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1001. Lower the flight ceiling - in General Discussions [original thread]
gbghg wrote: **** no, we saw how that turned out before. It killed dropships and it made absolutely no sense. At least get rid of milita dropships so they have to actually skill into them, tho suppose then how do they practice ><
- by Coleman Gray - at 2013.08.08 23:43:00
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1002. Lower the flight ceiling - in General Discussions [original thread]
Sick of people thinking their any good because they fly a militia Dropship to the top of a building thats higher than precision strikes can hit. They camp up there all game. By lowering the flight ceiling you will fix a few problems at once, all r...
- by Coleman Gray - at 2013.08.08 23:39:00
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1003. Since people seem to finally care.. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Coleman Gray wrote: BL4CKST4R wrote: Sharpshooter reduces dispersion, that means while hip firing the bullet spread is tighter in ADS dispersion is practically negligible. So unless you can hipfire up to 60 met...
- by Coleman Gray - at 2013.08.08 22:06:00
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1004. CCP is like a child - in General Discussions [original thread]
A child does what it wants and makes mistakes, CCP at the moment is listening to that council of few players who apperntly represent the entire community and does what they say. CCP aren't even making their own mistakes
- by Coleman Gray - at 2013.08.08 22:04:00
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1005. Since people seem to finally care.. - in General Discussions [original thread]
BL4CKST4R wrote: Sharpshooter reduces dispersion, that means while hip firing the bullet spread is tighter in ADS dispersion is practically negligible. So unless you can hipfire up to 60 meters sharpshooter is not increasing the range. it sa...
- by Coleman Gray - at 2013.08.08 21:57:00
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1006. Since people seem to finally care.. - in General Discussions [original thread]
If you want to balance AR's then remove the sharpshooter skill. No need to fix the damage ect I don't feel but with the spread reduction your increasing the AR's effective range..I thought CCP originally removed SS to stop weapons working outside ...
- by Coleman Gray - at 2013.08.08 21:43:00
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1007. The assault rifle is not the most effective weapon in all situations - in General Discussions [original thread]
Scrambler rifles are assault rifles that overheat Shotgunner can't get close because they have to get through long range bracket, medium bracket and THEN close in the distance when they hit the short range bracket for their weapon to be any use...
- by Coleman Gray - at 2013.08.08 21:41:00
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1008. Poll : Assault Rifle - in General Discussions [original thread]
it has no draw back lie the other weapons, it had a skill which increases it's accuracy over long distances meaning it can push past it's intended range gap where other weapons don't. Yes it's OP and broken, it has been for ages yet no one says an...
- by Coleman Gray - at 2013.08.08 19:25:00
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1009. If you have no balls - in General Discussions [original thread]
This is just blue berries in general, I was in a domination match, we was winning, we had nearly full shields, enemy MMC lost theirs, suddenly a squad of United pwnage service join, all the blue berries on my team gave in and started using standar...
- by Coleman Gray - at 2013.08.08 17:04:00
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1010. FOTM: Assault Forge Gun - in General Discussions [original thread]
Don't understand the problem tho, it takes the same amount of time for a heavy to charge even an AFG as a medium frame suit killing that heavy with an AR, Forge guns are a heavy anti tank weapon, AR's are a LIGHT weapon, out the two what really ne...
- by Coleman Gray - at 2013.08.08 17:01:00
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1011. FOTM: Assault Forge Gun - in General Discussions [original thread]
Nerfin forge guns will kill the heavy player base
- by Coleman Gray - at 2013.08.07 18:00:00
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1012. Oddities on the battle ground - in General Discussions [original thread]
Gallente Logistic LAV reps troops armour, the Caldari one reps shields
- by Coleman Gray - at 2013.08.07 03:40:00
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1013. - Post your favorite Dust expressions... - in General Discussions [original thread]
For Thukkers sake
- by Coleman Gray - at 2013.08.07 03:12:00
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1014. Bad times bro's - in General Discussions [original thread]
Tallen Ellecon wrote: Coleman Gray wrote: got to the end of a domination match with my tank alive, nearly won before I got dc'd, no reward and when I got back on my tank and dropsuit was lost, I loved that tank it meant the world to me, it w...
- by Coleman Gray - at 2013.08.07 03:10:00
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1015. Bad times bro's - in General Discussions [original thread]
HYENAKILLER X wrote: Coleman Gray wrote: got to the end of a domination match with my tank alive, nearly won before I got dc'd, no reward and when I got back on my tank and dropsuit was lost, I loved that tank it meant the world to me, it wa...
- by Coleman Gray - at 2013.08.07 03:04:00
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1016. Bad times bro's - in General Discussions [original thread]
got to the end of a domination match with my tank alive, nearly won before I got dc'd, no reward and when I got back on my tank and dropsuit was lost, I loved that tank it meant the world to me, it was the one...like the other hundreds of expensiv...
- by Coleman Gray - at 2013.08.07 02:24:00
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1017. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
AR has that title, tho Forge guns are heavies only saving grace really
- by Coleman Gray - at 2013.08.03 15:02:00
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1018. Sticky:Get your name in the EVE Collector's Edition book! - in General Discussions [original thread]
What I want to beleive: I want the game to STILL be alive, I would like AV and Vehicles to be balanced properly, AR's nt ruling the battlefield as simply the best gun. More customization available loudout wise so players can truely be unique rathe...
- by Coleman Gray - at 2013.08.03 15:01:00
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1019. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
AV grenades should be taken out full stop. you want to have anti-vehicle ability then take an AV weapon, it's cheap that people can have best of both worlds, AR's dominate the battlefield since their simply better than any other gun and AV grenade...
- by Coleman Gray - at 2013.08.03 14:43:00
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1020. Why is sentinel heavy worse then basic heavy?? - in General Discussions [original thread]
Why would you need damage mods for forge guns? I'd rather have the extra plate
- by Coleman Gray - at 2013.08.03 04:24:00
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