Pages: 1 [2] 3 |
21. Not op my *** - in Feedback/Requests [original thread]
Jin Robot wrote: STB Vermaak Doe wrote: Jin Robot wrote: I agree with the sway being a little light between shots, sniper proficiency II makes the sway minor. It should not be minor until V. As far as tactics against snipers, well there a...
- by Chew B0CCA - at 2012.09.17 04:57:00
|
22. Noticing a Trend.... - in General Discussions [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: Nerf, nerf, nerf. Everything should be nerfed. The problem is, everyone wants the weapon they're going to use at launch to be the most powerful. Take Vermaak Doe for example. Is he playing a sniper ...
- by Chew B0CCA - at 2012.09.17 04:50:00
|
23. Noticing a Trend.... - in General Discussions [original thread]
STB Vermaak Doe wrote: Chew B0CCA wrote: Nerf, nerf, nerf. Everything should be nerfed. The problem is, everyone wants the weapon they're going to use at launch to be the most powerful. Take Vermaak Doe for example. Is he playing a sniper ...
- by Chew B0CCA - at 2012.09.17 04:48:00
|
24. Not op my *** - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Let re Guy's be? You new to this game right? Haha. I like it. Out of my entire rant, the only comeback you could make was about RE's. Love it. Yes, RE's were OP. I was making a point that people complain too much. E...
- by Chew B0CCA - at 2012.09.17 04:43:00
|
25. Noticing a Trend.... - in General Discussions [original thread]
Nerf, nerf, nerf. Everything should be nerfed. The problem is, everyone wants the weapon they're going to use at launch to be the most powerful. Take Vermaak Doe for example. Is he playing a sniper and suggesting it gets nerfed out of the goodne...
- by Chew B0CCA - at 2012.09.17 04:40:00
|
26. Not op my *** - in Feedback/Requests [original thread]
Sleepy Zan wrote: Cross Atu wrote: FAR too many threads where folks at the top of the game (in whatever area) show up and post as if they somehow represent a proper balance point. If you are a top ranked player you are not average a...
- by Chew B0CCA - at 2012.09.17 04:24:00
|
27. Not op my *** - in Feedback/Requests [original thread]
Sleepy Zan wrote: Vexen86 wrote: ok, i may have read that wrong but your saying that you went x-0 but yet your complaining because its OP? I dont see anyone complaining that they are OP cuz they get a good k/d ratio. I switch back and forth ...
- by Chew B0CCA - at 2012.09.17 02:09:00
|
28. Snipers :( - in General Discussions [original thread]
Fivetimes Infinity wrote: Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to ...
- by Chew B0CCA - at 2012.08.21 18:52:00
|
29. Since we're nerfing everything anyway ... - in General Discussions [original thread]
Nerf nerfing.
- by Chew B0CCA - at 2012.07.29 18:45:00
|
30. Mouse and Keyboard will break the game - in General Discussions [original thread]
sikoras adtur wrote: So can people shut up about this adapt or die and M+K would kill consoles yes but that is why you bring in things like Auto Aim which is unable to be turned on if using a M+K. And thus given controller users a better chan...
- by Chew B0CCA - at 2012.07.28 20:34:00
|
31. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
Bresker Veyne wrote: Chew B0CCA wrote: GM Grave wrote: I love remote explosives, cheap scout suit, add extenders, run around the map going KA BOOOOM! That said, please bear in mind that we are balancing items based on player behaviours a...
- by Chew B0CCA - at 2012.07.25 17:45:00
|
32. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
GM Grave wrote: I love remote explosives, cheap scout suit, add extenders, run around the map going KA BOOOOM! That said, please bear in mind that we are balancing items based on player behaviours and forum discussions, but removing items from...
- by Chew B0CCA - at 2012.07.25 16:14:00
|
33. It's Nerf or Nothing - in General Discussions [original thread]
Maken Tosch wrote: I can't stand players using remote explosives outside of their operational design. Nerf it. I can't stand drop ships living up to their name. Nerf it. I can't stand LAV's being used as battering rams. Nerf it. I can't stan...
- by Chew B0CCA - at 2012.07.24 17:56:00
|
34. How to fix Remote Explosives - in General Discussions [original thread]
Alexei Darkbloom wrote: CCP Frame wrote: In the upcoming build Remote Explosive is going to be changed. Arming time: 5 seconds Maximum ammo: 2 Lower throw distance No icon displayed above until it is armed. Did someone hack a developer ac...
- by Chew B0CCA - at 2012.07.19 16:19:00
|
35. How to fix Remote Explosives - in General Discussions [original thread]
Wow. While this nerf seems comically ridiculous (I think even the RE haters would agree), we'll have to try it and see. But something tells me this will remove any usefulness RE's provide. I hope I'm wrong...
- by Chew B0CCA - at 2012.07.19 05:00:00
|
36. How to fix Remote Explosives - in General Discussions [original thread]
It usually takes at least a second or two for them to be detonated when I've used them. I usually have to press L1 a few times before they go off. The timing seems fine. But out of curiosity: to the RE naysayers, how many times are you guys getti...
- by Chew B0CCA - at 2012.07.17 20:19:00
|
37. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: Juda Macabee wrote: Maken Tosch wrote: As someone has pointed out, what seems broken to you could be balanced to others. I don't see a problem with the remote explosives for the following reasons: 1. They sometimes...
- by Chew B0CCA - at 2012.07.17 00:08:00
|
38. How to fix Remote Explosives - in General Discussions [original thread]
Dante Daedrik wrote: If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playing chicken with bullets/AR's. Its about tactical maneuvering like flanking, ambush, covering fire and other su...
- by Chew B0CCA - at 2012.07.16 22:23:00
|
39. How to fix Remote Explosives - in General Discussions [original thread]
J'Jor Da'Wg wrote: Revelations 514 wrote: I think making them sticky and having an arming time is a good idea actually. The arming time keeps them being used for intended purposes, trapping/ambush. The sticky negates the arming time when veh...
- by Chew B0CCA - at 2012.07.16 22:22:00
|
40. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: Arceus Evoxazon wrote: Varys Targaryen wrote: Arceus Evoxazon wrote: Aren't explosives supposed to explode? Have you seen an explosion before? It's usually not the size of a candy wrapper. wat Reread some of...
- by Chew B0CCA - at 2012.07.16 03:00:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |