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541. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
yah, good find but you're not getting your skillpoints back. in fact you're pretty much GUARANTEED to LOSE all your skillpoints when the game goes live anyway. sorry to be the party shitter :\
- by Buzzwords - at 2012.07.12 07:20:00
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542. [Feedback] Logistics Dropships aren't really worth it. - in Feedback/Requests [original thread]
i dunno about being as feared as a sagaris.. i think you're misunderstanding what a logistics anything is supposed to do... but i agree that, as reported, it's ******. maybe give them a pair of built in racial reps (armor for gallente shield for ...
- by Buzzwords - at 2012.07.12 06:26:00
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543. Should logi dropsuits be buffed? - in General Discussions [original thread]
he said on the last page that time on the ground counts against your respawn timer. so in effect it only adds a second or 2 you just stare at the map less and stare at the ground more.
- by Buzzwords - at 2012.07.07 18:29:00
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544. Should logi dropsuits be buffed? - in General Discussions [original thread]
yah i don't see how dieing being strategically bad for you is a problem, but whatever... both teams are gonna spawn sooner or later so it's a wash really.
- by Buzzwords - at 2012.07.07 07:20:00
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545. Jun 29th Beta Event reward? - in General Discussions [original thread]
Phantomnom wrote: I SWEAR I WILL TURN THIS ******* CAR AROUND IF YOU KEEP ASKING. are we there yet? are we there yet? are we there yet?
- by Buzzwords - at 2012.07.06 19:35:00
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546. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die?
- by Buzzwords - at 2012.07.06 19:30:00
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547. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Deacyde Widowtaker wrote: The OP and other posts protecting such a claim are truly unfounded. Since when a player lands a dropship on a tower and spawns a tank, guess what, they are giving up mobility and places to hide for being up high and ...
- by Buzzwords - at 2012.07.06 17:54:00
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548. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Keresh Qui wrote: DUST to hard to swallow for ze fps proz? Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics. There is very ...
- by Buzzwords - at 2012.07.06 17:35:00
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549. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
GM Unicorn wrote: I think that a Swarm Launcher can solve a lot of problems in those cases! the issue is that they can be so high up that they don't draw, they are invisible. not to mention that the damage indicator doesn't show where the mi...
- by Buzzwords - at 2012.07.06 17:04:00
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550. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
i don't think it's a glitch, but it is ******* ******** and a perfect example of why militia dropships are a terribad idea.
- by Buzzwords - at 2012.07.04 22:40:00
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551. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
same problem, had to reset 3 times to get armor modules to load, and now i've been buying the same 50 enhanced armor reppers for half an hour. no lie half an hour. i was curious so i went and had lunch and just let it try. still goin...
- by Buzzwords - at 2012.07.04 19:48:00
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552. [Balance] Why are SMGs a Sidearm? - in Feedback/Requests [original thread]
Kiso Okami wrote: Buzzwords wrote: riddle me this. if the smg was a primary, would you ever use it? the answer is no. ARs are better. straight up better. hands down. It only makes sense. exactly, my point being that it is perfectly fair...
- by Buzzwords - at 2012.07.03 20:30:00
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553. [Balance] Why are SMGs a Sidearm? - in Feedback/Requests [original thread]
riddle me this. if the smg was a primary, would you ever use it? the answer is no. ARs are better. straight up better. hands down.
- by Buzzwords - at 2012.07.03 20:25:00
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554. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
now.. if i may play devils advocate... when i use MY swarm launcher at close range, it seems like half the missiles MISS because of that sideways launch thing they do. it shoots AROUND the tank. i generally have much greater success firing with a...
- by Buzzwords - at 2012.07.03 14:15:00
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555. Marauders - in Feedback/Requests [original thread]
was he parked near a supply depot? they passively repair the armor of nearby friendly vehicles. combined with the charge time of the forge gun it could give a high resistance fitted marauder amazing survivability. though if i'm perfectly honest ...
- by Buzzwords - at 2012.07.02 05:57:00
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556. OP Forge Gun - in Feedback/Requests [original thread]
no tank, not even the default tank, dies in one shot from a forge gun. not even a prototype forge gun. 2 shots might be POSSIBLE, if the fit is awefull. check the stats on the stuff before you post feedback. you can see in the info tab how much ...
- by Buzzwords - at 2012.07.02 05:35:00
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557. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
yah it's simply not fair to compare cross tech AND cross type. i could rattle off about how a prototype scout could have MORE health than my militia heavy AND move at double the speed, while being a half size target. but it wouldn't necessarily ma...
- by Buzzwords - at 2012.07.02 04:57:00
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558. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Shinigami6 Test wrote: Buzzwords wrote: my example heavy WAS a standard. standard is a TECH level. militia>standard >advanced>prototype. just being heavy doesn't make it jump up a tech level. and comparing a prototype ANYTHING to ...
- by Buzzwords - at 2012.07.02 04:38:00
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559. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Shinigami6 Test wrote: Buzzwords wrote: op, they're calling you out because you are FACTUALLY wrong. you say the hmg does 20 dmg per shot? the PROTOTYPE level does 19. you say they have quadruple health, it's more like double. you can't c...
- by Buzzwords - at 2012.07.02 04:26:00
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560. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
op, they're calling you out because you are FACTUALLY wrong. you say the hmg does 20 dmg per shot? the PROTOTYPE level does 19. you say they have quadruple health, it's more like double. you can't compare a fitted standard heavy to an unfitted ...
- by Buzzwords - at 2012.07.02 03:48:00
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