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Izlare Lenix
Arrogance. Dark Taboo
593
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Posted - 2014.05.24 07:33:00 -
[31] - Quote
Some of you fail to realize the cloak dampening nerf hurts every scout except the gal scout. Gal can still get under a gal logi pro focused scanner, but a cal can't, a min can't and even with four complex damps an Amarr can't.
This means the meta will shift to a ton of gal logis using multiplte pro focused scanners per suit, "you have been scanned" will become the norm again for everyone except gal scouts. This will cause slayers to shift exclusively to the gal scout or to the only other useful suit, a sentinel with an hmg and maybe some commandos.
This game will turn into the heaviy with the most hp standing on the most hives with the most logi reps wins. Basically this game will become stupid and dull.
Logis are for support, assaults are garbage, all but one scout will suck, which leaves nothing but heavies everywhere.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Zatara Rought
General Tso's Alliance
3198
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Posted - 2014.05.24 10:20:00 -
[32] - Quote
Actually with the proposed changes all BUT cal can be undetectable.
But you fools have GOT to get it through your skulls.
A EQUIPMENT WITH MODULE BONUSES IS AN ABOMINATION.
wanna hear another one?
CLOAKING AND DAMPENING SHOULD BE ABLE TO OPERATE INDEPENDENTLY.
toodles~
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Izlare Lenix
Arrogance. Dark Taboo
599
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Posted - 2014.05.24 10:33:00 -
[33] - Quote
Why do you think players will use min or amarr scout to be unscanable when the gal will do it so much better?
They won't.
Cal, min and amarr scouts will be pointless other than brick tanking which has limited uses.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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CrotchGrab 360
Commando Perkone Caldari State
1511
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Posted - 2014.05.24 10:43:00 -
[34] - Quote
cloaks are for faggots, if you really need to be invisible before you start shooting me just to get the drop on me then you have no aim and suck.
de-cloaking should take longer, that way I can troll people and just wait until they de-cloak and kill them mid-animation.
DUST VIDEOS
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Zatara Rought
General Tso's Alliance
3199
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Posted - 2014.05.24 10:44:00 -
[35] - Quote
Izlare Lenix wrote:Why do you think players will use min or amarr scout to be unscanable when the gal will do it so much better?
They won't.
Cal, min and amarr scouts will be pointless other than brick tanking which has limited uses.
umm...well If you didn't see I'm proposing a buff for min scouts. Feel free to comment.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3199
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Posted - 2014.05.24 10:47:00 -
[36] - Quote
Cal are used primarily in a competitive context to keep the other team honest.
This will remain so.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Zatara Rought
General Tso's Alliance
3201
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Posted - 2014.05.24 10:51:00 -
[37] - Quote
Amarr were already UP because of the gal and we all agree there should be a buff.
They are giving it the 3 armor rep from the gal.
I think we're all waiting fro a burst of creativity to give the amarr it's own defined role.
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Scheneighnay McBob
T.R.I.A.D Ushra'Khan
5082
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Posted - 2014.05.24 15:37:00 -
[38] - Quote
Michael Arck wrote:Yep the cloak nerf, though I hope they change their mind because cloaks don't need to be tampered with at all. For once, I want them to not change something because people don't want to take the time to find a way to beat something within the Dust universe. Because, as usual, CCP wants this to be an assault's game.
BOOP!
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TheDarthMa94
The New Age Outlaws Proficiency V.
308
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Posted - 2014.05.24 15:41:00 -
[39] - Quote
In my opinion, the damp bonus nerf is ok but no need to reduce the duration of the cloak, the duration of the cloak are fine.
Director of NAO
"People are always telling me how lucky I am. But the truth is, everything I touch turns to shit"
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Zatara Rought
General Tso's Alliance
3225
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Posted - 2014.05.24 16:14:00 -
[40] - Quote
TheDarthMa94 wrote:In my opinion, the damp bonus nerf is ok but no need to reduce the duration of the cloak, the duration of the cloak are fine.
Wtf.
how is 80 seconds of cloak time and something like 16-20 seconds of regen fine.
It just begs for you to play campy and be unseeable 100% of the time you are near danger (who can't find a way to disengage in an 80 seconds interval to regen?
CEO of FA, Candidate for CPM1
Follow me on twitter Skype Zatara.Rought
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
732
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Posted - 2014.05.24 18:34:00 -
[41] - Quote
Crimson ShieId wrote:Louis Domi wrote:Cloak nerf, no extra % to dampening Ah. That's it, huh? I suppose CCP thinks that's going to balance things perfectly. Ah well, thanks for the info. ^~^
Get your passive scanning skills up and you'll never have a problem with cloaked scouts again.. lol. This "nerf" to remove the 20-25% profile dampening with a cloak is PERFECT. It means that you won't see BRICK TANK scouts coming at you with a shotgun, the'll have to be actually wearing profile dampening modules to counter (which should have been the intended use anyways).
I think it's perfect. Scouts should be paper thin to counter their shotgun 1-shot-kills.
In my opinion the real problem is with Heavies. They need to be nerfed in some way. Right now they do the MOST damage with the MOST tank. They are incredible. Plus they can kill you at a close to mid range which is nuts. I think they should be either reduced in turn speed (back to the old days, if you want to keep their damage/tank as is) or you need to reduce either the RoF of that HMG, or increase the spread of the HMG bullets. Right now it's way too accurate. Spray and Pray is insane.
Newb
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Hoover Damn
H.A.R.V.E.S.T. Lokun Listamenn
118
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Posted - 2014.05.24 19:58:00 -
[42] - Quote
Onesimus Tarsus wrote:Remove cloaks.
Says the blind man.
"Any job worth doing with a laser is worth doing with many, many lasers." - Unknown
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Onesimus Tarsus
Holdfast Syndicate Amarr Empire
2032
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Posted - 2014.05.24 20:44:00 -
[43] - Quote
Hoover Damn wrote:Onesimus Tarsus wrote:Remove cloaks. Says the blind man. I'm pretty sure cloaks wouldn't be a distinct tactical advantage against the blind. But, you're an idiot, so I'm sure it floats in your aquarium.
Battlefield 1943. Running since 2009. I'm diskinetic, BTW.
Birth, growth, decline, death.
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Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
470
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Posted - 2014.05.24 20:50:00 -
[44] - Quote
Cenex Langly wrote:Crimson ShieId wrote:Louis Domi wrote:Cloak nerf, no extra % to dampening Ah. That's it, huh? I suppose CCP thinks that's going to balance things perfectly. Ah well, thanks for the info. ^~^ Get your passive scanning skills up and you'll never have a problem with cloaked scouts again.. lol. This "nerf" to remove the 20-25% profile dampening with a cloak is PERFECT. It means that you won't see BRICK TANK scouts coming at you with a shotgun, the'll have to be actually wearing profile dampening modules to counter (which should have been the intended use anyways). I think it's perfect. Scouts should be paper thin to counter their shotgun 1-shot-kills. In my opinion the real problem is with Heavies. They need to be nerfed in some way. Right now they do the MOST damage with the MOST tank. They are incredible. Plus they can kill you at a close to mid range which is nuts. I think they should be either reduced in turn speed (back to the old days, if you want to keep their damage/tank as is) or you need to reduce either the RoF of that HMG, or increase the spread of the HMG bullets. Right now it's way too accurate. Spray and Pray is insane.
Already have all my passives maxed out, and I'm sure we'll still see brick tanked Gal scouts running around, though it should be lessened. A single dampener will let Gal scouts hide from up to three precision enhancers if not a Caldari scout, so I don't think we're really going to see the effects of this like we'd prefer.
Nova Knives are magic~
-Inserts knife into nearest merc's spinal column-
And now, so are you! Bask in the magics!
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skippy678
The Phoenix Federation Caps and Mercs
2475
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Posted - 2014.05.25 00:08:00 -
[45] - Quote
Crimson ShieId wrote:I keep noticing people talking about a scout nerf and I'm curious as to what's going on. I caught something on a hotfix note from a dev earlier but can't remember anything about the scouts and was wondering if something else is planned or has been implemented into the game. Knowing my luck, they probably nerfed the Minmatar scout's PG and left the Gal and Cal scouts alone...
does anybody have a link to this info? cant seem to find it
My Youtube Lvl. 2 Forum Warrior
Follow:@skippy6gaming #BetaVet
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