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481. why all the upset about bandwidth - in General Discussions [original thread]
Michael Arck wrote: Damn man, its disheartening to read how short sighted this community still is when it comes to many issues that are not really complex, but takes more than a simple "oh you just mad because you want to spam and be dedicated ...
- by CELESTA AUNGM - at 2014.12.08 04:55:00
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482. why all the upset about bandwidth - in General Discussions [original thread]
Well,... not exactly. What I think is that the word "EFFECTIVELY" when it comes to deploying equipment, is tiffany-twisted difference in each player's overconfident mind. MANY of us think we have been "effectively" deploying and "effectively" he...
- by CELESTA AUNGM - at 2014.12.07 06:21:00
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483. why all the upset about bandwidth - in General Discussions [original thread]
Clone D wrote: We're going to have less uplink deployment in safe, durable areas due to disappearing uplinks when logis swap out to perform other functions, or due to demoralization and people giving up on deploying uplinks, or due to more foot...
- by CELESTA AUNGM - at 2014.12.07 05:45:00
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484. Equipment bandwidth can't come quick enough!! - in General Discussions [original thread]
My anticipation from reading about the following additions (that will effect how the overall survivability of uplinks in the match): ---Minor FLUX warbage strike from the warbarge, that only costs a few hundred WP to call down... ---Bandwith Cap...
- by CELESTA AUNGM - at 2014.12.07 05:12:00
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485. ISK (DON'T) MATTER - in General Discussions [original thread]
Big miku wrote: In honer of my 100th "Hope those proto suits cost you!" Hatemail. Let's flex our wallets and discuss how new players have no chance of ever catching us ISK wise. How much ISK do you have? What do you do to mock the poor? Why...
- by CELESTA AUNGM - at 2014.12.07 04:49:00
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486. AV: Get Gud - in General Discussions [original thread]
DUST Fiend wrote: Breakin Stuff wrote: DUST Fiend wrote: Last match was actually refreshing. The enemy was using the simplest tactic that has been around forever that no one ever seems to use, or factor into the AV equation They used a r...
- by CELESTA AUNGM - at 2014.12.06 19:01:00
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487. FW = Not Worth It. - in General Discussions [original thread]
I really like FW matches. I LOVE it (and I'm good at NOT damaging blues---never been kicked off or punished in a match ever). But I doubt that a player fresh from Battle Academy has ANY notion of how important and objective-driven FW sessions are...
- by CELESTA AUNGM - at 2014.12.06 08:23:00
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488. What is the best HUD transparency setting? - in General Discussions [original thread]
Tactician Soldier wrote: I've noticed that the HUD transparency setting is off by default on dust 514. Does it even matter? I've seen that the cross hair looks a lot more dim with the HUD transparency setting on. Is this something that I should...
- by CELESTA AUNGM - at 2014.12.06 07:03:00
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489. Just how many makes you hooked ??? - in General Discussions [original thread]
Summa Militum wrote: Shinobi MumyoSakanagare ZaShigurui wrote: I have purchased 4 respec's and I'm really thinking about another one , just trying out new things and keeping my word to CCP in giving them compensation for the compromise but I...
- by CELESTA AUNGM - at 2014.12.06 06:23:00
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490. A Concern With Missions - in General Discussions [original thread]
DUST Fiend wrote: I have 0 SP in infantry, and I intend to keep it that way. Am I going to get stuck with a bunch of infantry missions that are virtually impossible to complete, or do they cycle out for new ones every single day? Dust Fien...
- by CELESTA AUNGM - at 2014.12.02 16:40:00
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491. Sleek Locus - in General Discussions [original thread]
Timtron Victory wrote: I saw some users recommend it. How do you use it? , Okay. The posts here were hilarious, but yes, there is an intent to SLEEK variants. Within the shelf of grenades you can afford, the sleek version is supposed to...
- by CELESTA AUNGM - at 2014.12.02 16:27:00
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492. FW = Not Worth It. - in General Discussions [original thread]
I'm level 4, Rank-2 (.... ), and I have always found FW matches to be technically difficult and rough compared to Public Matches. And the member who posted just ahead of mine is very CORRECT. FW SHOULD be a bloody hard shell to crack. It shou...
- by CELESTA AUNGM - at 2014.12.02 15:59:00
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493. Stuipd things you did as a noob... - in General Discussions [original thread]
JIMvc2 wrote: Here is my. It took me 1 year to notice that I had 20 million unused SP that in May 2014 I started using SP. Now at 26 million Sp. I can't believe in that 1 year I've been running the basic unlimited militia dropsuits xD LOL,...
- by CELESTA AUNGM - at 2014.11.26 22:18:00
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494. The vehicle gap should be filled. - in Feedback/Requests [original thread]
Bright, your ideas are great (no, I love em, they are really great). But unless Legion plans fall through a hole in the street, and staff is assigned back to Dust full-force, we are VERY unlikely to see new TYPES of vehicles. It would be easier t...
- by CELESTA AUNGM - at 2014.11.26 20:38:00
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495. A way to make scouts bearable - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: If you take its light away, then what's the point of having snipers and shotguns. Every other dropsuit has one. There are other ways to tackle scouts. Takeaway one equipment slot and refuse their total hp so they are...
- by CELESTA AUNGM - at 2014.11.26 19:22:00
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496. [REQUEST] Suggested arrangment for Player Progression in Vehicles - in Feedback/Requests [original thread]
I am presenting this solely for Dropship progression in the game. But I think we all agree this is something sorely needed for ALL vehicles. I am hoping someone knowledgeable with LAV and HAV will post a thread to suggest things for these importa...
- by CELESTA AUNGM - at 2014.11.26 18:25:00
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497. Militia Assault? - in General Discussions [original thread]
...Uhhh, I don't know if I'd like adding more "special" types and such to the Militia marketplace. GÇ£MilitiaGÇ¥ in New Eden Lore has always been a cool mechanic to me, and IGÇÖm always interested in preserving it---if nothing else, for the sake ...
- by CELESTA AUNGM - at 2014.11.26 16:51:00
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498. Vehicle Module Idea - in Feedback/Requests [original thread]
Haerr wrote: Vehicle Anti-Infantry AoE Webifier module. -50% movement speed to infantry within a ~35 metres radius of the Vehicle. Truck coming at you! Roadkill! +50 WP This is the kind of thread I like to read on the last workday ...
- by CELESTA AUNGM - at 2014.11.26 14:46:00
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499. dropship flight, What exactly do L1 and L2 do , use equations. - in Rookie Training Grounds [original thread]
Well,... almost. But.... The two big ports at the back are the ONLY things that help you accelerate anywhere. All the other ports just GÇ£holdGÇ¥ you up or rotate you around. You wonGÇÖt accelerate ANYWHERE, until those two big ports are pointed ...
- by CELESTA AUNGM - at 2014.11.25 20:39:00
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500. Impossible to fit cloak on a scout - in Feedback/Requests [original thread]
Nothing Certain wrote: I have no trouble fitting a cloak on a advanced scout. If every play must put some considerable SKILLING grind into it before they can even TRY OUT a cloak, then many players (myself among them) will be quite happy. ...
- by CELESTA AUNGM - at 2014.11.25 17:42:00
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