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3761. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Wow this thread certainly got moving since yesterday. I like the general direction those changes are headed - I do think there is room for modifications and improvements to that list though. I hope CCP takes opinions in this thread under conside...
- by CommanderBolt - at 2014.01.08 12:17:00
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3762. PSA: The Test Server And You - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Your post would hold weight if Shanghai hadn't done this to us before. This man has a very valid point. Not only that, it seems that the CPM guys didn't get any sort of heads up either. You would have thought CCP...
- by CommanderBolt - at 2014.01.07 20:15:00
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3763. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
CCP Saberwing wrote: Here's the latest! Correct prizes should be deployed out during tomorrow (the 8th) or Thursday's (the 9th) downtime. We're not taking anything away, so this will be in addition to the other stuff you've already received. H...
- by CommanderBolt - at 2014.01.07 12:57:00
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3764. Supply Depot placement - rearming tanks. - in Feedback/Requests [original thread]
Spademan wrote: CommanderBolt wrote: Hi, I notice on some maps the placement of supply depots are up high or in an area that tankers on the ground cannot get to. Is this intentional or should we always be able to rearm our tanks via supply d...
- by CommanderBolt - at 2014.01.06 11:08:00
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3765. Supply Depot placement - rearming tanks. - in Feedback/Requests [original thread]
Hi, I notice on some maps the placement of supply depots are up high or in an area that tankers on the ground cannot get to. Is this intentional or should we always be able to rearm our tanks via supply depots? I was thinking easy fixes could be ...
- by CommanderBolt - at 2014.01.06 10:58:00
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3766. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
I had fun doing this a few days ago. I think all match I only managed to squish 3 people but even then every time it took such delicate manoeuvring to pull off. Do you even realise how difficult it is to do this now? Oh and by the way I lost a l...
- by CommanderBolt - at 2014.01.06 10:52:00
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3767. Come on Tankers, Give me a Straight Answer - in General Discussions [original thread]
Now I have used tanks a lot on other characters and I will say that the lower end AV especially lower meta level swarm launchers are pathetic. However I have lost many tanks to just a couple of guys with decent swarm launchers and AV nades. If yo...
- by CommanderBolt - at 2014.01.06 10:46:00
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3768. Help needed for writing game challenges - in General Discussions [original thread]
"DJINN B4lock, CEO Ancient Textiles." - hahaha! Oh yea the challenges sound interesting too. Can you really fly a tank on top of 2 or more dropships?
- by CommanderBolt - at 2014.01.06 10:29:00
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3769. Make Vehicles cost Warpoints to call in. [brainstorm] - in General Discussions [original thread]
Guys keep moaning about how they think its not right that tankers can call in another tank, swap tanks, do it all over again etc.... Well guys - lets not even get started on swapping for a different role around the battlefield - MOST f**king maps...
- by CommanderBolt - at 2014.01.06 07:45:00
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3770. BIOMASS COUNT DOWN FREE ISK - in General Discussions [original thread]
What are you not waiting another month for? And if you really do have that much isk and officer weapons then hurry up and get bio-massing. DO IT! DO IT NOW!
- by CommanderBolt - at 2014.01.06 07:40:00
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3771. Reactive Armor Plates - in General Discussions [original thread]
It has always been my understanding that you are always better off fitting plates / reps instead of any of the funky newer plate types as they use the same if not less PG/CPU when you fit plates and or reps and you get that bonus to rep % from the...
- by CommanderBolt - at 2014.01.06 07:38:00
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3772. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
Like someone said before about the Rails.... that small charge up is hardly noticeable UNTILL you are fighting back and forth out of cover. I propose the problem is not the rail rifle but the fact that we need more cover, objects and just genera...
- by CommanderBolt - at 2014.01.05 20:33:00
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3773. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Talos Alomar wrote: This was my thoughts on the subject. A handful of low-level gear or a gob of suits I have a bunch of already isn't all that cool. tl;dr for the link: A reward that'd inspire me to log on would be a couple of militia su...
- by CommanderBolt - at 2014.01.05 20:28:00
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3774. Command Modules-Warfare Links for Dust - in Feedback/Requests [original thread]
While I am not sure about specific bonuses and that stuff I 100% LOVE the idea of warfare links in DUST! This would however turn a already brilliant proto squad into a super force but that's eve like and I like it!
- by CommanderBolt - at 2014.01.05 20:24:00
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3775. Why are kb/m Users being ignored ? - in General Discussions [original thread]
Asha Starwind wrote: TechMechMeds wrote: I think its ridiculous that you guys want raw input, are you just trying to quietly pretend it wouldn't be ridiculous? I'll laugh if we get it and be switching to ye olde kb and mouse for some seriou...
- by CommanderBolt - at 2014.01.05 20:19:00
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3776. Why is staff allowed to take vacation when their game is broken? - in General Discussions [original thread]
They are allowed time off because they are human beings. Despite what people may have you believe, first things first in this life are your family, friends and loved ones. Granted they (CCP) have had a very rocky development of DUST up to this po...
- by CommanderBolt - at 2014.01.05 20:14:00
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3777. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
EDIT - Never mind, I see this thread has resorted to name calling and usual internet ego wars. To think we could actually get constructive commentary going on a DUST forum topic..
- by CommanderBolt - at 2014.01.05 19:23:00
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3778. Just saw few kb/m posts... Stupid posts. - in General Discussions [original thread]
Piraten Hovnoret wrote: Paran Tadec wrote: Mejt0 wrote: Raw input will completly destroy D3 v kb/m. Why you still post these? Raw input=manority of time headshoots and great accuracy. You want it? Go play pc fps games. You will have you...
- by CommanderBolt - at 2014.01.05 11:45:00
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3779. Just saw few kb/m posts... Stupid posts. - in General Discussions [original thread]
I just think it would be nice if the KB/M option was fully functional. People keep going on about balance which is utter BS however I am NOT asking for direct mouse input (even though that would be great) I just want the bugs fixed. 1. After x a...
- by CommanderBolt - at 2014.01.05 11:40:00
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3780. Damage Mods really mess with that TTK lmao - in General Discussions [original thread]
Disturbingly Bored wrote: Piercing Serenity wrote: Can you explain the relative balance between the three again? I don't get how a Damage mod nerf equals a shield extender nerf. No problem, good sir. It's a little late for me to wade d...
- by CommanderBolt - at 2014.01.05 07:05:00
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