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401. Simple Solutions to Public Contracts Issues - in Feedback/Requests [original thread]
Interesting and kind of cool suggestions, Atiim. I just don't think it will fly with CCP. Right now there is a "warbarge lobby" mechanism that is supposed to precede every battle. EVERY battle. I think (not fully sure) CCP envisioned the warba...
- by CELESTA AUNGM - at 2015.02.21 04:52:00
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402. Player to player trading - in General Discussions [original thread]
Eruditus 920 wrote: What's the best trade you have made so far? GǪI don't know about this one, guys and gals. GǪ.Knowing what I know about "New Eden", I would presume this is a scam thread. Either Eruditus hasn't explained the exact mea...
- by CELESTA AUNGM - at 2015.02.21 04:22:00
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403. My thoughts on Dust now. - in General Discussions [original thread]
I am one of the strange diehards who stuck with Dust through most of its bold chrysalis stages. It is a much better (and increasingly elaborate--happy about that) game. And, as some of you have notice by a few of the posts in this thread, a subs...
- by CELESTA AUNGM - at 2015.02.21 04:11:00
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404. I hate these kinds of knifers - in General Discussions [original thread]
I feel for you too, Trittus. In my alt character, I am a faithful Min with Knife as sidearm. Darken is right, there is no honourable fighting in Dust (GǪbecause at the core of this game is just a wealth of persons who hate having to struggle ...
- by CELESTA AUNGM - at 2015.02.14 07:24:00
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405. [IDEA: REQUEST] Simple renaming of Daily Missions - in Feedback/Requests [original thread]
Derpty Derp wrote: I'd like to suggest a couple of renames as well... "Kill assist with teammate driven vehicle" should be changed to - "Kill assist from a small turret." (No driver is required and I'm not 100% on this, but I think I got a fe...
- by CELESTA AUNGM - at 2015.02.13 21:09:00
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406. [Module Idea] Dropsuit Damage Control - in Feedback/Requests [original thread]
Nice one, Cat. I am on-board for your idea, SO LONG AS it's an economically-priced module, and doesn't come in Complex versions. Kind of like the Ferroscale and Reactive Plates used to be. This way they can be used as faithful modules to rely i...
- by CELESTA AUNGM - at 2015.02.13 20:55:00
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407. SP for match. - in Feedback/Requests [original thread]
Hi Warrior. I want to contribute to the thread, but I'm not sure I understand what you typed. Are you expressing that the Logi in your example is getting MORE SP than the marksman, and this is the way you think it should be? Or are you express...
- by CELESTA AUNGM - at 2015.02.13 20:43:00
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408. When trading comes out... - in Feedback/Requests [original thread]
Not intending to poop-a-party by saying this,GǪ but I wouldn't like to see PS3 players passing ANY money for our items to each other. I'm hoping "Simple Trading" turns out to be just simple barter TRADING (I agree to give Celesta 4 advanced ca...
- by CELESTA AUNGM - at 2015.02.13 20:22:00
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409. [FEEDBACK] MOST APPROPRIATE ways to obtain Decryptor Keys - in Feedback/Requests [original thread]
No matter how innovative and cool Dust continues to be, of course you can't please every player. So this may be just me own dislike, and not worth considering: REGARDLESS of any Lore-based issues, a lot of the dynamics of Dust play and its effect...
- by CELESTA AUNGM - at 2015.02.13 19:43:00
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410. [IDEA: REQUEST] Add RACIAL AGENTS to any future "Jara Kumora&qu... - in Feedback/Requests [original thread]
As another complexity to add to the game, I'd like to suggest that if Jara Kumora becomes so popular that ADDITIONAL agents are offered for us to purchase in the futureGǪ The Agents we sell to should have RACIALLY-BIASED price offers. Example: ...
- by CELESTA AUNGM - at 2015.02.13 19:00:00
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411. [IDEA: REQUEST] Add a RACIAL FACTOR to upcoming Trading and Selling - in Feedback/Requests [original thread]
I am one of the players who is always suggesting ways to add complexity (yep, I said more COMPLEXITY, not less) to this game I admire greatly. Here is another: In the Loyalty Store, we already have a RACIAL-BIAS mechanic that adds a little compl...
- by CELESTA AUNGM - at 2015.02.13 18:34:00
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412. [IDEA: REQUEST] Simple renaming of Daily Missions - in Feedback/Requests [original thread]
My suggestion here is really simple, actually. Instead of each of the 10 Daily Missions being "titled" as "SERVITOR" - get 10 kill assists "FIGHTER" - make 14 Kills "SAVANT" - Hack 12 Primary InstallationsGǪ GǪGive each Mission an "Agen...
- by CELESTA AUNGM - at 2015.02.13 18:10:00
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413. Again CCP: WP Limit and Boosters - in General Discussions [original thread]
GǪ In spite of the extensive use of forums and established comm/feedback with the devs in this game, there is still a lot of things that are not explained to us, and we are quickly tempted to draw our own conclusions. In that vein: --I'm not at...
- by CELESTA AUNGM - at 2015.02.12 02:27:00
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414. starmaps and fractional warfare - in Rookie Training Grounds [original thread]
Scott Starlord wrote: Thats brilliant cheers. I love dust a nice change up and seems alot more mature than cod and battlefeild P.s how do I get in factional warfare to get LP ?? Many thanks Scott, you get into Factional Warfare by showi...
- by CELESTA AUNGM - at 2015.02.12 01:08:00
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415. As long as Uplinks exist, Dropships will forever be useless. - in General Discussions [original thread]
I guess I haven't contributed to the endorsement of Dropships in a long time, so I'll do so once, here. All of the posts I've read here ARE valid, but only because I think they come mostly from the type of matches and maps we are populating ever...
- by CELESTA AUNGM - at 2015.02.11 21:21:00
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416. [Feedback] Create fittings with unskilled suits. - in Feedback/Requests [original thread]
Hello, Pagl, and I too have sat at my NeoCom (on Saturday nights) and want that option also. But, then I change my mind. I think the game INTENDS (though it doesn't express it to us well enough ) for us to use Militia gear, and our free Dropsui...
- by CELESTA AUNGM - at 2015.02.11 20:15:00
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417. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
CCP Rattati wrote: Monkey MAC wrote: To be honest, if Pilot suits were implemented and mandatory for closed cockpit vehicles we wouldn't need to have this discussion because it wouldn't matter wether you survived or not, a pilot suit out of ...
- by CELESTA AUNGM - at 2015.02.11 19:36:00
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418. starmaps and fractional warfare - in Rookie Training Grounds [original thread]
Salutations, Scott. And "Welcome. SoldierGǪ You're about to enter a universe ofGǪwealth, destruction, death, etc. You're actually in a rare position, I think, Scott. I have met players who were new to Dust and don't want to play EVE, new to EV...
- by CELESTA AUNGM - at 2015.02.11 17:58:00
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419. Broken weapon parts - in Feedback/Requests [original thread]
Obliv wrote: Petrified Ancient Tree wrote: Obliv wrote: Warbage stuff? I can't participate in that I do not have aurum. Since when do you have to have aurum to use the warbarge? It says use aur to bypass cooldown. I don't have parts ...
- by CELESTA AUNGM - at 2015.02.08 05:37:00
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420. Dropship Future design - in Feedback/Requests [original thread]
Breakin Stuff wrote: If that's true then hellz yeah. But I doubt those shells are optimized for DUST. :10bux: says they're optimized for Legion. HaGǪ Breakin, you might be right. Legion may be the receiver of these designs. By the way,...
- by CELESTA AUNGM - at 2015.02.08 05:14:00
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