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101. Commando gk.0 Is the worst waste of SP you can ever make. - in General Discussions [original thread]
Pokey Dravon wrote: Coleman Gray wrote: Commando's are <3 I wanted a suit that could drive the Plasma Cannon to its full potential, and the Galmmando delivered. Like a hot pizza. But instead of pizza it was plasma. And instead of delic...
- by Coleman Gray - at 2014.09.05 19:48:00
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102. Commando gk.0 Is the worst waste of SP you can ever make. - in General Discussions [original thread]
Commando's are <3
- by Coleman Gray - at 2014.09.05 19:14:00
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103. Cheating in Dust - in General Discussions [original thread]
It is cheating yes, but you.don't see it from his point of view. He has no gun game, so avoids confrontations, he obviously has some sort of inferiority complex that he needs a good KD/R on a free to play game to validate his existence in the real...
- by Coleman Gray - at 2014.09.05 12:20:00
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104. Drunk people. - in General Discussions [original thread]
Kaughst wrote: People get the wrong impression when I tell them I drink liquor like whiskey, I tell them beer taste like ****. I agree, why buy a drink you won't enjoy lol
- by Coleman Gray - at 2014.09.05 12:02:00
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105. Ccp Stop Nerfing Vehicles every update!!! - in General Discussions [original thread]
The time of ADV and PROTO is at hand..now. We just need the vehicles.
- by Coleman Gray - at 2014.09.05 09:20:00
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106. Why do you guys think the commando's look cool? - in General Discussions [original thread]
Because...BLOOD FOR THE BLOOD GOD!
- by Coleman Gray - at 2014.09.04 23:30:00
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107. CCP <3 - in General Discussions [original thread]
Just think, if matchmaking was more effective every match could be down to the wire. It's those games where the real dust 514 shows it's face, **** legion CCP, carry on wth 514 onto ps4!!
- by Coleman Gray - at 2014.09.04 20:26:00
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108. nerf large missile turrets for tanks - in General Discussions [original thread]
LudiKure ninda wrote: Apothecary Za'ki wrote: Atiim wrote: Bad player is bad. actually no.. DELBOY was the user of the missile turret no matter what i tried he just wouldnt die.. and he could seemingly 1 volly my heavy buffer tank.. and...
- by Coleman Gray - at 2014.09.04 20:21:00
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109. RE's need nerfed - in General Discussions [original thread]
I'm sure people was arguing that spawn camping is a "tactic"
- by Coleman Gray - at 2014.09.04 20:19:00
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110. SCR vs TAC Science video - in General Discussions [original thread]
CCP Rattati wrote: Thanks, have you taken a look at the proposal in the Scrambler thread in I&F forums? This was a really good video, and clearly laid out the problems of the Tac AR and the "efficiency" of the Scrambler, more than my number...
- by Coleman Gray - at 2014.09.03 15:45:00
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111. Shotgun Hit Detection - in General Discussions [original thread]
Depends if the shotgun feels like hitting or not. Seriously it does feel that way.
- by Coleman Gray - at 2014.09.01 02:54:00
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112. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
SponkSponkSponk wrote: Michael Arck wrote: I even asked you how would you change it so that the RR is not effective in CQC but still maintains its optimal range stats. It can't be done unless the game cheats you. increase hip fire disp...
- by Coleman Gray - at 2014.09.01 02:53:00
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113. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
Sorry, but this is getting out of hand now. Simplified I am pointing out, That in the example of an AR, Aim it at a friendly, look at the weapon efficiency rating it has, now as that friend moves away, keep an eye on the efficiency, It will lower...
- by Coleman Gray - at 2014.09.01 02:51:00
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114. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
True Adamance wrote: No everyone STOP IT! We are not going to feed the cycle. Breath in....breath out....Wax on....Wax Off @ OP- while I disagree with you, I understand you have a valid concern and are seeking ways to better improve the gam...
- by Coleman Gray - at 2014.09.01 02:47:00
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115. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
Spectre-M wrote: It also doesn't happen to the SR, CR, FG, SL, PLC or MD. I've never seen the point of pre-optimal build up efficacy. Should every weapon be ineffective before and after it's optimal? Well FG,SL,PLC and MD shouldn't be aff...
- by Coleman Gray - at 2014.09.01 02:23:00
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116. Rattati, what is happening to the Scrambler Rifle in Delta? - in General Discussions [original thread]
Spectre-M wrote: Joel II X wrote: Mejt0 wrote: Wait a moment. So ScR is outperforming other rifles, but 99% dust playerbase uses CR/RR/HMG/SG? Thats weird. I haven't seen a shotgun kill since like.... ... a month or two ago. Okay, ...
- by Coleman Gray - at 2014.09.01 02:14:00
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117. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
Michael Arck wrote: Coleman Gray wrote: Michael Arck wrote: So what I beat you at CQC with my RR. I'm supposed not to because the stats say so? You never considered that I just know how to strafe and keep the reticule on you while my RR b...
- by Coleman Gray - at 2014.09.01 02:12:00
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118. Swarm vs Ion pistol balance - in General Discussions [original thread]
I miss flux grenade headshots
- by Coleman Gray - at 2014.09.01 01:59:00
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119. Why Scrambler rifles and Rail rifles are actually OP - in General Discussions [original thread]
Michael Arck wrote: True Adamance got a point you know. about the community shooting itself in the foot? you gotta fall first before you can get back up.
- by Coleman Gray - at 2014.09.01 01:57:00
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120. How do you guys react to mlt tanks - in General Discussions [original thread]
It's not a tank, it's an LAV with a slightly bigger gun.
- by Coleman Gray - at 2014.09.01 01:46:00
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