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1241. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: LAVALLOIS Nash wrote: It would be cool if once you own a Warbarge you can set it up as a public location and people could join it. Like a channel chat, only you can walk around. Like the beginning of game Warbarge, only th...
- by CCP Rattati - at 2015.01.13 07:58:00
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1242. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Dear players, we will be implementing the following change to Skill Point calculations 1) Two formulas, one for New Players and one for Veteran Players. The New Players will be awarded more SP per BattleSecond and less per War Point, the revers...
- by CCP Rattati - at 2015.01.13 07:23:00
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1243. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Dear Players, I want to describe the premise of the 1) Mercenary Warbarge and the 2) Warbarge Flotilla. The Uprising is over. Mercenaries have taken to the skies in makeshift or stolen Warbarges. The Warbarge is your mercenaries base of opera...
- by CCP Rattati - at 2015.01.13 05:43:00
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1244. My research into the strongbox(abridged) - in General Discussions [original thread]
These two items have been located, and indeed put on the extermination list. Special thanks to Soldner for the email.
- by CCP Rattati - at 2015.01.13 04:14:00
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1245. Whatever happened to Officer Sidearms? - in General Discussions [original thread]
lost in a wormhole, but recently found
- by CCP Rattati - at 2015.01.12 10:43:00
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1246. My research into the strongbox(abridged) - in General Discussions [original thread]
Kuruld Sengar wrote: CCP Rattati wrote: Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty...
- by CCP Rattati - at 2015.01.12 10:32:00
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1247. I'm having flashbacks - in General Discussions [original thread]
Damnit, I should never promise anything, but I can still tell you I watch Robin Hood: Men in Tights with my kids before falling asleep...
- by CCP Rattati - at 2015.01.12 10:31:00
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1248. Apex Suit Naming and moving modules - in General Discussions [original thread]
Racro 01 Arifistan wrote: CCP Rattati wrote: We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary. is it possible to make it so that the ape...
- by CCP Rattati - at 2015.01.12 09:22:00
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1249. Apex Suit Naming and moving modules - in General Discussions [original thread]
We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary.
- by CCP Rattati - at 2015.01.12 08:18:00
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1250. My research into the strongbox(abridged) - in General Discussions [original thread]
Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty of 20+, and so on. Furthermore, the value of ...
- by CCP Rattati - at 2015.01.12 08:16:00
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1251. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Spkr4theDead wrote: True Adamance wrote: I don't want to nerf them at all but unfortunately what we have in Dust I have come to understand are not tanks. Large Missiles if you can call them that since they are act...
- by CCP Rattati - at 2015.01.12 04:56:00
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1252. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
The CPM is very vocally split on this topic. I think it is one of the simplest way to alleviate pubstomping but I do understand that 4 is limiting when you have an active corp and want to play with your friends. I am looking at whether we can have...
- by CCP Rattati - at 2015.01.12 04:53:00
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1253. I'm having flashbacks - in General Discussions [original thread]
I may post some comforting thoughts tonight, when kids go to bed.
- by CCP Rattati - at 2015.01.11 09:26:00
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1254. Small Blasters still suck CCP - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Sgt Kirk wrote: Godin Thekiller wrote: Chromo blasters were the ****. They were the bomb-diggity. Then CCP ****** it up and are apparently afraid to make them useful again. Missiles compl...
- by CCP Rattati - at 2015.01.10 11:28:00
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1255. Dust has gotten so BORING. - in General Discussions [original thread]
Regis Blackbird wrote: Although I have no major problem with the current BW mechanic (apart from lack of visual GUI in-game), I think the initial idea was to increase the number of carried equipment. This would mean you might only have the band...
- by CCP Rattati - at 2015.01.10 10:15:00
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1256. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
Kallas Hallytyr wrote: Rowdy Railgunner wrote: And why should we contribute? Last time people contributed CCP did the exact opposite to what people wanted to happen. Then they lost 60% of their player base and even now they are still feeling...
- by CCP Rattati - at 2015.01.10 10:10:00
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1257. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: DeadlyAztec11 wrote: CCP Rattati wrote: Vitantur Nothus wrote: @ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized fra...
- by CCP Rattati - at 2015.01.10 04:11:00
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1258. Vehicle reintroductions, is it dead? - in General Discussions [original thread]
Neither my mental state nor vacations are affecting this. After the first 20 pages were dragged down into the useless drivel I have come to expect between vehicle and infantry discussions, I decided to let it simmer and see if it would dig itself ...
- by CCP Rattati - at 2015.01.10 04:07:00
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1259. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: IMO, corporation rank shouldn't be so artificial as to have some sort of numerical value based gimmick in-game. A player's loyalty to a corporation and the corporation's loyalty to that player are large...
- by CCP Rattati - at 2015.01.10 03:42:00
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1260. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: @ Pseudo - I'll have to do some digging to find Rattati's quote; my take away was that a healthy assault unit would outsell the other, more specialized frames. My stated goal is absolute parity so that people aren't f...
- by CCP Rattati - at 2015.01.10 03:37:00
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