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141. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
TBH I hadn't really thought about applying it to the other vehicles, current ones anyway. But you're right, as the weapons for examples are considered separate entities (turrets) with their own skill development. Maybe they should have damage zone...
- by Bucktooth Badger - at 2012.09.20 06:49:00
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142. Is DUST 514 a pay-to-win game? - in General Discussions [original thread]
Jimbeezy wrote: The whole reason I started using them last build was because of scouts exploiting the lag and hitbox Same reason I've started using my Fused Locus grenades from the Merc pack. Soon stops the little blighters jumping all ove...
- by Bucktooth Badger - at 2012.09.18 11:58:00
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143. Q for CCP: Character Resets? - in General Discussions [original thread]
Hmmm sorry I opened a can of worms here. I just wanted an estimated time frame between this reset & the final reset. I think I'll take the easy option, and play as how I would after the final reset. But with a bit of dabbling & experime...
- by Bucktooth Badger - at 2012.09.16 20:55:00
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144. Q for CCP: Character Resets? - in General Discussions [original thread]
Yes, I've read the Dev posts & I know there is a reset at the end of the month and that is supposed to be the last one until release. However, if release is two years down the line then that will effect how I (& presumably others) play the...
- by Bucktooth Badger - at 2012.09.16 16:23:00
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145. Q for CCP: Character Resets? - in General Discussions [original thread]
Hi all, There's a lot of chatter in the forums at the mo, about the up coming reset at the end of the month for the next release. I was wondering if CCP could please confirm that there are further resets in the pipeline before general release of ...
- by Bucktooth Badger - at 2012.09.16 10:52:00
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146. Complete system lock-up when exiting match - in Technical Support/Bugs [original thread]
I have just had the same thing happen. First time since the recent hot fix, which is a shame as I thought it was starting to feel a lot more stable. The other games I've played today have all been bug free. But this one completely locked up the PS...
- by Bucktooth Badger - at 2012.09.15 15:44:00
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147. The tips, guides and strategy archives. - in General Discussions [original thread]
As mentioned above, concentrate on building up your shield & armor skills (e.g. mechanics?) first before delving into the other skills. Being alive is a much more fun way to playing the game. Stick with the militia starter fits when you firs...
- by Bucktooth Badger - at 2012.09.15 07:25:00
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148. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
Well I would probably think that the tracks & the main turret would be slightly weaker. Purely because of their nature, moving parts etc. But that would just be in armor, and not significantly different to the main hull. The shield would encom...
- by Bucktooth Badger - at 2012.09.14 20:59:00
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149. Jumping onto tanks - in Feedback/Requests [original thread]
This would be a good idea to setup. Especially when the maps start to get bigger & bigger, we'll all need to hitch a lift to the action & targets.
- by Bucktooth Badger - at 2012.09.14 09:33:00
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150. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
Yeah, that would be my thought as well. That even if a particular zone is at zero (except for the main hull) then it could only be repaired externally by logi with the repair equipment.
- by Bucktooth Badger - at 2012.09.14 09:15:00
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151. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
As there is announcement on Tank changes & an increased interest in separating the driver & main gunner. I thought I would, bring this suggestion back to the table.
- by Bucktooth Badger - at 2012.09.14 07:42:00
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152. ZionTCD Recrutment Thread (CCP this thread no longer needed) - in General Discussions [original thread]
Umm sorry to interject & go back on topic, but I have a couple of questions about ZionTCD. Are you folks all in the US or do your members cross timezones into the EU? Are all members required to have Mics?
- by Bucktooth Badger - at 2012.09.13 21:32:00
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153. Petition - Vile Rat Armour Tribute - in General Discussions [original thread]
+1 RIP to Vile Rat & all fellow gamers that have been lost in the real wars.
- by Bucktooth Badger - at 2012.09.12 17:48:00
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154. Compass - in Feedback/Requests [original thread]
Agreed, it definitely needs to be more distinguishable. I have to admit, occasionally (usually when tired) I think the N is actually an enemy, building or something so I start tracking it for a distance before I realise!
- by Bucktooth Badger - at 2012.09.12 14:35:00
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155. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
I suppose one drawback to this idea is the increased investment that would be needed. Both in SP & ISK, for the extra parts & skills needed. So it would sting a little more if a sneaky scout snuck up & stuck a remote explosive on your ...
- by Bucktooth Badger - at 2012.09.11 18:34:00
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156. 2 Skinweave Heavy Suits. - in Technical Support/Bugs [original thread]
I've somehow ended up with three as well. I did send a note to support, asking if I could trade one for a Skinweave Assault as that's the one I'm missing. But, I got turned down. Still worth asking!
- by Bucktooth Badger - at 2012.09.11 18:19:00
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157. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
dust badger wrote: ... and would the armor repairer still fix these modules? one thing i would suggest is that the armor rep does but if it reach 0 health it can only be rep'd by a logi with remote repair Yeah, that is what I meant. Als...
- by Bucktooth Badger - at 2012.09.11 12:50:00
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158. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
Hi, There's a few (ha!) threads around at the moment about suggestions on what to do with tanks. So I thought I would chuck out a suggestion to the community to see what you think. I've seen a few games with this in, so might be an idea for he...
- by Bucktooth Badger - at 2012.09.11 10:45:00
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159. [Suggestion] Vehicle Ownership Contribution - in Feedback/Requests [original thread]
Hi, I was wondering what the thoughts were on the owner of a vehicle being awarded assist points, even if they're not actually riding in the vehicle? I'm not talking a lot, maybe just 10 points per kill/assist similar to team resupply. An example...
- by Bucktooth Badger - at 2012.09.04 21:30:00
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160. PS3 Hard Crashing & Bluray issues - in Technical Support/Bugs [original thread]
Greetings all, Just thought I'd share a little bit of a snippet of info, that might you guys if you've had similar issues (Sorry if it's been posted before). This might have been complete coincidence, but since I've had a couple of complete PS3 l...
- by Bucktooth Badger - at 2012.09.04 08:52:00
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