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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Cesar Geronimo
DUST University Ivy League
66
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Posted - 2015.09.02 04:34:00 -
[91] - Quote
VAHZZ wrote:Besides the text regarding SKINS, I would like to see more DUST lore period. One aspect of lore I would like to see is Chronicles. Perhaps some detailing Mordu's Private Trials and Battle for Caldari Prime. Perhaps some detailing the inception of the "Immortals" long past the opening video. We were found in those stasis capsules, as shown in the video seen whenever you first boot up the game for the very first time, and in game at the bottom of the menu. How did we get put there? I don't see DUST Chronicles in-game being all that hard to accomplish, especially since I don't see it taking up much RAM or memory, It could be made into another tab on the menu. I would say next to the Instructions tab, but nobody ever looks there, except maybe to watch the video that brings me to tears every time. I want to see more out-of-game, but maybe only a few can be put in-game, like the Inception of the Immortals. [I am reserving this for further edits, because at the moment, I can not think of all the things lore-wise that I would love to see implemented.] EDIT 1: THIS is the DUST Chronicles. There is barely any, there are only 11 entires - where EVE has well into the hundreds. There are even in-game corporations that have made it into EVE Lore, have their own Chronicles too I believe. We need this. I also do want to see lore-based descriptions for the SKINs, but I want to see this more.
Thanks for this...I've been playing on and off for 2+ years, and I didn't know who the hell folks like Rodin, Gatsun, etc. were...And I was too afraid to ask...
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
619
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Posted - 2015.09.02 12:38:00 -
[92] - Quote
CCP Rattati wrote:I would like a loading screen in the vein of Blloodborne
info panel on every Faction, the main Houses/Corporations within a Faction,
History/tidbits about famous humans/mercs in New Eden (Tibus, etc)
Weapons/Gear
New Eden Ships
New Eden Planets of interest
This would just be a paragraph, not necessarily with a lot of graphics.
AGREED! AGREED!. I would add, that you place part of this paragraph (the history part that may change from time to time) onto the Video Monitor of our Merc Quarters.
Leave the rest of the paragraph (the part that gives solid info about Faction descriptions, weapons/gear etc) in the "loading" screen you're envisioning.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
619
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Posted - 2015.09.02 12:44:00 -
[93] - Quote
Can you take excerpts from the most current "EVE Community World News Feed" from the Eve Community site, and post them on the Video Screen of our Merc Quarters?
This will make the living quarters a "living part" of our New Eden Lore connection, and will even snag some Dust players into becoming interested in EVE Online.
The posted News feed would not have to contain the ENTIRE paragraph of news from the World New article, and if it's easier for CCP, update the video screen article only when each new Patch Update or Hotfix is implemented.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
619
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Posted - 2015.09.02 13:00:00 -
[94] - Quote
Is there any way CCP can rotate some of the more informative videos into the "Help" / "Movies" section of the Options menu?
A few of the past videos CCP produced actually give a good showcase of the Race-driven differences between combat styles, the intrigue of certain characters like Sarrum, and Keulvaki (...I know, lousy spelling.).
Many of the Newberry players I've met in-game don't even know these videos exist. They were blown away by the famous "Origins" video I linked them to.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
619
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Posted - 2015.09.02 13:13:00 -
[95] - Quote
Is it possible to re-implement the Lore/Corp style names to our vehicle modules?
Names of our armour/sheild/amplifier modules used to read like:
"Jovian Fusion" Powerplant
Carapace Damage Controller 1
Twincharger
"Clarity Ward" Shield Extender
"Crisis" Damage Control Unit
"NanoElectric" CPU Enhancer
"IGL Polarized" Armor Regnerator
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
619
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Posted - 2015.09.02 13:14:00 -
[96] - Quote
..... Can we possibly make CELESTA shut UP already?!!
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Vell0cet
OSG Planetary Operations
3
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Posted - 2015.09.02 14:24:00 -
[97] - Quote
CCP Rattati wrote:I would like a loading screen in the vein of Blloodborne
info panel on every Faction, the main Houses/Corporations within a Faction,
History/tidbits about famous humans/mercs in New Eden (Tibus, etc)
Weapons/Gear
New Eden Ships
New Eden Planets of interest
This would just be a paragraph, not necessarily with a lot of graphics. How about bringing back those videos you guys had for each faction in the PS Home? You already made them, It could be added to the character creation screen pretty easily.
Best PvE idea ever!
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R F Gyro
Clones 4u
1
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Posted - 2015.09.02 23:50:00 -
[98] - Quote
Give us some reason to remember who we fought for in public battles.
Rather than always fighting for some random entity against some other random entity on some random planet, have ongoing wars between two well defined sides, in a single system or constellation. Each war should last a few days or weeks, and there should only be a handful of wars going on at once.
At the start of each war, post a brief summary of the background - preferably in-game, but maybe just on the forums.
At the end of the war, another post to say what the outcome was, preferably driven in some way by the actions of the players.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
683
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Posted - 2015.09.03 00:08:00 -
[99] - Quote
R F Gyro wrote:Give us some reason to remember who we fought for in public battles.
Rather than always fighting for some random entity against some other random entity on some random planet, have ongoing wars between two well defined sides, in a single system or constellation. Each war should last a few days or weeks, and there should only be a handful of wars going on at once.
At the start of each war, post a brief summary of the background - preferably in-game, but maybe just on the forums.
At the end of the war, another post to say what the outcome was, preferably driven in some way by the actions of the players.
so pubs would be more dynamic to the game like fw? Thatd be kinda cool.
Duct tape fixes everything from weapons to suits and even tanks.
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Nekrokult
Cariocecus Consilium
45
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Posted - 2015.09.03 02:46:00 -
[100] - Quote
I would love to have 100% pure combats (in Factional Warfare altogether, special Factional Warfare contracts or a new game mode even), example being one team 100% Amarr dropsuits vs 100% Minmatar dropsuits. Weapons and vehicles (unfortunately) wouldnGÇÖt be covered by this rule since (unfortunately) racial parity wasnGÇÖt achieved. |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.03 02:56:00 -
[101] - Quote
Death Shadow117 wrote:R F Gyro wrote:Give us some reason to remember who we fought for in public battles.
Rather than always fighting for some random entity against some other random entity on some random planet, have ongoing wars between two well defined sides, in a single system or constellation. Each war should last a few days or weeks, and there should only be a handful of wars going on at once.
At the start of each war, post a brief summary of the background - preferably in-game, but maybe just on the forums.
At the end of the war, another post to say what the outcome was, preferably driven in some way by the actions of the players.
so pubs would be more dynamic to the game like fw? Thatd be kinda cool.
I've suggested this before. Small background synopses of these conflicts that cover who is fighting, why, and the resolution.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Aeon Amadi
12
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Posted - 2015.09.04 15:39:00 -
[102] - Quote
Thank you for your feedback, everyone. I've consolidated all of the necessary information and passed it up the CCP chain.
Current CPM Projects:
Lore/Immersion
FW Loyalty
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