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BuTtHuRtPEepZ
Raging Pack of Homosapiens
141
|
Posted - 2014.01.06 07:31:00 -
[1] - Quote
These provide Armor + Regenerative Health. My question = If a character is spec'd into armor plates AND armor repair, should the armor repair efficiency affect the repair rate of reactive armors?
Discuss. |
Jacques Cayton II
Providence Guard Templis CALSF
450
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Posted - 2014.01.06 07:35:00 -
[2] - Quote
I like turtles they just hide in their she'll no need for reps just a shell
That is all
We fight for the future of the State not our
personal goals
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Sgt Kirk
Fatal Absolution
3994
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Posted - 2014.01.06 07:36:00 -
[3] - Quote
They are pretty bad either-way but i think it should. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5278
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Posted - 2014.01.06 07:37:00 -
[4] - Quote
Jacques Cayton II wrote:I like turtles they just hide in their she'll no need for reps just a shell
That is all They don't afraid anything
Never forget
How to fix the Logi
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CommanderBolt
ACME SPECIAL FORCES
541
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Posted - 2014.01.06 07:38:00 -
[5] - Quote
It has always been my understanding that you are always better off fitting plates / reps instead of any of the funky newer plate types as they use the same if not less PG/CPU when you fit plates and or reps and you get that bonus to rep % from the skill.
A lot of things in this game need tweaking. |
I-Shayz-I
I-----I
1810
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Posted - 2014.01.06 07:38:00 -
[6] - Quote
It depends on how complicated CCP wants to make their game. Right now they have a tag system which allows certain items to get bonuses.
Reactive plates are tagged as plates, so they get the plate bonus. I don't know if it's possible for items to be tagged as two things.
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Rei Shepard
The Rainbow Effect
1351
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Posted - 2014.01.06 07:56:00 -
[7] - Quote
CommanderBolt wrote:It has always been my understanding that you are always better off fitting plates / reps instead of any of the funky newer plate types as they use the same if not less PG/CPU when you fit plates and or reps and you get that bonus to rep % from the skill.
A lot of things in this game need tweaking.
I always at least put in a basic reactive plate to get that 1 rep while getting a few more extra EHP, those 2,3 or 5 reps + Bonus arent gonna be of much use when you ran out of that 1 EHP you didnt have.
I used to run 2x plate 1x complex repper but 2x plate + 1 Reactive plate + Repair Hives is much better, if its a graze just let the 1 HP/S rep the damage, if its too severe pull out a hive.
Most of the time your repping back 10-50 EHP so not using at least a basic Reactive would eventually wear you down
Its a usefull plate, don't dish it
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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BuTtHuRtPEepZ
Raging Pack of Homosapiens
141
|
Posted - 2014.01.06 08:02:00 -
[8] - Quote
Jacques Cayton II wrote:I like turtles they just hide in their she'll no need for reps just a shell
That is all
This kind of sounds like why turtle is more turtle. |
Joel II X
Dah Gods O Bacon
406
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Posted - 2014.01.06 08:19:00 -
[9] - Quote
They should at least have an increase in repair rate somewhere in the tiers.
Also, Ferroscale should protect a bit more because it is too close to the stats on the reactives. |
BuTtHuRtPEepZ
Raging Pack of Homosapiens
141
|
Posted - 2014.01.06 08:26:00 -
[10] - Quote
Joel II X wrote:They should at least have an increase in repair rate somewhere in the tiers.
Also, Ferroscale should protect a bit more because it is too close to the stats on the reactives.
I do not think so. I think the ferroscales are fine as is. |
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jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.06 14:41:00 -
[11] - Quote
they need to be (std adv pro) 60 armor 2 rep 85 armor 4 rep 110 armor 5 rep
armor reps need to be 3 rep 5 rep 7 rep
armor plates 100 135 155
so they can buff shields
I use a tablet so beware of typos
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jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.06 14:44:00 -
[12] - Quote
Rei Shepard wrote:CommanderBolt wrote:It has always been my understanding that you are always better off fitting plates / reps instead of any of the funky newer plate types as they use the same if not less PG/CPU when you fit plates and or reps and you get that bonus to rep % from the skill.
A lot of things in this game need tweaking. I always at least put in a basic reactive plate to get that 1 rep while getting a few more extra EHP, those 2,3 or 5 reps + Bonus arent gonna be of much use when you ran out of that 1 EHP you didnt have. I used to run 2x plate 1x complex repper but 2x plate + 1 Reactive plate + Repair Hives is much better, if its a graze just let the 1 HP/S rep the damage, if its too severe pull out a hive. Most of the time your repping back 10-50 EHP so not using at least a basic Reactive would eventually wear you down Its a usefull plate, don't dish it i feel sorry for you, the one way you can rep is hives
I use a tablet so beware of typos
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Delta90212
Dust2Dust. Top Men.
148
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Posted - 2014.01.06 14:45:00 -
[13] - Quote
jerrmy12 kahoalii wrote:they need to be (std adv pro) 60 armor 2 rep 85 armor 4 rep 110 armor 5 rep
armor reps need to be 3 rep 5 rep 7 rep
armor plates 100 135 155
so they can buff shields Armor was already buffed no need for another.
Fear The Tribes // Standings Minmatar 5 // Gallente 5
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Scottie MaCallan
Krusual Covert Operators Minmatar Republic
50
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Posted - 2014.01.06 14:46:00 -
[14] - Quote
yea I always run w/ a compact nano on my min scout for reps.
I do have a couple dragonfly assault classes with a std. reactive slapped on as a filler so I can slowly regen, it's surprisingly useful if you live long enough, but most roles it's not worth it. so yea, forget reactive plates, go normal plates + reps, you'll get more of both |
jerrmy12 kahoalii
The Phoenix Federation
229
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Posted - 2014.01.06 14:49:00 -
[15] - Quote
Delta90212 wrote:jerrmy12 kahoalii wrote:they need to be (std adv pro) 60 armor 2 rep 85 armor 4 rep 110 armor 5 rep
armor reps need to be 3 rep 5 rep 7 rep
armor plates 100 135 155
so they can buff shields Armor was already buffed no need for another. ok but theyre repair rate needs buffing
I use a tablet so beware of typos
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Awesome Pantaloons
Tech Guard RISE of LEGION
209
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Posted - 2014.01.06 15:41:00 -
[16] - Quote
I think the repair rate should increase with your armor plate skill. It increases efficacy, which to me means it should affect all aspects of the module. Reactives are pretty bad right now..
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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Sgt Buttscratch
1251
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Posted - 2014.01.06 15:48:00 -
[17] - Quote
I do think that the skill bouns from armor repair should cover all armor repair. Reactive plates are iffy in any case, good for lower level sheild based assault players, just that lil bit of rep can be good, When running an armor build I'd run plates and rep. But then again one of my better medium builds runs plates, reactive plate and rep hives and it does work.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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BL4CKST4R
WarRavens League of Infamy
1481
|
Posted - 2014.01.06 16:23:00 -
[18] - Quote
BuTtHuRtPEepZ wrote:These provide Armor + Regenerative Health. My question = If a character is spec'd into armor plates AND armor repair, should the armor repair efficiency affect the repair rate of reactive armors?
Discuss.
Yea they give both armor and armor repair rate if skilled into both but those plates are utter garbage, bonuses such and the fitting is brutal |
Rei Shepard
The Rainbow Effect
1357
|
Posted - 2014.01.06 16:26:00 -
[19] - Quote
jerrmy12 kahoalii wrote:Rei Shepard wrote:CommanderBolt wrote:It has always been my understanding that you are always better off fitting plates / reps instead of any of the funky newer plate types as they use the same if not less PG/CPU when you fit plates and or reps and you get that bonus to rep % from the skill.
A lot of things in this game need tweaking. I always at least put in a basic reactive plate to get that 1 rep while getting a few more extra EHP, those 2,3 or 5 reps + Bonus arent gonna be of much use when you ran out of that 1 EHP you didnt have. I used to run 2x plate 1x complex repper but 2x plate + 1 Reactive plate + Repair Hives is much better, if its a graze just let the 1 HP/S rep the damage, if its too severe pull out a hive. Most of the time your repping back 10-50 EHP so not using at least a basic Reactive would eventually wear you down Its a usefull plate, don't dish it i feel sorry for you, the one way you can rep is hives
I did mention hives you know (i use alloteks 40 reps/s), besides don't feel sorry for me, feel sorry for the people going up against me.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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