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KING SALASI
MAJOR DISTRIBUTION
195
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Posted - 2013.08.07 20:53:00 -
[61] - Quote
DUST Fiend wrote:Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright.
Some good points you made how about SP rollover unused SP for the week just rollovers to the next week. That would make Active Boosters even more valuable.
Would be awesome to come back to 2million unused SP. Talk about grinding I would play like crazy :) I hate when I use to cap out like derp :( |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
151
|
Posted - 2013.08.07 20:54:00 -
[62] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
I honestly hope you dont believe that yourself. Seeing as you're a community representative, please inform CCP that the player base disagrees vehemently! |
Crimson Judgment
ROGUE SPADES EoN.
83
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Posted - 2013.08.07 21:05:00 -
[63] - Quote
CCP has just proven to be This type of Administrator when it comes to the academy |
LHughes
Seraphim Initiative..
119
|
Posted - 2013.08.07 21:09:00 -
[64] - Quote
Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it.
No they don't, they make the most profitable decisions, they're a company you american idiot.
|
Colonel Killar
The Corporate Raiders
179
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Posted - 2013.08.07 21:13:00 -
[65] - Quote
Crimson Judgment wrote:CCP has just proven to be This type of Administrator when it comes to the academy LOL +1 |
DUST Fiend
OSG Planetary Operations Covert Intervention
5672
|
Posted - 2013.08.07 21:17:00 -
[66] - Quote
LHughes wrote:Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it. No they don't, they make the most profitable decisions, they're a company you american idiot. So scaring off new players with one of the worst NPEs out there in an fps is the most profitable decision.
Seems legit.
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Asher Night
Condotta Rouvenor Gallente Federation
447
|
Posted - 2013.08.07 21:44:00 -
[67] - Quote
Killar-12 wrote:xxwhitedevilxx M wrote:Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! Die, not nessecarily but it will be 1-2k peak but it wwill slow down then the game can start to heal WE SAID INCREASE THE SP!!!! please complain CCP miight fix the issue.
How long have you been playing online games? I'm not calling you stupid or anything but I have played them since the mid 90's and I can promise you one thing: when a game dies it doesn't come back to life. It only dies more, and if it does get any new players it isnt enough to make a noticeable difference.
CCP has made too many mistakes for Dust to "thrive". The most they can hope for is that Dust "survives", and given the competition it will be facing soon, it won't. In 1 years time you will not find anyone that actively plays this game unless you come to this forum specifically. |
Killar-12
Molon Labe. League of Infamy
431
|
Posted - 2013.08.07 21:56:00 -
[68] - Quote
Asher Night wrote:Killar-12 wrote:xxwhitedevilxx M wrote:Just scratch the entire game and rebuild it ffs... it is going to die anyway on December/January! Die, not nessecarily but it will be 1-2k peak but it wwill slow down then the game can start to heal WE SAID INCREASE THE SP!!!! please complain CCP miight fix the issue. How long have you been playing online games? I'm not calling you stupid or anything but I have played them since the mid 90's and I can promise you one thing: when a game dies it doesn't come back to life. It only dies more, and if it does get any new players it isnt enough to make a noticeable difference. CCP has made too many mistakes for Dust to "thrive". The most they can hope for is that Dust "survives", and given the competition it will be facing soon, it won't. In 1 years time you will not find anyone that actively plays this game unless you come to this forum specifically. Meh, I'd point at EVE to counter your point but I think that Dust might get repackaged and renamed before it's put on PS4 (If CCP wants people to buy it.) |
Asher Night
Condotta Rouvenor Gallente Federation
447
|
Posted - 2013.08.08 02:27:00 -
[69] - Quote
Killar-12 wrote: Meh, I'd point at EVE to counter your point but I think that Dust might get repackaged and renamed before it's put on PS4 (If CCP wants people to buy it.)
Lol I cant tell you how tired I am of having to address this point. What you said is like saying "America beat Japan pretty devastatingly so they'll have no problem with the middle east".
Eve is pretty much the only space ship mmo you can go to - they completely dominate that market. If you hate EVE but love spaceship mmo's, you really don't have many options. On top of having that market cornered, who even tries to compete with them? It is also on PC and PC players have much, MUCH more patience than console players.
Dust is an FPS - one of many, many FPS's. If you don't like it, just wait a week for the next FPS to be released. Dust has nothing BUT competition. Its on a console - console players do not have anywhere near the amount of patience pc players do.
Ccp can't do what it did with EVE and expect Dust to succeed. Flipping a coin with the same hand will not always make it land on heads - especially when you are in a storm. |
N I G
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
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Posted - 2013.08.08 02:46:00 -
[70] - Quote
Azura Sakura wrote:That median of 100wp doesn't seem right IMO...
lol hack an installation |
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SILENTSAM 69
SONS of LEGION RISE of LEGION
520
|
Posted - 2013.08.08 07:12:00 -
[71] - Quote
It is funny how people here throw out their opinions as objective facts. If you look at more of what CCP has said they are going in the right direction. They are looking into things like a period where the Academy matches are optional, letting you choose which you want, before losing the ability to go into Academy matches for good.
Keep crying, it makes for funny reading sometimes, but try and not get too full of yourselves when stating your opinions. Cherry picking a quote, or acting as if the next changes are the last that will ever come is just funny stuff and a good example of faulty thinking. You could almost give things people here say as examples of faulty thinking in a lectures on critical thinking. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
495
|
Posted - 2013.08.08 07:23:00 -
[72] - Quote
Complains about not having a training session for new players
Complains about the implementation of Academy
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Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
495
|
Posted - 2013.08.08 07:25:00 -
[73] - Quote
CommanderBolt wrote:Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad. I made a new character to try this out and I got 450wp in my first game. This is taking into account the fact that this was with the 8v8 setting. So I can only assume in the larger battles people will get way more than 400 WP. Its not like I got a really high score because ive played dust a while. Other noobs were getting 300-600wp a game in the 8v8 setting. CCP what made you decide to do this? Really lol?
Duh you made that. You've played before so you went on a slaughtering spree on some noobs who don't know how to play it yet as you do.
Really, what is the point you're making? Think before you post |
Captain-Awesome
Internal Error. Negative-Feedback
474
|
Posted - 2013.08.08 07:42:00 -
[74] - Quote
Alldin is right, this kind of logic is crazy. 1 hack, or accidentally destroying a vehicle because your AR got the last shot on it....
"time for the big leagues!"
It's as if the devs aren't real people and are robots taking their figures for facts that are not relevant....
"our data indicates that the average player gets 100 points per match... this means...." and then the random reason generator kicks in
[Note the random reason generator has 500,000 possible answers to any given sentence]
"the average headshot kill for snipers is 1 in ever 14, so we have made the decision to implement auto aiming for snipers"
100wp per match.... didn't anyone even try to laugh at this?
AFKers, people admiring the scenery, people who don't know how to shoot, people who don't know how to change weapon, people don't know if it's safe to jump out of the mcc because they keep dying but see no better way people who are too busy with voice chat / real world problems people who are engaged in coitus
how many times have we gotta keep bashing our heads against the wall and say "STOP USING YOUR ****** FIGURES FOR **** THAT NEEDS COMMON SENSE!?" Free Beers was an advocate in this. Why have you got to make it so complicated? 10 matches to get out, that's all that's needed. stop using complex math to open a can of beans, IT HAS A PULL RING! |
Korvin Lomont
United Pwnage Service RISE of LEGION
88
|
Posted - 2013.08.08 07:47:00 -
[75] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Honestly with only 400 WP you could also delete the battle academy even the 20K seemed low to me bu8t who cares for the new playerbase at all |
Omareth Nasadra
QcGOLD Astroya Conglomerate
31
|
Posted - 2013.08.08 08:18:00 -
[76] - Quote
i always liked you IWS, but defending such absurd decision made by moronic CCP labrats leaves me speechless, seriously how does this **** help the new player base to keep playing dust, it's like shooting at your own feet with a MD |
Iron Wolf Saber
Den of Swords
7054
|
Posted - 2013.08.08 09:02:00 -
[77] - Quote
I dunno how does !@#holes who constantly roll alts to pwn noobs in BA justified either? The current system testing means they're out of the BA in one fight most of the time. Making BA much longer helps these jerks much more than the rookies. There is a theory in Eve and its going to hold true here, anything designed to purposely help new or smaller groups of players is going to ultimately massively benefit the veteran and larger groups of players more so.
Between the two empty character slots and how long it took a good player to burn though the 20k wp with the 10 hour cool down you can do this near endlessly.
Currently there are three things players use to progress: Actual Skill Skill Level Gear
BA barely provides enough training in Gear, or Skill Levels and in my honest opinion NEVER should be used as such. We can do this by well eliminating the use of Basic, Advanced, Prototype gear in BA. This will make the noob gankers less effective as well since they don't have access to the ability to widen the gap massively between themselves and new players, and lets face it, there is nearly absolutely to hand hold a player into increasing actual skill without pitting them against better players. The tutorials can only arm that player with the knowledge they need to improve but the player will have to do the improving himself in the wild, this is not something you can gain entirely by sitting at a desk writing about it.
BA should be used ultimately as an evaluation period for placement inside the matchmaking system Similar to the 5 placement fights Star Craft II uses. It shouldn't be used as a means of teaching players basics of the game, it should be a place of applying what they have been taught so far for the first time.
We need better NPE overall and something before the Academy, and a means of flagging an entire account of doing the BA before and skipping over it entirely so they would have to make new PSN alts to troll players at least.
As for the experiment and the sorts CCP needs to verify their theories, yes its bad to do this but then again the first BA was also an experiment and was supposed to be temporary. As for what next week's experiment is I don't know but this is all stuff to that can get done while waiting for the new stuff to make it in planned patch soon. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
242
|
Posted - 2013.08.08 09:09:00 -
[78] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Are you defending this, or just stating observation? |
Korvin Lomont
United Pwnage Service RISE of LEGION
88
|
Posted - 2013.08.08 09:30:00 -
[79] - Quote
Iron Wolf Saber wrote:I dunno how does !@#holes who constantly roll alts to pwn noobs in BA justified either? The current system testing means they're out of the BA in one fight most of the time. Making BA much longer helps these jerks much more than the rookies. There is a theory in Eve and its going to hold true here, anything designed to purposely help new or smaller groups of players is going to ultimately massively benefit the veteran and larger groups of players more so.
Between the two empty character slots and how long it took a good player to burn though the 20k wp with the 10 hour cool down you can do this near endlessly.
Currently there are three things players use to progress: Actual Skill Skill Level Gear
BA barely provides enough training in Gear, or Skill Levels and in my honest opinion NEVER should be used as such. We can do this by well eliminating the use of Basic, Advanced, Prototype gear in BA. This will make the noob gankers less effective as well since they don't have access to the ability to widen the gap massively between themselves and new players, and lets face it, there is nearly absolutely to hand hold a player into increasing actual skill without pitting them against better players. The tutorials can only arm that player with the knowledge they need to improve but the player will have to do the improving himself in the wild, this is not something you can gain entirely by sitting at a desk writing about it.
BA should be used ultimately as an evaluation period for placement inside the matchmaking system Similar to the 5 placement fights Star Craft II uses. It shouldn't be used as a means of teaching players basics of the game, it should be a place of applying what they have been taught so far for the first time.
We need better NPE overall and something before the Academy, and a means of flagging an entire account of doing the BA before and skipping over it entirely so they would have to make new PSN alts to troll players at least.
As for the experiment and the sorts CCP needs to verify their theories, yes its bad to do this but then again the first BA was also an experiment and was supposed to be temporary. As for what next week's experiment is I don't know but this is all stuff to that can get done while waiting for the new stuff to make it in planned patch soon.
So the solution to alt trolling in the academy where at least the skill and gear cap is not so dominant is to throw new chars directly into the proto stumping? That makes totally sense .
Battle academy was not perfect but it was a place where new players were at least somewhat protected unless CCP manges to fix their matchmaking. The decision to throw throw low level low gear players into a pool with high level high gear players without fixing matchmaking is lets say astonishing.... |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
39
|
Posted - 2013.08.08 10:55:00 -
[80] - Quote
Balance the new player experience by keeping vets out of academy and evening the playing field in Instant Battles.
-Single player playable tutorials /missions /challenges to learn game away from vets and academy griefers.
-Raise SP cap to keep vets busy and out of Academy when they cap.
-New Market Range option to try out different fitting combinations / weapons in virtual reality from your Mercenary Quarters. Eliminate worthless test alts in the academy.
-Consumables or consumable high power weapons and modules from salvage that are free of prerequisites so anyone can instantly use them. (weapon wheel slot maybe? Instant Battles only. No FW or PC). Even the playing field by upping the risk to protostompers.
-Matchmaking by segregation / evaluation is antisocial and a label. |
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Thor Odinson42
Molon Labe. League of Infamy
852
|
Posted - 2013.08.08 12:42:00 -
[81] - Quote
MlDDLE MANGEMENT wrote:DUST Fiend wrote:Getting rid of the SP cap will only serve to hurt the game.
Less sales for CCP
Impossible for people who can't play 24/7 to be even remotely relevant
Drastically reduces the life of the game
Creates an insurmountable gap even worse than what we have now in terms of SP
Basically the only thing removing the SP cap would do is sate the ego's of a few, while basically ruining the rest of the game and removing any need to make purchases in this free to play game, thusly killing it outright. And here we go with the braindead i dont think before i respond response. Less sales is utter BS, PS2 sells plenty of xp boosters despite having no cap because people still pay money if reasonably priced to accelerate the curve. CCP would simply need to adjust the pricing. Moreover that forces CCP to actually look at better ways to make money rather than being perpetually lazy about everything. Um playing 24/7 and the insurmountable gap lines both assume that SP is linear and that every added SP makes you more powerful then the prior amount of SP. The fact is the growth curve reaches a limit at which point increased gains are met with diminished gains in power since there is an actual cap to Power (LEVEL 5). Dramatically reduces life? As opposed to now? Get real here it takes over 250M SP to cap the ENTIRE skill tree and it isnt even complete. It also implicates that the only thing worth doing in this game is gaining SP, which is a sad statement of the reality of this game but again CCP's fault that they havent created content worth playing over acquiring SP and even when that content exists players are still going to want to be able to grind enough SP to be at an equal or comparably equal power level as vets during instances of PVP. Removing the Cap wont save the game but it will do far more to benefit this game. The fact that CCP has to create a artificial restraint on players in order to make money says everything about the quality and longevity of this game, in which case CCP has a far bigger issue then what removing the cap will do.
/thread |
fenrir storm
Tronhadar Free Guard Minmatar Republic
393
|
Posted - 2013.08.08 13:23:00 -
[82] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
They quit because the game is fundamentally flawed, if people are having a good experience that 20k would not be an issue,
How long are you going to stand behind these decisions before your eyes are opened to what is going on. |
low genius
the sound of freedom Renegade Alliance
260
|
Posted - 2013.08.08 14:07:00 -
[83] - Quote
Alldin Kan wrote:Unable to understand simple things or take legitimate advice from others, CCP just keeps making the wrong decisions on developing Dust 514. Some may find this familiar: CCP Greyscale wrote:We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes. This right here, is by far the most extraordinary thing CCP has done and it's proof that they don't know how properly make a FPS for the PS3 crowd. With 1 year in Beta and several months passed after release, I expect to see similar actions to be taken in the near future if CCP doesn't improve. P.S. Don't expect CCP to admit their failures and do something about it.
drop everything, let's do everything this jagoff wants. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
152
|
Posted - 2013.08.08 21:30:00 -
[84] - Quote
Michael Arck wrote:CommanderBolt wrote:Aero Yassavi wrote:Apparently killing 8 newberries in starter fits qualifies you for joining all the proto users. I really do like CCP and want to support them, but sure enough they always seem to do something that makes no sense. Even if you absolutely suck, you can get 400 points on accident after a day or two of playing, and that's if you are really really bad. I made a new character to try this out and I got 450wp in my first game. This is taking into account the fact that this was with the 8v8 setting. So I can only assume in the larger battles people will get way more than 400 WP. Its not like I got a really high score because ive played dust a while. Other noobs were getting 300-600wp a game in the 8v8 setting. CCP what made you decide to do this? Really lol? Duh you made that. You've played before so you went on a slaughtering spree on some noobs who don't know how to play it yet as you do. Really, what is the point you're making? Think before you post
Lol. You think that new guys can aim and pull the trigger? That's all it comes down to. I would say the only difference between my new guy and their new guys was they didn't quite strafe the same as players tend to in dust.
Its a simple game, so dont kid yourself that the new guys cant kill. Still 400 wp is pathetic. |
Buster Friently
Rosen Association
1517
|
Posted - 2013.08.08 21:33:00 -
[85] - Quote
Iron Wolf Saber wrote:We could delete battle academy and go back to the days of not having it :P
Either way the original 20k was apparently too much as well having new unique players quitting during that period.
Well, CCP basically has done that.
The reason there's new players dropping off is because Dust doesn't offer anything new. |
Coleman Gray
GunFall Mobilization Covert Intervention
407
|
Posted - 2013.08.08 22:04:00 -
[86] - Quote
A child does what it wants and makes mistakes, CCP at the moment is listening to that council of few players who apperntly represent the entire community and does what they say. CCP aren't even making their own mistakes |
RydogV
Shadow Company HQ
244
|
Posted - 2013.08.08 22:29:00 -
[87] - Quote
From 20k to 400 War Points. That is a pretty big pendulum swing IMO.
The could have just dropped it down to 10k and reevaluated from there. Massive change is never the answer when you are trying to "fine-tune" something. And something tells me the massive exodus of new players probably had little to do with how much time they spent in Academy. Especially when you could still be invited to standard matches via friends who graduated already.
Some wacky theories here. |
Iron Wolf Saber
Den of Swords
7123
|
Posted - 2013.08.10 08:01:00 -
[88] - Quote
RydogV wrote:From 20k to 400 War Points. That is a pretty big pendulum swing IMO.
The could have just dropped it down to 10k and reevaluated from there. Massive change is never the answer when you are trying to "fine-tune" something. And something tells me the massive exodus of new players probably had little to do with how much time they spent in Academy. Especially when you could still be invited to standard matches via friends who graduated already.
Some wacky theories here.
Thing is the 'wall slam' experienced at 20k is exactly the same wall 'slam experienced' at amount of wall slam at 400 WP or (or 0 WP) even 10 million SP going into PC the first time. |
Operative 1171 Aajli
Bragian Order Amarr Empire
117
|
Posted - 2013.08.10 08:04:00 -
[89] - Quote
CCP is like a child
Does this mean I can go to CCP's headquarters and beat them with a belt? |
Bendtner92
Internal Error. Negative-Feedback
849
|
Posted - 2013.08.10 08:09:00 -
[90] - Quote
Iron Wolf Saber wrote:Thing is the 'wall slam' experienced at 20k is exactly the same wall 'slam experienced' at amount of wall slam at 400 WP or (or 0 WP) even 10 million SP going into PC the first time. Hardly. There's a huge difference in being released for pub stomping after 1-2 matches or 50 matches. Sure you won't have much SP either way, but with 20k WP as the limit you would have a lot of battle experience before being released.
You can also be fairly competitive in PC with 10 million SP. I "only" have 14 million and I can be pretty competitive in PC. Do you even know anything about PC anyway? |
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