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DJINN leukoplast
Hellstorm Inc League of Infamy
515
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Posted - 2013.06.06 08:51:00 -
[31] - Quote
Commander Tuna wrote:DJINN leukoplast wrote:Calogis are fine, a single std flux makes us 100% vulnerable.
We can stack all the shields in the world, but just ONE std flux puts us on our knees.
Stacking (or simply using) armor plates is mostly worthless, as we already have gimped movement speed which means assaults can out-strafe us easily. And when it comes to 1v1 gun-game, strafe speed is king. So adding more armor is just going to slow us down to a snails pace and really isn't a viable option.
Oh and did I forget to mention that I had to put something like 700-800k SP into catalyzers (advanced, not even proto) just so I can sprint as fast as the default speed of a assault? I can't even fit a single enhanced catalyzer on my proto suit without two PG boosters and one CPU. 3/4 of my low-power slots are taken up by PG/CPU enhancements, and I am level 4 on both electronics and engineering with plenty of other CPU/PG reducing core skills upgraded.
Calogis are fine, CCP just needs to give assaults back their second equipment slot on their proto suits. Nope you caldari logis give all logis a bad name. Not sure why people would want the minmatar logi nerfed.
Hey I actually play a support role now, providing hives and uplinks for the team. Loading the objectives with remotes, laying down proxys for annoying LAV's, and I even have a setup for proto injectors and will have active scanners back soon too.
Yes I may kill stuff too, but I am playing more of a logi role than an assault slayer role, that's for darn sure. My KD has gone all to hell since I got this suit. Only way I top the leaderboards now, is with WP.
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RKKR
The Southern Legion RISE of LEGION
41
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Posted - 2013.06.06 09:00:00 -
[32] - Quote
I would like to inform you that your magic eyes are broken, go see a optician. |
meri jin
Goonfeet
34
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Posted - 2013.06.06 09:34:00 -
[33] - Quote
If it is truh or not; Don't f*cking touch the Gallente Logi! 50% of every game IGÇÖm the only Logi and 90% IGÇÖm the only Gallente Logi. So, please stay away with the hammer, and please donGÇÖt buff it neither. I donGÇÖt know what is wrong with the Dust514 GÇ£balance teamGÇ¥, but they seem to be unable to make small tweaks. If you like to fix something use tools and not an god damn wrecking ball! Because this is the way I feel you already GÇ£fixGÇ¥ things for example the TAC AR.
- The Community: GÇ£We have a couple suggestion, why not consider one or two of them?GÇ¥ -CCP: GÇ£We like to make it wright, thatGÇÖs why we are happy to announce, we will apply ALL possible GÇÿsolutionsGÇÖ that you ever have talked about! Now we bet you guys dint expect that! Right? We are so good in our job!GÇ¥ - The Community: GÇ£Well, really no one expect thatGǪGÇ¥
Just donGÇÖt touch it, no buffs, no GÇ£fixingGÇ¥ its fine the way it is. Because if you thinking of buffing it, do it GÇ£droplet like" and not the other way! |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
188
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Posted - 2013.06.06 15:38:00 -
[34] - Quote
DJINN leukoplast wrote:Commander Tuna wrote:DJINN leukoplast wrote:Calogis are fine, a single std flux makes us 100% vulnerable.
We can stack all the shields in the world, but just ONE std flux puts us on our knees.
Stacking (or simply using) armor plates is mostly worthless, as we already have gimped movement speed which means assaults can out-strafe us easily. And when it comes to 1v1 gun-game, strafe speed is king. So adding more armor is just going to slow us down to a snails pace and really isn't a viable option.
Oh and did I forget to mention that I had to put something like 700-800k SP into catalyzers (advanced, not even proto) just so I can sprint as fast as the default speed of a assault? I can't even fit a single enhanced catalyzer on my proto suit without two PG boosters and one CPU. 3/4 of my low-power slots are taken up by PG/CPU enhancements, and I am level 4 on both electronics and engineering with plenty of other CPU/PG reducing core skills upgraded.
Calogis are fine, CCP just needs to give assaults back their second equipment slot on their proto suits. Nope you caldari logis give all logis a bad name. Not sure why people would want the minmatar logi nerfed. Hey I actually play a support role now, providing hives and uplinks for the team. Loading the objectives with remotes, laying down proxys for annoying LAV's, and I even have a setup for proto injectors and will have active scanners back soon too. Yes I may kill stuff too, but I am playing more of a logi role than an assault slayer role, that's for darn sure. My KD has gone all to hell since I got this suit. Only way I top the leaderboards now, is with WP.
The funny thing is DJINN is the fact that in the long run the KDR is not going to ensure the hold on a district. It will be the support people keeping the clones in the field. |
Hey Fatty
SVER True Blood Unclaimed.
28
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Posted - 2013.06.06 15:41:00 -
[35] - Quote
Minmatar Logi is OP? Allow me to show you my hacking skills since my nunchuck skills are not up to par at the moment!
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Cyn Bruin
Imperfects Negative-Feedback
1061
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Posted - 2013.06.06 15:51:00 -
[36] - Quote
If CCP starts nerfing suits and more weapons... better get another respec ready to go.
You can't roll out gear, have people spec into that gear and then change it a month later. 3.1mil SP for the racial suits, more than 1.5 months of grinding.
Yes companies have to "balance things out" I understant that... but your talking about months of work the player base has put into getting this SP only to have it changed in one day.
Better offer a carrot.
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Rolf The Viking
Ill Omens EoN.
22
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Posted - 2013.06.06 15:59:00 -
[37] - Quote
GVGISDEAD wrote:I would like to inform you that you are in the list of the NERF hammer. That is likely to include most if not all races into the equation yes I am looking at you Caldari Logi, Gallente Logi and Minmatar Logi.
My magic eyes can already perceive threads of respecs, QQs and /sobs.
Minmatar? The Logi suit is squishy as hell and only receives a speed and hacking bonus but a lower stamina. I specked it to help my team in PC. As a Logi I probably would've stuck with Gallente if not for those.
Why would Minmatar ever need a nerf?? |
White Mortadela
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.06.06 16:33:00 -
[38] - Quote
Ccp you already nerfed all of things in the game AT LEAST once. You should just take out all the wpns and dsuits and we will run around meleeing each other, and then nerf that.... U made a joke out of what used to be a great game that i loved |
DUST Fiend
OSG Planetary Operations Covert Intervention
3438
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Posted - 2013.06.06 16:36:00 -
[39] - Quote
Lets make the support class easier to fit and a better combat class then our combat classes
But, wouldn't everyone see how OP that is?
Nah man, just lower the base stats a little bit and no one will ever know
::evil CCP laughter::
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1201
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Posted - 2013.06.06 16:47:00 -
[40] - Quote
DUST Fiend wrote:Lets make the support class easier to fit and a better combat class then our combat classes
But, wouldn't everyone see how OP that is?
Nah man, just lower the base stats a little bit and no one will ever know
::evil CCP laughter::
Logi = low base stats, no sidearm, more CPU/PG, more slots
Assault = good base stats, sidearm, less CPU/PG, less slots
Logis aren't better assaults. If you think that, you don't know how to fit a suit. |
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Zahle Undt
The Tritan Industries RISE of LEGION
157
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Posted - 2013.06.06 17:14:00 -
[41] - Quote
Cosgar wrote:DUST Fiend wrote:Lets make the support class easier to fit and a better combat class then our combat classes
But, wouldn't everyone see how OP that is?
Nah man, just lower the base stats a little bit and no one will ever know
::evil CCP laughter::
Logi = low base stats, no sidearm, more CPU/PG, more slots Assault = good base stats, sidearm, less CPU/PG, less slots Logis aren't better assaults. If you think that, you don't know how to fit a suit.
Agreed, even when I went into Amarr logi with the respec having designs of being sort of a hybrid "assault logi" it still does not outperform an assault because it is slower, with all the PG and CPU I spend it still has about the same EHP as an assault. And that in my opinion is great, I shouldn't be better at fighting than an assault, but I have a bit more versatility.
IMO Caldari logi should lose 1 of its low slots and MAYBE tweak its shield regen bonus and it is in line with the rest of the logis
The Amarr logi needs about 6-8 PG added to it's proto variant and then it is perfectly in line with the rest of the suits as well.
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DUST Fiend
OSG Planetary Operations Covert Intervention
3438
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Posted - 2013.06.06 17:18:00 -
[42] - Quote
I love how people bring up the lack of side arm as a "balancing" factor for the logi, when sidearms are really only good if you can't aim (need to finish off the enemy you failed to kill) or if you run out of ammo (lol hives?)
Really, all you have to do is look to the "top" players here, and you'll see many of them rolling logistics because they're statistically superior to Assaults in almost every way.
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Sloth9230
Reaper Galactic ROFL BROS
1786
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Posted - 2013.06.06 17:41:00 -
[43] - Quote
DUST Fiend wrote:I love how people bring up the lack of side arm as a "balancing" factor for the logi, when sidearms are really only good if you can't aim (need to finish off the enemy you failed to kill) or if you run out of ammo (lol hives?)
Really, all you have to do is look to the "top" players here, and you'll see many of them rolling logistics because they're statistically superior to Assaults in almost every way.
Spoken like an AR user.
Side arms are there to cover your main weapons weakness, but of course, you don't actually need one if you have an AR |
Chinduko
KILL-EM-QUICK RISE of LEGION
164
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Posted - 2013.06.06 18:21:00 -
[44] - Quote
Iron Wolf Saber wrote:Actually everything is subject to the nerf bat, its all in the question as to 'when'
In that case, CCP should return suits and weapons relatively close to how they were in Chromosome. Suits and weapons weren't as imbalanced as they are now. The suit slot configurations and weapons all seemed fairly balanced. |
Zahle Undt
The Tritan Industries RISE of LEGION
159
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Posted - 2013.06.06 18:59:00 -
[45] - Quote
Chinduko wrote:Iron Wolf Saber wrote:Actually everything is subject to the nerf bat, its all in the question as to 'when' In that case, CCP should return suits and weapons relatively close to how they were in Chromosome. Suits and weapons weren't as imbalanced as they are now. The suit slot configurations and weapons all seemed fairly balanced.
Amen to that brother, the only thing I thought truly unbalanced at the end of chromsoome was the Tac being too useless and the laser rifle being broken (at least the proto) everything else seemed to be pretty damn balanced. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:01:00 -
[46] - Quote
Sloth9230 wrote:Side arms are there to cover your main weapons weakness, but of course, you don't actually need one if you have an AR
I actually only just switched to ARs after a year of using every other weapon platform under DUSTs "many" suns
If you can't kill with your primary, you're doing it wrong :/ |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1201
|
Posted - 2013.06.06 19:02:00 -
[47] - Quote
They need to get rid of the basic suits. Unless we're going to get tech 2 or faction suits where basic suits are a prerequisite, it's a pointless SP sink. If anything those suits need a slightly lower multiplier at the least or a dual perquisite system where 1 level basic unlocks level 1 of a class suit because getting an advanced unlocked just to use a class suit is counterproductive. Also basic suits need a racial bonus of some kind. |
Sloth9230
Reaper Galactic ROFL BROS
1790
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Posted - 2013.06.06 19:02:00 -
[48] - Quote
DUST Fiend wrote:Sloth9230 wrote:Side arms are there to cover your main weapons weakness, but of course, you don't actually need one if you have an AR I actually only just switched to ARs after a year of using every other weapon platform under DUSTs "many" suns If you can't kill with your primary, you're doing it wrong :/ And a scrambler rifle user is supposed to kill an armor tanking heavy how exactly?
SMG, Flaylock, Grenade, none of those are primaries |
DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:07:00 -
[49] - Quote
Sloth9230 wrote:DUST Fiend wrote:If you can't kill with your primary, you're doing it wrong :/ And a scrambler rifle user is supposed to kill an armor tanking heavy how exactly? SMG, Flaylock, Grenade, none of those are primaries
Ever think that maybe a SR isn't supposed to kill an armor tanked heavy without stopping to reload once or twice?
And I'm aware those aren't primaries, yet if you're good, you can get more than enough kills with them.
Good players use sidearms as primaries sometimes, because they don't suck at DUST. However, in most cases, light weapons are preferred for their power and versatility. I rarely fit sidearms unless I have extra PG/CPU laying around.
Why?
Because my primary + grenades is almost always enough, because I kill my targets, or reengage after wounding them and reloading.
You know
Like an FPS player
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Sloth9230
Reaper Galactic ROFL BROS
1791
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Posted - 2013.06.06 19:10:00 -
[50] - Quote
DUST Fiend wrote:Sloth9230 wrote:DUST Fiend wrote:If you can't kill with your primary, you're doing it wrong :/ And a scrambler rifle user is supposed to kill an armor tanking heavy how exactly? SMG, Flaylock, Grenade, none of those are primaries Ever think that maybe a SR isn't supposed to kill an armor tanked heavy without stopping to reload once or twice? Ever think that's what sidearms are for?
Edit: Oh wait, you're too cool for sidearms |
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DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:14:00 -
[51] - Quote
Sloth9230 wrote:DUST Fiend wrote:Ever think that maybe a SR isn't supposed to kill an armor tanked heavy without stopping to reload once or twice?
Ever think that's what sidearms are for?
Of course, if you want to gimp your fit, or have spare PG/CPU, go for it. If you can't follow through with your kills, you adjust your build to compensate.
I keep my Toxin SMG equipped because like I said, I usually have that little smidge of fitting left over. Hell, I even have one on my all proto fit.
Why? Not because I need it, or even pretty much ever use it, but because it's a freebee. Losing it will just about never affect my performance.
Ever.
Besides, you waste the heavies shields with your SR, then you cook a grenade (or lol locus) and take him out.
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Sloth9230
Reaper Galactic ROFL BROS
1791
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Posted - 2013.06.06 19:17:00 -
[52] - Quote
Oh FFS, fine, go use a swarm launcher without a sidearm and tell us they aren't useful.
I'm sure you're good enough to melee everyone to death. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:20:00 -
[53] - Quote
Sloth9230 wrote:Oh FFS, fine, go use a swarm launcher without a sidearm and tell us they aren't useful.
I'm sure you're good enough to melee everyone to death.
Nope, I just roll with a squad, and don't spec into a suit that doesn't have a sidearm and is theoretically "designed for team support" when I want to go AV with a weapon that doesn't provide a use against enemy infantry. |
Sloth9230
Reaper Galactic ROFL BROS
1791
|
Posted - 2013.06.06 19:22:00 -
[54] - Quote
DUST Fiend wrote:Sloth9230 wrote:Oh FFS, fine, go use a swarm launcher without a sidearm and tell us they aren't useful.
I'm sure you're good enough to melee everyone to death. Nope, I just roll with a squad, and don't spec into a suit that doesn't have a sidearm and is theoretically "designed for team support" when I want to go AV with a weapon that doesn't provide a use against enemy infantry. So logis cant use swarms BECAUSE THEY LACK SIDE ARMS? Interesting, I thought they didn't give anything up |
DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:23:00 -
[55] - Quote
Sloth9230 wrote:So logis cant use swarms BECAUSE THEY LACK SIDE ARMS? Interesting, I thought they didn't give anything up
If your argument has to fall back on swarm launchers as to why logi's are balanced without a sidearm, and you think that's even serious enough to warrant being called an "argument", then I'm not particularly sure what to tell you
:/ |
Sloth9230
Reaper Galactic ROFL BROS
1791
|
Posted - 2013.06.06 19:25:00 -
[56] - Quote
DUST Fiend wrote:Sloth9230 wrote:So logis cant use swarms BECAUSE THEY LACK SIDE ARMS? Interesting, I thought they didn't give anything up If your argument has to fall back on swarm launchers as to why logi's are balanced without a sidearm, and you think that's even serious enough to warrant being called an "argument", then I'm not particularly sure what to tell you :/ You could switch it out with a sniper if you want |
DUST Fiend
OSG Planetary Operations Covert Intervention
3444
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Posted - 2013.06.06 19:26:00 -
[57] - Quote
Sloth9230 wrote:You could switch it out with a sniper if you want
RE say what?
Good snipers don't need side arms because they coordinate with their squad and are usually placed in hard to reach spots with militia dropships before combat really gets under way |
Sloth9230
Reaper Galactic ROFL BROS
1791
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Posted - 2013.06.06 19:28:00 -
[58] - Quote
Nerf "good players" |
Lilah Silverstone
The Arrow Project
65
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Posted - 2013.06.06 19:30:00 -
[59] - Quote
DUST Fiend wrote:Sloth9230 wrote:You could switch it out with a sniper if you want RE say what? Good snipers don't need side arms because they coordinate with their squad and are usually placed in hard to reach spots with militia dropships before combat really gets under way
Too bad the drop ship will be rail/forge/swarmed before it arrives at its destination, and snipers trying to mountain climb will get picked off my anyone with an active scanner. |
Sloth9230
Reaper Galactic ROFL BROS
1791
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Posted - 2013.06.06 19:33:00 -
[60] - Quote
Your entire argument relies on "good players", such as yourself, who are so l33t that they don't need side-arms, cause y'know **** versatility, it's just a crutch
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