:36:00
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455. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Cosgar wrote: Just tested a pure shield tanking fit with a shield recharge delay of 2 seconds. I can't even live long enough to get to cover so my shields can pop. What a joke... 500 shields? 403
- by Cosgar - at 2013.10.14 01:27:00
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456. CCP, heres how to balance armor and shields - in Feedback/Requests [original thread]
I think you're problem lies in the short TTK we've had since the 1.4 patch. There's a discussion on it .
- by Cosgar - at 2013.10.14 01:20:00
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457. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: Cosgar wrote: Is it just me or is this topic just another nerf logi campaign? Not everything is about logis. I covered 5 specializations. Maybe you're just too defensive to see how sill...
- by Cosgar - at 2013.10.14 01:15:00
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458. What the sh*t is with the SP cap???? - in Feedback/Requests [original thread]
We were promised rollover SP after a vote, but they totally reneged on it.
- by Cosgar - at 2013.10.14 01:03:00
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459. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Denn Maell wrote: I don't really mind the TTK as it is now. I don't really think it is the problem. I would like to see the game move more towards tactical-squad style FPS. If anything, I think that until recently we were too bullet spongy, shi...
- by Cosgar - at 2013.10.14 00:56:00
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460. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
TechMechMeds wrote: Cosgar wrote: Just tested a pure shield tanking fit with a shield recharge delay of 2 seconds. I can't even live long enough to get to cover so my shields can pop. What a joke... Iv found shield tanking seems a bit too...
- by Cosgar - at 2013.10.14 00:47:00
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