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801. why are militia nanite injectors in the game? - in General Discussions [original thread]
... I hate to see this in this game, honestly. Other games I don't care, but please not in THIS game, OOHHH! MOST of the time when we as players complain about a component of the game being "broke", it's MOSTLY (mostly) about a component that...
- by CELESTA AUNGM - at 2013.12.26 14:17:00
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802. [Feedback] A short note on the Assault Dropship - in Feedback/Requests [original thread]
THANK YOU, Sargon! I am not an ADS driver (don't much believe in arming dropships with solo-operated weapons), but I'm still happy to see players give a flat-out formal feedback on some of these vehicles. We as players complain 12 times an hour on...
- by CELESTA AUNGM - at 2013.12.24 15:44:00
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803. [Request] Pilot visible secondary turret ammo levels - in Feedback/Requests [original thread]
....Looks as though I may need to get in on some of this. I am starting to see some respectable mercs "gathering forces" here. Reav, Atrificer and Bojo... after the holidays, I may be bumping into you. And I DO endorse the "low ammo" indicato...
- by CELESTA AUNGM - at 2013.12.24 14:57:00
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804. [Request] Visible vehicle recall timer - in Feedback/Requests [original thread]
Reav Hannari wrote: I haven't tried calling the replacement first. I'll do that next time I need to swap. Reav, I was about to suggest the same thing. There are a boat-load of hidden "logistical" things players can do in Dust, that unfortun...
- by CELESTA AUNGM - at 2013.12.24 14:42:00
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805. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Draco Cerberus wrote: Draco Cerberus wrote: KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market? This actually might make sense if you take into consideration the lower SP cost to use all the faction items. Basically ...
- by CELESTA AUNGM - at 2013.12.23 15:44:00
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806. protostomping/new player experience - in Feedback/Requests [original thread]
Divu Aakmin wrote: So....yeah. Proto stomping. There are ridiculously wealthy corps running dedicated proto. It is impossible to enjoy matches where this is evident. My current solution is leaving battle. There has to be another. Any thoughts? ...
- by CELESTA AUNGM - at 2013.12.23 15:08:00
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807. [REQUEST] For a Renewed Turnout of EVE-related names on Large Modules - in Feedback/Requests [original thread]
After the initial addiction and awe of an innovative (and truly MERCILESS) fps called Dust 514, I suspect many players like me start to notice that's it's actually "EVE Dust 514", and that there is an immense amount of work done by CCP staffers cr...
- by CELESTA AUNGM - at 2013.12.20 14:43:00
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808. Dropsuit Names - in Feedback/Requests [original thread]
Ulysses Knapse wrote: zibathy numbertwo wrote: I agree with this. They need names. But the classification-esque names help identify them, you know? I think it would have to have a name with the names we have currently in subtext below it in ...
- by CELESTA AUNGM - at 2013.12.20 13:45:00
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809. BRING BACK THE SOLAR SYSTEM!!! - in Feedback/Requests [original thread]
Hello, and this thread is so COOL. It is kind of rare to find what I call a "New Eden Interest" enthusiasm in fellow players on this forum, (when, let's face it, the forum's about an face-shooting FPS). One of the exceptional things that sets th...
- by CELESTA AUNGM - at 2013.12.20 13:17:00
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810. [FEEDBACK] LAVs (...and Dropships) Maturity in Patch 1.7 - in Feedback/Requests [original thread]
Please regard this as a sequel (sequel?) to my earlier Feedback thread regarding the progress of vehicle improvement in Patch 1.4, which included my hope at offering "4 Democratic Criteria about Camera Visibility in the Dropship Vehicle" (the 4 po...
- by CELESTA AUNGM - at 2013.12.19 22:33:00
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811. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: CELESTA AUNGM wrote: ... I'm worried that, if CCP's "Waves" arrangement gets more perfect and bulletproof, any room for the individual achievement I just described and both of you displayed, will be squashed. Tho...
- by CELESTA AUNGM - at 2013.12.19 16:30:00
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812. [TECHNICAL BUG] Controller Button "tips" persist after Vehicle Entry - in Technical Support/Bugs [original thread]
Salutations! Just posting this to confirm to you that, as of 12-18, (after the most recent Hotfix, perhaps?), the problem has been corrected, and corrected BEAUTIFULLY. Your staff not only cleared up the problem, but even appear to have polished...
- by CELESTA AUNGM - at 2013.12.19 13:32:00
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813. [Request] Friendly Fire Damage To Tankers Who Drop Tank On Friendlies - in Feedback/Requests [original thread]
Evolution-7 wrote: Phosis Norg wrote: EVERYBODY in this game knows to move somewhere safe to drop your vehicle. However, some are complete jerks and believe they have to drop it so fast, there is no time to move to a safe location. Besides...
- by CELESTA AUNGM - at 2013.12.19 00:01:00
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814. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
....Well,... er I'm not exactly sure what a "PROFESSIONAL Dropship Pilot" actually IS ( if there was such a thing in real life as a Dropship Pilot, then you'd have some sort of reference to go by). But OK, Agent Overkill... I won't try to pull you...
- by CELESTA AUNGM - at 2013.12.18 22:31:00
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815. [Bug] Background Rendering + Character Rendering - in Technical Support/Bugs [original thread]
Greetings DRE.... Seriously, I can say I've seen this before of a PS3. It was NOT when playing Dust. So although this may be a CCP glitch to require fixing, it MAY (only may, because my suggestion could be 180 degrees away from the problem)...it...
- by CELESTA AUNGM - at 2013.12.18 00:18:00
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816. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
Hello there, Xavier! From the perspective of a increasingly skilled DS driver (... increasingly skilled...that's ME?),.... Anyway, from an outsider DS driver's perspective, you are already on your way to being a capable adversary against stationa...
- by CELESTA AUNGM - at 2013.12.17 21:30:00
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817. Cultural insensitivity and suicide bombing in DUST 514. - in General Discussions [original thread]
Mithridates VI wrote: Can we cut it out with the references to "jihad jeeps" and variations thereof, guise? Thanks. Mithridates, the answer to your question is YES, we can, and YES WE SHOULD. Your thread is actually an evolution of ANOT...
- by CELESTA AUNGM - at 2013.12.17 18:27:00
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818. [bug] can't reload turrets - in Technical Support/Bugs [original thread]
Grand Master Kubo wrote: Yeah, I`m having the same problem. I can reload small turrets fine but in order to reload a large turret I have to shoot through the entire clip and let it auto reload. A friend of mine is having the same problem as wel...
- by CELESTA AUNGM - at 2013.12.16 20:56:00
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819. [Feedback] Vehicles & Modules of 1.7 - in Feedback/Requests [original thread]
I've not argued or opposed much of anything CCP has done with this game (GREAT game, pushing the envelope of my previous FPS attitudes at nearly every turn I make). But I had the feeling when I read CCP's stated approach to "modules", and how the...
- by CELESTA AUNGM - at 2013.12.16 18:28:00
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820. 3 requests for dropships - in Feedback/Requests [original thread]
....I promised myself I would NOT contribute or comment on anymore 'DROPSHIP CONTROLS or CAMERA" threads. (I need to keep my promises...) But the fact that I haven't noticed your merc names much on the forum before makes me THINK that you might be...
- by CELESTA AUNGM - at 2013.12.16 17:48:00
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