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61. Alliance name underneath your corp name - in General Discussions [original thread]
The ability for dust only corps to create, join & break alliances is fundamental for the upcoming PC & FW. Otherwise, as mentioned above in Leither's very well written posts, the little guy (ie me ) is at a distinct disadvantage. I know y...
- by Bucktooth Badger - at 2013.04.20 07:19:00
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62. So why no Killer Drones? - in General Discussions [original thread]
... What I'd quite like to happen is to build drones on any district I own via PC. Then using those drones to help defend my districts against any aggressors. Or sell the drones for more income. Or fight them myself as a training exercise. Tha...
- by Bucktooth Badger - at 2013.04.19 16:35:00
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63. Will we just get two new content builds from May 2013 until May 2014?? - in General Discussions [original thread]
Well it's nice to see I'm not alone in thinking this way. My concern is that every change/addition seems to be focussed on improving the engagements/gameplay for the largest/eve backed corporations rather than improving the game for all. The lim...
- by Bucktooth Badger - at 2013.04.19 08:34:00
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64. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
Just a quick post to lend my support to this suggestion. This game has evolved massively over the last few builds, so it would be good to bring some tactics & strategy to the playing field before the game playing becomes stale & not keep...
- by Bucktooth Badger - at 2013.04.19 07:34:00
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65. [Request] No objective-spawning on "Domination" Skirmish variation - in Feedback/Requests [original thread]
I would prefer the complete removal of objective spawning through all game variants. Force teams to use uplinks effectively, defend CRUs & what will be essential fix & give vehicle drivers WP if they equip mCRUs. Randomly spawning around...
- by Bucktooth Badger - at 2013.04.18 11:08:00
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66. Corporation Tax - in Feedback/Requests [original thread]
Is there any development on this? Likelihood of it being implemented in the 'Uprising' release?
- by Bucktooth Badger - at 2013.04.14 10:10:00
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67. "A Triage Unit is Nearby" - in General Discussions [original thread]
Also take into account on how you've been killed. If you've been sniped then just respawn ASAP as other wise you're giving the sniper a potential easy couple of extra kills, the logi & yourself again. ... I'm speaking from all sides of the fe...
- by Bucktooth Badger - at 2013.04.14 09:08:00
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68. Another respec question - Rewards & BPOs - in General Discussions [original thread]
Bump for our CCP overlords.
- by Bucktooth Badger - at 2013.04.08 17:48:00
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69. Another respec question - Rewards & BPOs - in General Discussions [original thread]
The raven assault requires drop suit command 1 & Caldari assault 1. The Sever logi requires drop suit command 2 & minmatar logi 1. Skinweave suits have no requirements. Valor scout requires dropsuit command 2 & Gallente scout 1. My po...
- by Bucktooth Badger - at 2013.04.07 16:01:00
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70. Corporation Tax - in Feedback/Requests [original thread]
Yes to everything - same reasons as everyone else who has said yes Also for NPC corps - 15%, to get people used to paying tax, but also that they get something out of it as well. Free militia kit each month? ISK bonus? NPC corp battles? Also, it...
- by Bucktooth Badger - at 2013.04.07 12:22:00
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71. Another respec question - Rewards & BPOs - in General Discussions [original thread]
Sorry folks, I've tried to keep up with all the threads & info but if you blink, you end up missing something vital. Anyway, as it seems we're going down the racial classes ( ), does anyone know what will happen with the rewards & other ...
- by Bucktooth Badger - at 2013.04.07 11:28:00
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72. [Request] Can we get the Logistics Suit Sidearm Slot back please? - in Feedback/Requests [original thread]
Well, all be it an unpopular suggestion, my feeling is that the logi suit should loose the light weapon slot & instead have 2 sidearm slots. IMHO The logi should be hanging back, looking after their team & only forced to draw out their wea...
- by Bucktooth Badger - at 2013.04.06 11:25:00
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73. Lets get fuelled! (Fuel and Ammunition for Vehicles) - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: I agree they should have ammo. As for the nanohive inside the veh? sure it is something you could EQUIP on your tank, and vehs should have equipment slots! They should require ammo and be able to use veh equipment. N...
- by Bucktooth Badger - at 2013.03.31 15:34:00
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74. Caldari Won the ground fight!!!!! - in General Discussions [original thread]
TBH I feel that this event took a wrong turn after Saturday's down turn with the loss of the separate Merc Battles. By solely relying on the instant battles, you had a lot more players who a) didn't care about the RP & b) didn't even know ther...
- by Bucktooth Badger - at 2013.03.25 06:14:00
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75. No ISK/SP - in Technical Support/Bugs [original thread]
Same for me on skirmish. No rewards
- by Bucktooth Badger - at 2013.03.23 18:21:00
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76. Which faction are we fighting for (CCP, would like the official word) - in General Discussions [original thread]
Yeah, I've had the same query previously. But it is the name of the side that is relevant, as that is the only thing that has changed through the events. The logos have remainedthe same since way back in the closed beta. Even during the Black Ea...
- by Bucktooth Badger - at 2013.03.23 08:09:00
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77. Storyline merc matches - in General Discussions [original thread]
Iron Wolf Saber wrote: ... keep up with the news buddy http://community.eveonline.com/news/newsFromEve.asp?of=true&newsTitle=breaking-news-ground-fighting-erupts-on-caldari-prime http://community.eveonline.com/news/newsFromEve.asp?o...
- by Bucktooth Badger - at 2013.03.16 17:16:00
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78. Storyline merc matches - in General Discussions [original thread]
Well it's an inconvenience not being able to choose the team that I want to be on. But what bugs me, is that quite often the team names are not the same as what is announced, especially this last event. When I joined the matches from the Merc scre...
- by Bucktooth Badger - at 2013.03.16 16:31:00
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79. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
CCP FoxFour wrote: If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work toget...
- by Bucktooth Badger - at 2013.03.13 22:33:00
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80. Ban tanks from public Ambush - in General Discussions [original thread]
As a few people have mentioned previously, I don't think the issue is about allowing or not allowing tanks into a random game, I think the issue is the spawning of Ambush, I have a dedicated AV fit that is quite effective on Skirmish, maybe not de...
- by Bucktooth Badger - at 2013.02.23 11:10:00
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