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Catina Mercia
Commando Perkone Caldari State
2
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Posted - 2013.08.08 18:02:00 -
[1] - Quote
The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay. |
hackerzilla
Defenders of the Helghast Dream
187
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Posted - 2013.08.08 18:04:00 -
[2] - Quote
I'm calling ALT |
Arkena Wyrnspire
Turalyon 514
2417
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Posted - 2013.08.08 18:04:00 -
[3] - Quote
Agreed. |
Catina Mercia
Commando Perkone Caldari State
2
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Posted - 2013.08.08 18:05:00 -
[4] - Quote
hackerzilla wrote:I'm calling ALT The main may, or may not have been banned for three months do to spamming. |
BL4CKST4R
WarRavens League of Infamy
978
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Posted - 2013.08.08 18:06:00 -
[5] - Quote
Catina Mercia wrote:hackerzilla wrote:I'm calling ALT The main may, or may not have been banned for three months do to spamming.
Your definately not Cat Merc he/she would never be a Caldari! |
Catina Mercia
Commando Perkone Caldari State
6
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Posted - 2013.08.08 18:10:00 -
[6] - Quote
BL4CKST4R wrote:Catina Mercia wrote:hackerzilla wrote:I'm calling ALT The main may, or may not have been banned for three months do to spamming. Your definately not Cat Merc he/she would never be a Caldari! I'm his sister who joined the dark side. |
Cosgar
ParagonX
4043
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Posted - 2013.08.08 18:10:00 -
[7] - Quote
Except for the TAC AR, the standard is better in all situations than its specialized variants. |
Buster Friently
Rosen Association
1501
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Posted - 2013.08.08 18:13:00 -
[8] - Quote
Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay.
So much of this is utterly wrong.
But, let me focus on your core idea. You're right the AR isn't the best in every situation, but it's like this: The AR is 90% good in 100% of the situations, whereas all the other weapons you mention are 100% good in 20% of the situations. The AR should be more like 70% good in 100% of the situations.
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Poplo Furuya
Condotta Rouvenor Gallente Federation
591
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Posted - 2013.08.08 18:19:00 -
[9] - Quote
Honestly my main complaint with the AR is that it's boring.
LR and ScR can press range advantage against it. ScP can outdo it in short range firepower. MD can make use of cover or elevation to engage it with minimal direct exposure.
Shotgun is way too low on effective range to be an answer to the AR though. Too easily confronted out of it's niche. Not actually as reliable as the AR within it due to Houdini Bullets and the AR actually being decent at CQC itself. |
Catina Mercia
Commando Perkone Caldari State
6
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Posted - 2013.08.08 18:22:00 -
[10] - Quote
Buster Friently wrote:Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay. So much of this is utterly wrong. But, let me focus on your core idea. You're right the AR isn't the best in every situation, but it's like this: The AR is 90% good in 100% of the situations, whereas all the other weapons you mention are 100% good in 20% of the situations. The AR should be more like 70% good in 100% of the situations. That's the point of the AR. It can perform EVERYWHERE except for sniper range, but other weapons eclipse it in their niche. 4 weapons that are very general, the Gallente AR, The Amarr Scrambler Rifle, the Caldari Rail Rifle, and the Minmatar Combat Rifle. They each will have their own downsides and upsides, but will all be able to perform at 90% of situations. That will bring the variety you so crave.
Cosgar wrote:Except for the TAC AR, the standard is better in all situations than its specialized variants.
I agree 100%. But the standard doesn't need a nerf, the rest need a buff. They aren't competitive against other weapons, that shows something.
Poplo Furuya wrote:Honestly my main complaint with the AR is that it's boring.
LR and ScR can press range advantage against it. ScP can outdo it in short range firepower. MD can make use of cover or elevation to engage it with minimal direct exposure.
Shotgun is way too low on effective range to be an answer to the AR though. Too easily confronted out of it's niche. Not actually as reliable as the AR within it due to Houdini Bullets and the AR actually being decent at CQC itself.
That's because you view the AR as the standard. What if you looked at the range of the Rail Rifle as the standard? Then you see that it has lower range but higher DPS, as an example. It's a matter of prespective.
And yes, the AR can perform at CQC, but nothing can beat a one shot kill like the shotgun can do when hit detection doesn't screw up. |
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BL4CKST4R
WarRavens League of Infamy
981
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Posted - 2013.08.08 18:23:00 -
[11] - Quote
Poplo Furuya wrote:Honestly my main complaint with the AR is that it's boring.
LR and ScR can press range advantage against it. ScP can outdo it in short range firepower. MD can make use of cover or elevation to engage it with minimal direct exposure.
Shotgun is way too low on effective range to be an answer to the AR though. Too easily confronted out of it's niche. Not actually as reliable as the AR within it due to Houdini Bullets and the AR actually being decent at CQC itself.
Shotgun range is fine its just hit detection, since it fires many bullets each on suffers from the issues, but when they do work it is very powerful. |
BL4CKST4R
WarRavens League of Infamy
981
|
Posted - 2013.08.08 18:25:00 -
[12] - Quote
Catina Mercia wrote:Buster Friently wrote:Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay. So much of this is utterly wrong. But, let me focus on your core idea. You're right the AR isn't the best in every situation, but it's like this: The AR is 90% good in 100% of the situations, whereas all the other weapons you mention are 100% good in 20% of the situations. The AR should be more like 70% good in 100% of the situations. That's the point of the AR. It can perform EVERYWHERE except for sniper range, but other weapons eclipse it in their niche. 4 weapons that are very general, the Gallente AR, The Amarr Scrambler Rifle, the Caldari Rail Rifle, and the Minmatar Combat Rifle. They each will have their own downsides and upsides, but will all be able to perform at 90% of situations. That will bring the variety you so crave. Cosgar wrote:Except for the TAC AR, the standard is better in all situations than its specialized variants. I agree 100%. But the standard doesn't need a nerf, the rest need a buff. They aren't competitive against other weapons, that shows something. Poplo Furuya wrote:Honestly my main complaint with the AR is that it's boring.
LR and ScR can press range advantage against it. ScP can outdo it in short range firepower. MD can make use of cover or elevation to engage it with minimal direct exposure.
Shotgun is way too low on effective range to be an answer to the AR though. Too easily confronted out of it's niche. Not actually as reliable as the AR within it due to Houdini Bullets and the AR actually being decent at CQC itself. That's because you view the AR as the standard. What if you looked at the range of the Rail Rifle as the standard? Then you see that it has lower range but higher DPS, as an example. It's a matter of prespective. And yes, the AR can perform at CQC, but nothing can beat a one shot kill like the shotgun can do when hit detection doesn't screw up.
Actually in Fanfest 2013 CCP stated the Minmatar combat rifle will be the standard rifle.
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Poplo Furuya
Condotta Rouvenor Gallente Federation
591
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Posted - 2013.08.08 18:30:00 -
[13] - Quote
BL4CKST4R wrote:Poplo Furuya wrote:Honestly my main complaint with the AR is that it's boring.
LR and ScR can press range advantage against it. ScP can outdo it in short range firepower. MD can make use of cover or elevation to engage it with minimal direct exposure.
Shotgun is way too low on effective range to be an answer to the AR though. Too easily confronted out of it's niche. Not actually as reliable as the AR within it due to Houdini Bullets and the AR actually being decent at CQC itself. Shotgun range is fine its just hit detection, since it fires many bullets each on suffers from the issues, but when they do work it is very powerful. Aye but it's the two in conjunction which is killer.
Would you like to be pitched a weapon that excels in one situation but falls short in all others, just with the minor caveat it will sometimes fall flat on it's face in the one area it's supposed to work well in? |
calisk galern
BurgezzE.T.F
679
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Posted - 2013.08.08 18:31:00 -
[14] - Quote
wrong thread =) |
Himiko Kuronaga
SyNergy Gaming EoN.
1164
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Posted - 2013.08.08 18:40:00 -
[15] - Quote
Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay.
I know. Forge guns can kill AR's at range and they can't fight back without closing the distance first and/or flanking.
Because the AR can't automatically beat it at all ranges, it needs to be nerfed. It's too difficult to ask AR people to actually use tactics. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
591
|
Posted - 2013.08.08 18:40:00 -
[16] - Quote
calisk galern wrote:wrong thread =) What, are we not good enough for you!?
F-fine, be that way! |
Shouper of BHD
Better Hide R Die
271
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Posted - 2013.08.08 18:45:00 -
[17] - Quote
well the AR is a backbone weapon, its all around but not the best at specifics, its also the easiest to understand and there to you 1st so its most commonly chosen, other weapons were UP which was why the ARs were the main pri9mary weapons, MD were finally fixed (ok to much though) and we see more of the, SGs are only short range so not to oftenly used and LRs could use the upcoming scopes then they should be back in game. swarms are common and I do see Plasma cannons as much as SGs. |
Lillica Deathdealer
Mango and Friends
46
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Posted - 2013.08.08 18:46:00 -
[18] - Quote
Except when the AR nerf brigade shows up, throws down their AR after being killed when trying to fight the other weapons in their niche, and they all pull out their Nerf Hammers to go in for the kill. Sure, they have their niche, until suddenly they get nerfed for being good in it. Also, the AR does crazy hipfire at close range, more DPS than a large blaster, and gives access to other variants like the TAC AR that outrange everything but a sniper. |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
58
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Posted - 2013.08.08 18:53:00 -
[19] - Quote
The AR is the least ineffective in all situations.
I think the problem lies more in how the skilltree promotes using a single weapon instead of branching out. |
Charlotte O'Dell
0uter.Heaven EoN.
867
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Posted - 2013.08.08 18:53:00 -
[20] - Quote
So all of those weapons deserve a nerf for out thinking the AR? |
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Himiko Kuronaga
SyNergy Gaming EoN.
1165
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Posted - 2013.08.08 18:59:00 -
[21] - Quote
Charlotte O'Dell wrote:So all of those weapons deserve a nerf for out thinking the AR?
Precisely. If you refuse to play DDR 514 you are not worthy of a decent weapon. |
Catina Mercia
Commando Perkone Caldari State
6
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Posted - 2013.08.08 19:05:00 -
[22] - Quote
Charlotte O'Dell wrote:So all of those weapons deserve a nerf for out thinking the AR? Purposely missing the point, are we now? |
Buster Friently
Rosen Association
1514
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Posted - 2013.08.08 20:48:00 -
[23] - Quote
Catina Mercia wrote:
That's the point of the AR. It can perform EVERYWHERE except for sniper range, but other weapons eclipse it in their niche. 4 weapons that are very general, the Gallente AR, The Amarr Scrambler Rifle, the Caldari Rail Rifle, and the Minmatar Combat Rifle. They each will have their own downsides and upsides, but will all be able to perform at 90% of situations. That will bring the variety you so crave.
No, the AR is supposed to be a jack of all trades weapon --- master of none---
In reality, the current AR is basically master of all roles. This is because it's too good at being a jack of all trades. yes, it's supposed to be a generalist weapon, but it's too good at being generalist making there be no reason to not take an AR. Thus it's OP.
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Bob Teller
Red Star. EoN.
57
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Posted - 2013.08.08 20:59:00 -
[24] - Quote
Scrambler rifle+smg beats ar at any range anytime. |
Meeko Fent
Seituoda Taskforce Command Caldari State
543
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Posted - 2013.08.08 21:17:00 -
[25] - Quote
Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay. Shotgun. When HD works. When. ScR. How fast can you Spam R1? That is what determines the DPS for the Scram. And, if you don't kill what your shooting, your gun then decides its going on a Vacation, and you die before the OH finishes. MD. The MD is actually a quite good gun as of current, and that is good.
I agree that the AR is not the Be all, End all Gun in another's Niche, provided the Gun works consistently.
I agree that the AR is a good all-round gun, But due to the Fact that other guns are broken, people, including myself believe it is slightly OP. Myself, I think that it needs a greater damage Falloff. Right now, it can do Pretty killer damage out to 60-75 meters.
I think that, myself, it should be still doing killer damage out until 55-60 meters. It should have the end of its "effective" Range (i.e. in terms of ingame mechanics) at 100 Meters, Keep its Absolute Range. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
594
|
Posted - 2013.08.08 21:26:00 -
[26] - Quote
Meeko Fent wrote:Catina Mercia wrote:The assault rifle is not the most effective weapon in all situations. It's just effecive. Please tell me how well an AR user can fair against a shotgunner in CQC (when hit detection works). Or a scrambler rifle using it's massive DPS to kill a person before overheating. Or a MD who litteraly can't miss.
AR can still do some damage, but these weapons outdo it in their niche. mm'kay. Shotgun. When HD works. When. ScR. How fast can you Spam R1? That is what determines the DPS for the Scram. And, if you don't kill what your shooting, your gun then decides its going on a Vacation, and you die before the OH finishes. MD. The MD is actually a quite good gun as of current, and that is good. I agree that the AR is not the Be all, End all Gun in another's Niche, provided the Gun works consistently. I agree that the AR is a good all-round gun, But due to the Fact that other guns are broken, people, including myself believe it is slightly OP. Myself, I think that it needs a greater damage Falloff. Right now, it can do Pretty killer damage out to 60-75 meters. I think that, myself, it should be still doing killer damage out until 55-60 meters. It should have the end of its "effective" Range (i.e. in terms of ingame mechanics) at 100 Meters, Keep its Absolute Range. I'd quite like to see more adverse recoil on the AR when going fullauto. Same with AScR. Damage potential unchanged, just needs more taming and control to stay on target if aiming for maximum DPS. More controlled burst firing for stable accuracy.
With that the Breach might also carve a niche for itself if it retains accuracy and reduced recoil at fullauto unlike the standard. |
Aria Gomes
DUST CORE DARKSTAR ARMY
4
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Posted - 2013.08.08 21:28:00 -
[27] - Quote
I can understand why people don't like the standard AR. All you have to do is aim and hold down R1. I recently switched to the GK-13 Burst AR and I'm loving it. I not only aim better with it, I think differently. No more charging in. Now it's cover, shoot, duck, move to another position and either kill the enemy or get an assist. With the GEK, I usually just went Rambo and ran away when it got too hectic. The standard AR does feel good from time to time but I wouldn't say it's the go to weapon. I think tge go to weapon is a SMG and the finishing with the AR. I usually go in with a sidearm first unless yhe enemy is too far away. |
Henchmen21
Planet Express LLC
66
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Posted - 2013.08.08 21:33:00 -
[28] - Quote
The most effective weapon is the brain controlling the thumbs behind the weapon. |
BL4CKST4R
WarRavens League of Infamy
985
|
Posted - 2013.08.08 21:35:00 -
[29] - Quote
Henchmen21 wrote:The most effective weapon is the brain controlling the thumbs behind the weapon.
Use your brain to melee me while I am using my brain to shoot you back with a shot gun Doesn't require a high IQ to realize who would win that fight. |
Coleman Gray
GunFall Mobilization Covert Intervention
407
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Posted - 2013.08.08 21:41:00 -
[30] - Quote
Scrambler rifles are assault rifles that overheat
Shotgunner can't get close because they have to get through long range bracket, medium bracket and THEN close in the distance when they hit the short range bracket for their weapon to be any use, all this time the AR has killed them before they hit the medium range bracket.
Have you tried using a mass driver?
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