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Reout Karaal
Doomheim
85
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Posted - 2012.08.20 11:31:00 -
[61] - Quote
Awesome QQ thread. Let's remove sniper rifles from the game. Let's give snipers 3 bullets per match. Let's nerf it, because when I stopped for 2 minutes, to take a **** in the middle of the field, somebody blew my stupid head off. Bwah bwah bwah.
If sniping is so easy then why don't you just start doing it? Oh, it's not in line with rushing the objective, is it? It takes patience and cunning to run naked, doesn't it? The militia sniper rifle is **** against people who are not wearing naked scout militia suits? People who use cover are immutable to "shoot the mark blindly"? Heavy with a LAV is able to ruin your scout party of two? Yeah.
You think I'm Scouting Sniper, right? I run Assault. Full militia, because hey, inflation. I use cover, duck, peek&hide, I never run in the straight lines (to the hills, objectives, high points, whatever) and without fail I get sniped in every match... while working on objectives or tactical hacks. And I respect those snipers -- they are giving their team the tactical advantage and I'm a sloppy dead meat in their scopes. So usually I respawn with Assault+Militia SR and clear the area from long range, without bothering to hike. Then I take the point and clear next area. Then I either re-equip to assault in supply depo or hunt goats until I get hunted. I usually don't bother the grunts, unless they amass to hold my people down, because my job is now taking out long-rangers. I try to never kill twice from the same spot. I never snipe from the flatland. I will look into using Tactical AR as soon as I get to build non-militia sets. Also Scout+SMG is very nice for flatland snipers, even with bodyguards. This will of course shift when people start equipping serious suits and boosters. End of last build sniping was almost senseless (I haven't got to proto, went Assault too), it will be like that again.
I don't get one thing. I get killed more often with ARs, shotguns, vehicle turrets and installations than by snipers (I estimate it's less than 1/10th of my deaths, so the ratio looks pretty healthy), so why the hate? Because if you don't see your attacker it's somehow not fair to get shot? Or is it the stupid "they are not participating in the game"? Well you will not make them participate otherwise, they will just camp with Tactical ARs, normal ARs, Mass Drivers, BFGs etc. Remove all the weapons? Yeah, why not remove all weapons and let's just talk our issues on the battlefield. Nobody needs to die, right? Oh, wait, you wanted to play a game where you kill people, but you're not OK with getting killed?
This is war. People have ways, skills and tools to kill you. So do you. At least potentially. Snipers are supposed to have high bodies:bullets ratio. They die easily when approached skillfully or rushed in greater numbers or even faced by counter-snipers. There are some kinks like "marker shooting", but quoting King Omar: "it's all in the game, yo".
tl;dr Stop sucking at the game & blaming the tools. It's you.
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D'Finn Rhedlyne
Planetary Response Organisation Test Friends Please Ignore
266
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Posted - 2012.08.20 11:36:00 -
[62] - Quote
Garrett Blacknova wrote:WT Sherman wrote:Read Marine Sniper, a book about Carlos Hathcock who was more or less the father or modern snipers/recon. He held the longest shot for around 40 years as well as the record for verified kills. Really? You sure about that? Carlos Hathcock: 95 kills verified Simo H+ñyh+ñ: 505 sniper kills verified before Hathcock was even born. Pretty sure he's never held that record.
WT Sherman.... another **** YEAH, Stars and Stripes waving, BOOYAH, Yankee....
When I find you.... I will KILL you |
Ferocitan
22
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Posted - 2012.08.20 12:19:00 -
[63] - Quote
D'Finn Rhedlyne wrote:Garrett Blacknova wrote:WT Sherman wrote:Read Marine Sniper, a book about Carlos Hathcock who was more or less the father or modern snipers/recon. He held the longest shot for around 40 years as well as the record for verified kills. Really? You sure about that? Carlos Hathcock: 95 kills verified Simo H+ñyh+ñ: 505 sniper kills verified before Hathcock was even born. Pretty sure he's never held that record. WT Sherman.... another **** YEAH, Stars and Stripes waving, BOOYAH, Yankee.... When I find you.... I will KILL you
real life threat. please turn yourself in to nearest police station before they bring you in ;) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.20 12:39:00 -
[64] - Quote
Ferocitan wrote:D'Finn Rhedlyne wrote:Garrett Blacknova wrote:WT Sherman wrote:Read Marine Sniper, a book about Carlos Hathcock who was more or less the father or modern snipers/recon. He held the longest shot for around 40 years as well as the record for verified kills. Really? You sure about that? Carlos Hathcock: 95 kills verified Simo H+ñyh+ñ: 505 sniper kills verified before Hathcock was even born. Pretty sure he's never held that record. WT Sherman.... another **** YEAH, Stars and Stripes waving, BOOYAH, Yankee.... When I find you.... I will KILL you real life threat. please turn yourself in to nearest police station before they bring you in ;) And you know he didn't intend to track the guy down and kill him in-game? I'd say it's rather obvious, given the use of the character's name rather than the actual player's name or even PSN ID, that it's a threat towards the (easily cloned) in-game character and not the person. |
Runofthemilljay
Zumari Force Projection Caldari State
53
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Posted - 2012.08.20 12:40:00 -
[65] - Quote
Snigo wrote:So like i bet a few others posts like this but snipers are down right annoying. So far from what i guess they just train to get then end sniper then call it a day.
i wouldn't mind too much but you cannot really sneak up behind them. most are perched up in these high mountains you will end up dying a few times trying to find the right path to mountain goat. So what just say eff everything else and start training in sniping?
-.-
The only good sniper is a dead sniper.... Sorry i troll snipers in BF3 and make them stars on youtube... wont be long till i make Dust snipers stars as well when i knife them for the world 2 see! lol
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Zen Nar
Sanmatar Kelkoons Minmatar Republic
14
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Posted - 2012.08.20 13:17:00 -
[66] - Quote
They are an annoyance but often times don't PTFO. My only major gripe is the lack of a kill cam means revenge is a little harder to plan out. Get a Militia Jeep with Missile Launcher and run down or drive up to an shoot the sniper that is pissing you off. |
Mystkyller Beltbender
Universal Allies Inc.
10
|
Posted - 2012.08.20 14:52:00 -
[67] - Quote
I run sniper quite a bit since I REALLY hate getting picked off by that guy in the hills. The only way to beat a good sniper is close when they can't shoot you, be a better sniper, or just get lucky.
That said I actually run a militia logi suit specifically for team support and sniper suppresion when there's more than 1 or 2 snipers on the map even in an ambush. More than once I've taken a supply depot dropped an uplink and held it against 2-3 incoming reds during a match while my team spawns on it using a sniper rifle in QCQ. That guy on the hill that just dropped my assault buddy shooting over the embankment 9/10 times only has about 2sec after he takes his shot to line up his next one before I've put one through his dome.
If this isn't supporting my team not sure what is my KDR isn't great because I don't sit on a hillside but I always get at least a few kills and if they add Kill Assist to the stats that'll significantly change how people look at the supporting roles. |
Stile451
Red Star.
76
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Posted - 2012.08.20 16:34:00 -
[68] - Quote
I've been playing sniper quite a bit lately mainly because I keep getting stuck in death match where kills matter more than anything else - I'm usually in the top half of kills and at the bottom of the death list. I usually just counter-snipe as hitting anything that's moving is fairly difficult(for me at least). You know those games where you're not getting sniped prodigiously - that's because someone like me is there. The enemy snipers try harder to find me than they do trying to kill you, and when they find me my SMG takes care of them 3 out of 4 times(scout suits are still squishy). They eventually give up and go assault.
I don't know what I'm going to specialize in so I've been upgrading the general skills(weaponry, mechanics, etc), I tend to run as some sort of repair on objective maps unless snipers are prevalent(I would go full triage but the injectors are too finicky to get working).
So then here are a few things I've learned about snipers: - Most snipers don't have any local awareness whatsoever because they're concentrating on their scope too much, approach from the side for an easy kill. - Most snipers have no imagination, they're usually on a high point in the hills somewhere with little cover. - Most snipers don't change position. - You can hear the bullets go by you. - You can hear the sniper taking shots when you're nearby. If you hear this and you don't see a blue arrow go sniper hunting. - You can see the muzzle flash(it's blue). - Snipers show up as arrows and on the map when they take a shot. - Most snipers will try to find who hit them before running. This is useful for counter sniping. - Don't stop moving - you can still move while hacking, crouch while you're hacking as well - we usually can't see the lower half of your body around objectives. - Don't move in a straight line or predictably. Don't jump, it's useless. - Communication is key - turn on your comms or you won't know if there's a sniper - you won't be able to tell your team that there's one around either. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.20 16:49:00 -
[69] - Quote
RankRancid wrote:[ I'm willing to bet money you won't because you won't go positive for a while.
I have a positive KDR every match. I don't know what my overall KDR is but it's probably 3 or 4:1. Sniping is very easy with a keyboard and mouse. When I had to use the DS3 it was harder and sniping wasn't such a big deal, but with the precision of a mouse it's a cake walk.
Flux Raeder wrote:Fivetimes Infinity wrote:Meanwhile, if you do not find the idea of devoting your entire match to chasing snipers, you will randomly drop dead from snipers you did not see and who you had no way of fighting even if you did see them.
The solution isn't play tactics or new equipment. Sniper rifles are too strong right now. Especially with KB+M. It is a joke how easily I can get kills with a militia sniper rifle and essentially no sniper skills, because all it takes is one headshot or two body shots and you're down. That isn't fun for anyone. I don't want to see the game diminished so much by something like sniping. Actually that is BS, I am a very good sniper (24-0 kdr on average plus hacks last build) and what you said is either not true or this game is just completely lagging for me because I have put a militia sniper bullet right through a crouching scouts head and they have survived time and time again with 1% health which allowed them to run away
Then you missed their head or, yes, the game lagged. Headshots with the militia sniper rifle are fatal to even people in the militia assault dropsuits with full health. Hell, I've been one-hit-killed by militia sniper rifles in an assault suit with full health, a few in Mechanic, and two militia shield extenders. Once someone stacks enough Weaponry, Sniper Rifle Ops/Proficiency, and weapon mods they will be one-hit-killing a hell of a lot of people. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.08.20 20:48:00 -
[70] - Quote
I hear so many of these complaints as "I want everyone to play the game MY way!" and I am reminded of FB complaints where someone tries to browbeat/shame others into posting only what they approve of (no more food pics, puppies, babies, etc.). This thread is snipers, but it could be any of the classes.
Just how long do you think DUST would last if it was just AR's running and gunning? DUST is attempting to be a complex simulation of real warfare which includes a variety of weapons and tactics. It is not just another CoD clone, and I won't stick around long if it becomes one. Keep in mind what the game aspires to be.
Yes, everything needs balance, and that's the feedback we should be giving, but cutting classes is not the way.
I suspect the real frustration is lack of communications and true teamwork (as opposed to mob play). Mercenary TDM does get boring quickly in an objective game. Real armies devote significant time and resources to traiin grunts in squad tactics and officers in larger tactics and strategies. What is our equivalent here? How are we going to create the infrastructure for real armies before the game opens up fully?
I see success hinging on a way to recruit and train the new players and lure them away from CoD style play as early as possible before they get confused/bored and wander off. Attract the guy who may not have the best gun game and see if you can better his game or if perhaps he loves logistics, piloting, or some other role. I'm not an EVE player, but from what I've read all this exists there. |
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howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.08.20 21:14:00 -
[71] - Quote
Jak Teston wrote:I wouldn't mind sniper rifles being removed from the game. Even when somebody on my team goes 15/1 as a sniper I still don't feel they contributed to the team. I'd rather have them be forced not to use them than sigh at those useless blue blobs/chevrons in the hills.
Just curios Jak, how in the world do you think that post makes any sense at all?
'even when somebody ON MY TEAM goes 15/1...sigh at those USELESS blue...'
Whatever. If the paper is covering your rock; if the rock just smashed your scissors or if their scissors is chopping up your paper...
Do you know what to do next? Hint: the answer is Not whine on the forums and ask for nerfs. Really, it's not |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.08.20 21:17:00 -
[72] - Quote
just wait until you skill up and get better dropsuits so that you can get more armor and shield extenders then most will probably quit sniping since you can't one shot any thing any more. |
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.20 21:45:00 -
[73] - Quote
Fivetimes Infinity wrote:RankRancid wrote:[ I'm willing to bet money you won't because you won't go positive for a while. I have a positive KDR every match. I don't know what my overall KDR is but it's probably 3 or 4:1. Sniping is very easy with a keyboard and mouse. When I had to use the DS3 it was harder and sniping wasn't such a big deal, but with the precision of a mouse it's a cake walk. Flux Raeder wrote:Fivetimes Infinity wrote:Meanwhile, if you do not find the idea of devoting your entire match to chasing snipers, you will randomly drop dead from snipers you did not see and who you had no way of fighting even if you did see them.
The solution isn't play tactics or new equipment. Sniper rifles are too strong right now. Especially with KB+M. It is a joke how easily I can get kills with a militia sniper rifle and essentially no sniper skills, because all it takes is one headshot or two body shots and you're down. That isn't fun for anyone. I don't want to see the game diminished so much by something like sniping. Actually that is BS, I am a very good sniper (24-0 kdr on average plus hacks last build) and what you said is either not true or this game is just completely lagging for me because I have put a militia sniper bullet right through a crouching scouts head and they have survived time and time again with 1% health which allowed them to run away Then you missed their head or, yes, the game lagged. Headshots with the militia sniper rifle are fatal to even people in the militia assault dropsuits with full health. Hell, I've been one-hit-killed by militia sniper rifles in an assault suit with full health, a few in Mechanic, and two militia shield extenders. Once someone stacks enough Weaponry, Sniper Rifle Ops/Proficiency, and weapon mods they will be one-hit-killing a hell of a lot of people.
Nice 3 or 4. You will be in the top 100 leader boards. Ccp you have this persons proof. I will agree then. Let's get rid of snipers.
Is it the snipers fault that you don't want to wear a shield extender or even a amour plate to counter any militia sniper rifle taking you out in one shot?
Its too late for you anyway now. Have my advanced rifle now and by tomorrow night the prototype rifle. It is one-hit-kill-heaven!
Also Flux is not lying or experiencing lag in those situations. He has shot me with my shield extender on which is a true story.
Edit: You were an assault with 2 shield extenders? I use the dragonfly with 1x standard extender and now with the amour plates have not been OHK all night. Even what I assume are the head shots which leave my screen flashing red with an annoying heartbeat for the rest of the game. I'm still 80 odd health away from an militia assault with extenders. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.08.20 21:59:00 -
[74] - Quote
D'Finn, you don't have the patience to kill me. I do die a lot, most often when someone I have killed sneaks up behind me with a shotgun. I don't blame them, my fault for being greedy and staying in a good hide too long.
Been a very long time since I looked at the sniper lists and I have to agree that Simo was probably the best. It depends on which list you look at some have Carlos first and Simo second, others have it switched.
Carlos did have most confirmed kills for an American for a while but was out scored by another marine.
In 1967 Carlos set the record for longest combat confirmed shot at 2500 yards using an M2 50 cal browning machine gun for which he had built a mount for a scope. That was beaten by a group of Canadian snipers in 2002 in Afghanistan. He was the first to use the .50 cal and is the reason that they are used in high tech sniper rifles today. In rl I prefer the same round he used most of the time in Nam, a 30.06 springfield blot action with a monte carlo stock and a lightened trigger.
My best kills to date were saturday and sunday. First was 4 snipers using the same platform to snipe from. They had a nice set up with nano hives up and running unfortunately for them I knew where there were two overlooks for their spot. I killed all 4 before they figured out where I was. Moved to the other overlook and killed 2 of them when they came back to hunt me. LOL
Guys when you get sniped don't ask the logi to res you. I killed the same guy 4 times and then killed his logi helper when he finally died for good. Now I really did laugh out loud when that happened. Guess they thought they were safe in that little alleyway between the buildings. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.08.20 22:04:00 -
[75] - Quote
RankRancid wrote:Its too late for you anyway now. Have my advanced rifle now and by tomorrow night the prototype rifle. It is one-hit-kill-heaven!
Not as much as the charge. It is annoying at first to have to charge up your shot, and if this build is like last build it's won't quite be as accurate as the ishukeone, but if you can't one shot someone with that you won't be able to one shot people with a proto unless it's an officer rifle. |
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.20 22:29:00 -
[76] - Quote
Sleepy Zan wrote:RankRancid wrote:Its too late for you anyway now. Have my advanced rifle now and by tomorrow night the prototype rifle. It is one-hit-kill-heaven! Not as much as the charge. It is annoying at first to have to charge up your shot, and if this build is like last build it's won't quite be as accurate as the ishukeone, but if you can't one shot someone with that you won't be able to one shot people with a proto unless it's an officer rifle.
With the draw distance of the last builds I had way better getting those cross map chevron shots with the Ishukeone and think I just fell in love when I stacked the 3 proto damage mods. Need to use the charge this build to see if it is more accurate.
I'm using the NT511 genesis I think it is called. Got the highest damage of the rifles but doesn't seem to do jack to vehicles. I could take out a tower drop ship with 10-15 shots with the Ishukeone end game level. Hope it is still going to do damage to the vehicles in this build.
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.08.20 22:36:00 -
[77] - Quote
vehicles hardly take damage from bullets now so you won't be able to wreck those LAVs with your Ishukeone anymore. |
Koshh Seere
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2012.08.20 22:37:00 -
[78] - Quote
Learn to play OP, less QQ please, damn pubbie scrubs. |
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.20 23:06:00 -
[79] - Quote
Sleepy Zan wrote:vehicles hardly take damage from bullets now so you won't be able to wreck those LAVs with your Ishukeone anymore.
Thanks for that answer. Explains a lot. Need to start skilling into swarm launcher before all the towers start getting filled up with drop ships. |
Lieutenant Chinduko
1
|
Posted - 2012.08.20 23:50:00 -
[80] - Quote
It's turning into a sniper game and not a tactical shooter (or it already is a sniper's game). CCP, do something about the relative ease of sniping. If I didn't enjoy actually having to be at an objective, I'd grab a sniper rifle and join the rest of the gun shy pansies in the hill tops in relative safety. |
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.08.21 00:21:00 -
[81] - Quote
RankRancid wrote:Sleepy Zan wrote:vehicles hardly take damage from bullets now so you won't be able to wreck those LAVs with your Ishukeone anymore. Thanks for that answer. Explains a lot. Need to start skilling into swarm launcher before all the towers start getting filled up with drop ships.
since draw distance is no longer an issue why not simply snipe the gunners of dropship tower campers |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.08.21 09:45:00 -
[82] - Quote
I wonder if my new acquired 'officer' sniper rifle will dent those LAVs either but 325 base dmage is still sweet no matter what way you look at it. A shame I have only 10 but maybe I'll gee lucky again I also have several "free" proto scout suits and lots of complex dmg mods, it's going to be a one expensive test drive once I have all the skills up. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1592
|
Posted - 2012.08.21 09:49:00 -
[83] - Quote
First heavies, then swarm launchers, then tanks, now snipers? We might as well nerf the whole game while we are at it. Every build, there is always 'nerf this' and 'nerf that'. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.21 17:19:00 -
[84] - Quote
RankRancid wrote:Nice 3 or 4. You will be in the top 100 leader boards. Ccp you have this persons proof. I will agree then. Let's get rid of snipers.
Is it the snipers fault that you don't want to wear a shield extender or even a amour plate to counter any militia sniper rifle taking you out in one shot?
Its too late for you anyway now. Have my advanced rifle now and by tomorrow night the prototype rifle. It is one-hit-kill-heaven!
Also Flux is not lying or experiencing lag in those situations. He has shot me with my shield extender on which is a true story.
Edit: You were an assault with 2 shield extenders? I use the dragonfly with 1x standard extender and now with the amour plates have not been OHK all night. Even what I assume are the head shots which leave my screen flashing red with an annoying heartbeat for the rest of the game. I'm still 80 odd health away from an militia assault with extenders.
Probably not in the top 100. Last build I was only 2.x:1 and I wasn't anywhere close to the top 100.
I also don't want sniper rifles to be removed. That's the other guy. I don't think it'd make much of a difference if they were, as sniping is a pretty lame part of FPS games in general, but them being weakened significantly would be cool. I liked how the bolt driver from Planetside 1 worked. They should aim for that.
And yeah, militia assault with two militia extenders and I've been headshot from full to dead a couple of times. I've also killed assault and, of course, scout suits with a single headshot. I don't use armor plates though, rather use a repairer for longevity's sake, but I doubt it'd matter as once you're stacked with enough +dmg% stuff you'll fatally headshot anyone but a heavy. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.21 18:06:00 -
[85] - Quote
If snipers are removed there would be an even bigger uproar so that notion can be discarded. Honestly I haven't had to big of an issue with snipers due to the fact I can just counter sniper them down. If you see something that works try it and you will see why it does and does not work.
If your in militia gear learn to dance; IE dont run in any sort of a straight line after a sniper is on to you or at all for that matter, if you do your asking to die.
Only heavy's are partially safe due to the three rounds it takes to chew through the armor/shields. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.21 18:32:00 -
[86] - Quote
Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to do with whether the power of sniper rifles is in a good place right now. |
Chew B0CCA
58
|
Posted - 2012.08.21 18:52:00 -
[87] - Quote
Fivetimes Infinity wrote:Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to do with whether the power of sniper rifles is in a good place right now.
I agree. I don't know if the power of sniper rifles is in a good place. They should be buffed a bit. Takes a lot of shots to take down an assualt, and obviously a heavy. It sometimes takes 2 shots to take out a scout.
The only reason people are noticing snipers more now is because the new map most of us play is very sniper friendly. Do you have the same problem on Biomass? Of course not. It's the map.
People need to calm down and actually think about why the game is being played like it is. Certain maps are better for certain classes. That's the way it is. There will be thousdands of maps. Some will be better for assault, some for heavies, some for vehicles, and yes, some for snipers. Get over yourselves and realize that the game shouldn't always favor your class in every single map.
The complaining on these forums should be nerfed. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.21 19:14:00 -
[88] - Quote
Fivetimes Infinity wrote:Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to do with whether the power of sniper rifles is in a good place right now.
I'm not patronizing you; I was telling you how to avoid being a deer in the cross hairs but if you want to be ignorant and take a bat to the sniper then fine take the blunt instrument approach.
As for the power of the sniper its fine; A scout should drop from one hit on any part of the body, thats fine because scout are fast, agile and hard to hit.
Most Assaults drop in one hit but they still have the advantage of movement but there are some who can survive the first round. I actually find assault to be one of the more useless suits but thats just me; no real strength in anything.
Logistics can actually take a hit from a militia sniper rifle and they have the advantage of 2+ equip slots for goodies bags like up links, nanos, repair guns and injectors; the last two do are a decent ways to fight a band of snipers if you arent shot in the head.
Now heavy's are the sniper killers; they take 2+ shots every time, so what you do is take a heavy in an LAV and run your butt right up the foot of that sniper and fight him at close range. The sniper is gonna die most of the time in that situation, if you having trouble getting close to a sniper or even staying alive long enough the game red lined anyway or you are spawning in the wrong place to try to take him down.
Dancing is a big part of defense in this game. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.21 19:23:00 -
[89] - Quote
BTW trying to use a castle defense like approach to defend against snipers is literally shooting fish in a barrel to the sniper. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.08.21 19:33:00 -
[90] - Quote
Carilito wrote:BTW trying to use a castle defense like approach to defend against snipers is literally shooting fish in a barrel to the sniper.
Well sometimes I miss because I can't shoot them fast enough. |
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