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761. Meta Level ? - in Technical Support/Bugs [original thread]
Greetings, NoxMort3! I've heard time and again the definition/explanation of what "Meta" levels mean in the game.... The explanations here are PRETTY similar to the explanation given in a dozen other threads. NozMort, the problem is this: T...
- by CELESTA AUNGM - at 2014.01.21 20:41:00
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762. Dust Support for those who play by Moonlight... - in Rookie Training Grounds [original thread]
Many of us "Advanced Players" (I won't dare put myself in the masterful "Veteran Player" class), ground our SP and practice-practice-practice almost exclusively in Nightowl gameplay. Nightowl is the time when that player attendance number in the S...
- by CELESTA AUNGM - at 2014.01.20 21:52:00
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763. why aren't the jove in dust? - in General Discussions [original thread]
I can add one little revelation to that: There was a nifty (though graphically old) online series on youtube called "Clear Skies". If your homeland is England, you'll watch it and associate it with old tv shows like Blakes 7, and especially Red D...
- by CELESTA AUNGM - at 2014.01.16 21:44:00
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764. Downloaded files corrupted. Please try again later - in Technical Support/Bugs [original thread]
Hello to both of you! I am curbing down my contributions to this forum, but I just had to post a response that I hope will help BOTH of you. It's rare to get an "error" acknowledgement show up on your PS3 screen (usually the game will just freeze...
- by CELESTA AUNGM - at 2014.01.16 19:05:00
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765. Vehicle non owner lock out - how to turn it off? - in Rookie Training Grounds [original thread]
Be patient. This is one component that I strongly suggest we DON'T request any changes or improvements to!! The devs said that a more thought-out "locking" mechanism was in the works, and that Patch 1.7 will only provide a TEMPORARY device to red...
- by CELESTA AUNGM - at 2014.01.15 17:52:00
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766. Feedback/Request? Broadcasting Corporation Recruit Ads throughout MQs - in Feedback/Requests [original thread]
Michael I like your idea of allowing players to advertise inside every merc's living quarters. I'd have only one adjustment: That huge vid-screen in our quarters plays a vital role in the Eve Online game; capsuleers use it to access missions from...
- by CELESTA AUNGM - at 2014.01.15 17:39:00
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767. WHEN DID THIS HAPPEN?! - in General Discussions [original thread]
You fellow mercs are such fun! The music in the StarMap has been there since shortly after the May release, perhaps around the first post-release patch. It's practically always been there. It is subtle (I have complemented CCP on creating som...
- by CELESTA AUNGM - at 2014.01.15 16:50:00
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768. The real problem about vehicles. - in Feedback/Requests [original thread]
This turned out to be a very insightful study on the HAV issue. From the first post down the line you can see a progression towards a particular conclusion, and the last 5 or 6 posts really are the assessments that CCP needs to follow. Kudos for...
- by CELESTA AUNGM - at 2014.01.14 16:58:00
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769. feedback / suggestion: smart deploy not very smart - in Feedback/Requests [original thread]
Ephraim, let me give you a compliment,... you appear to have all the markings of a truly TACTICAL player, and I suspect it would be a pleasure squading up with you in some of these matches we'll be facing in 2014. Unfortunately, you're WAY AHE...
- by CELESTA AUNGM - at 2014.01.13 16:35:00
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770. Fix the ghoddam RDVs!!!!!!!! - in General Discussions [original thread]
Beck Weathers wrote: I called in my drop ship today and took off, a blueberry called in his drop ship and the RDV spawned 1 cm in fromt of me isnta killing me. .... I've had SO much fun reading these threads during these first 2014 days,...
- by CELESTA AUNGM - at 2014.01.10 18:26:00
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771. feedback / suggestion: smart deploy not very smart - in Feedback/Requests [original thread]
Happy New Year, Ephraim. And I always like to ask, have you been playing Dust for more than a month yet (because that month DOES actually make a difference for players' puzzlement/understanding----Dust takes a LOT OF UNDERSTANDING to deal with). ...
- by CELESTA AUNGM - at 2014.01.10 16:24:00
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772. Aim Assist is Useless - in General Discussions [original thread]
Wow! I read all of the posts here, and you're ALL correct in your reaction to Dust's Aim Assist (well, all except one or two posts on the first page ). I admire the Assist they activated a few months ago. And from what CCP states, it has NOT B...
- by CELESTA AUNGM - at 2014.01.10 14:34:00
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773. Is there any girls playing dust - in General Discussions [original thread]
CUSE TOWN333 wrote: because when i used to play bf3 there were tons of girls on that game and they were fun to squad up with. Girls are so much more laid back and calm and don't scream in my ear rageing about getting shot by a rail rifle. And i...
- by CELESTA AUNGM - at 2014.01.10 13:46:00
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774. Change the redline into a 'cowardice' and 'safety' zones. - in Feedback/Requests [original thread]
Greetings, and Happy New Year too. There may be two points of view posting here about "enemies firing from the protection of the REDZONE" (Just some advice: Please don't get into the habit of calling it "red-LINE", because redline is a tactical c...
- by CELESTA AUNGM - at 2014.01.08 15:24:00
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775. [bug] dropship exploding for no reason - in Technical Support/Bugs [original thread]
Pvt Numnutz, you just did!! I like stripping low over obstacles, so I'll keep the hazard warning in mind. THANKS!
- by CELESTA AUNGM - at 2014.01.08 13:13:00
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776. [Request] Faction HAV's and Turrets changes - in Feedback/Requests [original thread]
Agreed. And Nice Math, Jackoun. "Loyalty" should also be rewarded in the performance of the item you're buying, not just your neural skill implant discount. (OMG, Hey, doesn't the "2-skill level discount" imply that it NEVER REALLY required 5 l...
- by CELESTA AUNGM - at 2014.01.07 17:36:00
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777. TANK dB - in Technical Support/Bugs [original thread]
Ghermard-ol Dizeriois wrote: Can you CCP explain me why a TANK makes less noise and is less visible than a HVY Amarr? Seriously, unless you're watching an enemy tank, it can easily sneak behind you with very little noise! Salutations, ...
- by CELESTA AUNGM - at 2014.01.07 17:01:00
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778. [REQUEST] to Enact MANUAL-CONTROL on Dropship BAY DOORS. - in Feedback/Requests [original thread]
In the wake of Patch 1.7 and it's reworking of the vehicle operations, fittings, and animation/rendering, I think this is a prime opportunity to revisit the Bay Doors component of the dropship vehicle. As vehicles get further fleshed out in 1.8, e...
- by CELESTA AUNGM - at 2014.01.07 16:32:00
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779. "You have been removed from battle" - in General Discussions [original thread]
Kharga Lum wrote: I see this often when I select a public contract. It'll start to load but I'll end up in my quarters with this message on my screen. Happy New Year, Kharga. And I have NEVER seen that on any of my matches. So I would be su...
- by CELESTA AUNGM - at 2014.01.07 15:10:00
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780. MLT TANKS GETTING NERFED!!! - in General Discussions [original thread]
stlcarlos989 wrote: Charlotte O'Dell wrote: TheAmazing FlyingPig wrote: CCP Saberwing wrote: Tanks still feel too strong in 1.7 and AV is not strong enough to stop them WeGÇÖll need to do something about MLT tanks. We will see to reb...
- by CELESTA AUNGM - at 2014.01.06 16:29:00
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