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161. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
As someone who uses the PLC more than almost anyone out there, I can honestly say that I would refer to have a similar arc to it's previous incarnation. While many would say that it's ballistic trajectory was a fault, it was tactically useful in m...
- by CeeJ Mantis - at 2014.09.25 07:26:00
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162. PLC is on crack! - in General Discussions [original thread]
The arc is on the PLC is more shallow now, and it's screwing up my aim a bit. At close range their is no real difference, but when making +100m shots, and shots against targets at a different elevation than I have to fight my muscle memory. In a w...
- by CeeJ Mantis - at 2014.09.24 19:27:00
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163. Million Clone Event - CCP Playtime - in General Discussions [original thread]
CCP Rattati wrote: Nope, noone killed me yet with a PLC :) You better run if you see me Rattati. I will break out the Allotecs just for you.
- by CeeJ Mantis - at 2014.09.20 16:21:00
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164. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: On snipers, My main assumption was that Thale's zoom was the major problem, i.e. only counterable by another Thale. Riddle me this, Appia specifically and Symbiotik if you are here. 1)How far can you really shoot with the ...
- by CeeJ Mantis - at 2014.09.01 21:16:00
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165. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Here are my thoughts on this update. I like much of where it's going, but still havee reservations on a few things. Forge guns and Railguns: Having recently speced more into Forge Guns, I can say that I have only gotten 1 double kill in the last ...
- by CeeJ Mantis - at 2014.08.31 18:19:00
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166. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
I think having it normalized to 3 reps (like the Gal scout) would be sufficient enough for it to feel useful, but not too much to make it OP. On my scout, it allows me to run 1 armor repairer and have it behave like it is one higher module level t...
- by CeeJ Mantis - at 2014.08.24 08:40:00
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167. State Peacekeepers SHOULD consolidate - in General Discussions [original thread]
PIE is the best for FW. Good to see old Kirjuun Heiian getting use again. Count me in.
- by CeeJ Mantis - at 2014.08.22 22:24:00
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168. Why do people hate tanks so much???? - in General Discussions [original thread]
The reasons for disliking tanks are numerous and complicated. Currently tanks are invulnerable to all weapons good for killing infantry (while the forge, RE, PLC, and KN are all able to do it, they are not your choice for slaying). They trade off ...
- by CeeJ Mantis - at 2014.08.18 21:20:00
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169. Rattati you could add more content by... - in Feedback/Requests [original thread]
The Gallente Enforcer tank was the Vayu, the Gallente scout LAV was the Abron, andI think the Caldari scout LAV is the Callisto. I miss my Abron. The only ones I ever really lost were the ones stolen by the blues who took them for joyrides.
- by CeeJ Mantis - at 2014.08.18 01:30:00
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170. LP standings - in Feedback/Requests [original thread]
Sgt Kirk wrote: @CeeJ Mantis Problem is that we can be more than mercenaries. Not just mercenaries. CCP yet again failed to explain the lore behind this game which leads to people saying what you just said. And we can do that if we want, but...
- by CeeJ Mantis - at 2014.08.17 05:09:00
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171. LP standings - in Feedback/Requests [original thread]
Joking aside, Evicer, while I applaud you finally coming up with SOMETHING of your own, I dislike the idea of tying power a title of a militia mercenary. I fight for the Gallente, and when the dust settles I pick up my loot, walk to the other side...
- by CeeJ Mantis - at 2014.08.17 04:23:00
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172. LP standings - in Feedback/Requests [original thread]
Evicer wrote: Level 10 Gallente : Senator, Governor, Legislator as they are a Democracy . I see, so that's how a democracy works. You kill enough people and they hand you titles. I can make laws now! And to think I thought I had to campaign a...
- by CeeJ Mantis - at 2014.08.17 03:41:00
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173. King of Melee - in General Discussions [original thread]
DarthMcFizzle wrote: CeeJ Mantis wrote: DarthMcFizzle wrote: Holy crap... So, I was playing a skirmish match on the map with the broken Seattle space needle (I don't know the names) and there was an incredibly fast min commando running ...
- by CeeJ Mantis - at 2014.08.15 21:39:00
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174. King of Melee - in General Discussions [original thread]
DarthMcFizzle wrote: Holy crap... So, I was playing a skirmish match on the map with the broken Seattle space needle (I don't know the names) and there was an incredibly fast min commando running around. I figure, "hey I should see if I can k...
- by CeeJ Mantis - at 2014.08.15 17:54:00
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175. LP standings - in Feedback/Requests [original thread]
Seems to me that this topic is getting filled with at lot of personal agendas and non-constructive conversation, so let me try helping this along. Side A: We want these names to feel awesome and important and have a connection to the lore of the...
- by CeeJ Mantis - at 2014.08.10 08:50:00
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176. Compact Nanohive - in Feedback/Requests [original thread]
Personally I like the compact nanohive. It restocks quickly, and gives good armor rep for a low fitting. It's a great personal use nanohive. The main problem is that you only carry one of them. I like the idea of advanced and proto versions where ...
- by CeeJ Mantis - at 2014.08.10 06:37:00
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177. A look at rifle balance - in Feedback/Requests [original thread]
Breakin Stuff wrote: The weapons are balanced to tactics. If you are being outranged swap to the RR/SCR based on the predominant enemy suits (shield/armor). In CQC switch to AR/CR again based on enemy use of shields/armor. Complaining that t...
- by CeeJ Mantis - at 2014.08.05 19:13:00
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178. A look at rifle balance - in Feedback/Requests [original thread]
I'd like to start an intelligent discussion on some of the issues that I've noticed both being hit by and using the various rifles. These are my opinions based on non-PC gameplay: TLDR: 1 Scrambler rifle's do too much DPS with no drawback when yo...
- by CeeJ Mantis - at 2014.08.05 07:11:00
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179. Bug Reports - in Feedback/Requests [original thread]
Amarr sentinels have shield resistance to hybrid blaster weapons instead of hybrid rail weapons. Personally, I like it better this way as they wouldn't need resistance against their allies weapons, and would want a little resistance on their seco...
- by CeeJ Mantis - at 2014.08.01 20:34:00
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180. Amarr Sentinel Shields resist Hybrid Blaster weapons - in Technical Support/Bugs [original thread]
During my galmando experimenting,, I noticed that my assault rifles and plasma cannons were resisted by Amarr sentinel shields, or at least the value for against shields was much lower for them. I haven't tested it more thoroughly, but I think the...
- by CeeJ Mantis - at 2014.07.19 05:38:00
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