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61. My ideas on bringing the min scout up to PC viability - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: i know, i was being semi-fececious to show how easy a speed cap would be to implement other than that, I 100000% agree with you, as all of your points are completely valid facetious** I cringe at bad spelling -_-
- by Cenex Langly - at 2014.06.11 16:59:00
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62. My ideas on bringing the min scout up to PC viability - in General Discussions [original thread]
To the OP... Doing anything HARDCODED is always bad in programming and especially bad in gaming. It's where you run into those pesky bugs and glitches. On a side note, as a Minmatar scout I wholeheartedly believe that we are the weakest god damne...
- by Cenex Langly - at 2014.06.10 12:23:00
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63. STUN-LOCK - in General Discussions [original thread]
CCP Logibro wrote: Weapons previously used to slow down their victim by a certain percentage per hit when they hit someone. This was removed with Hotfix Alpha. So stun lock is a wholly inaccurate term, and I cringe every time I see someone usi...
- by Cenex Langly - at 2014.06.08 17:04:00
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64. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Cat Merc wrote: Caldari Scouts are the huge majority of the scouts who killed me and the ones I spotted in general (As a Gal Assault)
Cloaked shotgunners are more rampant than I ever remember them to be, so your cloak delay thing did squa...
- by Cenex Langly - at 2014.06.04 15:42:00
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65. random cpu/pg change. - in General Discussions [original thread]
maluble wrote: I bought blueprint plates and you change them now so they are garbage,similar to breech of contract. I want my money back. Can you devs not see how that is wrong? I'm dying with laughter at how incompetent some people are... I...
- by Cenex Langly - at 2014.06.04 15:39:00
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66. Is something happening with scouts? - in General Discussions [original thread]
Crimson ShieId wrote: Louis Domi wrote: Cloak nerf, no extra % to dampening Ah. That's it, huh? I suppose CCP thinks that's going to balance things perfectly. Ah well, thanks for the info. ^~^ Get your passive scanning skills up an...
- by Cenex Langly - at 2014.05.24 18:34:00
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67. Question for assault CR users... - in General Discussions [original thread]
Eruditus 920 wrote: Is it worth spending the SP to take sharpshooter to 5 for the assault variant of the combat rifle? I am taking it to 4 this week. The aCR is my primary rifle. On a more somber note, I was sad from all the fallout from Fan...
- by Cenex Langly - at 2014.05.13 22:44:00
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68. What a grumpy bunch of pessimists on these forums. - in General Discussions [original thread]
Himiko Kuronaga wrote: When Dust flips over to Legion, everything my corp worked for will be gone. I'll be around for Legion, yes, but my corp is made up of console players. They will be gone. Our land will be gone. Everything we could possibl...
- by Cenex Langly - at 2014.05.13 22:38:00
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69. Building a PC A cost - in General Discussions [original thread]
RINON114 wrote: Cenex Langly wrote: Marc Rime wrote: Enji Elric wrote: stuff Your point being? Dust won't run on a PC, and Legion won't be released any time soon, if ever (just look at the fate of all other games/projects they've be...
- by Cenex Langly - at 2014.05.12 03:24:00
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70. Building a PC A cost - in General Discussions [original thread]
Marc Rime wrote: Enji Elric wrote: stuff Your point being? Dust won't run on a PC, and Legion won't be released any time soon, if ever (just look at the fate of all other games/projects they've been working on since they launched EVE). If...
- by Cenex Langly - at 2014.05.12 00:08:00
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71. Dust is NOT moving to PC - in General Discussions [original thread]
Odigos Ellinas wrote: All the time and money you spent on your character was for nothing! CPP lied to us they can't offer us the game they promised. Legion will be a NEW game !!!! New character, SP 0 !!! I feel stupid that I told all my friend...
- by Cenex Langly - at 2014.05.02 14:18:00
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72. Dust 514 API - in General Discussions [original thread]
Is there access yet to the Dust API? If so, where can I find the information?!
- by Cenex Langly - at 2014.04.29 14:42:00
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73. How to Minmatar Scout - in General Discussions [original thread]
I do not agree at all. I've been running this scout suit as my primary suit since 1.8 and it boils down to survivability. 3 complex shield, 2 basic plates, and a profile dampener. Your weapon should be a combat rifle due to the pg fittings bei...
- by Cenex Langly - at 2014.04.24 17:11:00
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74. What hotfix was released on the 23rd? - in General Discussions [original thread]
Temias Mercurial wrote: https://forums.dust514.com/default.aspx?g=posts&t=156879&find=unread They fixed health, forge misfire, and other skills that weren't applying on spawn. They also fixed bugs that were present with the release of...
- by Cenex Langly - at 2014.04.24 17:02:00
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75. Balance Fast Tanks With Faster Swarm Lock On Speed - in General Discussions [original thread]
Missiles need faster flight velocity. Right now they are unrealistically slow that it's comical. They would fall out of the sky if it were reality. But seriously, they do need an increase in flight speed, not lock speed, so that tanks and ADS ca...
- by Cenex Langly - at 2014.04.24 14:35:00
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76. What hotfix was released on the 23rd? - in General Discussions [original thread]
I saw on the 22nd the announcements for some hot fixes was posted: https://forums.dust514.com/default.aspx?g=topics&f=898 But I also synced last night but did not see any announcements towards the fixes that were rolled out. Does anyone k...
- by Cenex Langly - at 2014.04.24 14:33:00
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77. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Himiko Kuronaga wrote: Iron Wolf Saber wrote: If you delete passive isk from PC and halve battle pay you're going to see a far more profound effect as opposed to doubling the payout. There is hardly anything passive about defending ter...
- by Cenex Langly - at 2014.04.24 12:18:00
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78. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Iron Wolf Saber wrote: I rather not make the proto stomp issue bigger than it really is by resorting to higher pay. What you should be demanding is cheaper fits on the lower end. Cheaper fits would result in the increased use of prototype ...
- by Cenex Langly - at 2014.04.23 19:57:00
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79. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: I've heard lots of different views on the issue, but I would like to hear as many opinions as possible. If there was no passive ISK and you only got ISK from fighting would you want to hold land? This would also be in light o...
- by Cenex Langly - at 2014.04.14 22:36:00
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80. Bigger Isk payouts for public matches. - in General Discussions [original thread]
Shadowswipe wrote: Die less. Don't use advanced suits until you are dying less than 5 times a match. This is just dumb. You wear cheaper suits, and you get less survivability (spelling?) which means you die more. Adv is a good area between...
- by Cenex Langly - at 2014.04.14 22:28:00
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