Pages: 1 2 3 4 5 6 [7] 8 9 |
121. Militia vs Tech 1 Differences (or lack thereof) - in Feedback/Requests [original thread]
I agree with you on this. With some items, the benefits just don't really seem cost effective to even bother trying for. You can gain a better advantage by piling in the SP into alternative skills & just using the militia variant. As an exampl...
- by Bucktooth Badger - at 2012.10.27 19:40:00
|
122. [Feedback] Thankyou for your tireless efforts CCP - in Feedback/Requests [original thread]
+1 to this! Thanks CCP for all the hard work & support you're doing. Please just try to ignore the immature ramblings of the minority. You are doing a great job & you are appreciated.
- by Bucktooth Badger - at 2012.10.25 19:52:00
|
123. [Bug] Problem altering dropsuit fit - in Technical Support/Bugs [original thread]
Just to add, I wasn't browsing the market. I was fitting existing assets. Cheers,
- by Bucktooth Badger - at 2012.10.25 17:24:00
|
124. [Bug] Problem altering dropsuit fit - in Technical Support/Bugs [original thread]
Hi, I've just had an issue trying to change my fittings. When trying to change my weapon, the new weapon would be on the suit for a couple of seconds before reverting back to the old weapon. This happened on a couple of my suits. I went back out...
- by Bucktooth Badger - at 2012.10.25 17:21:00
|
125. [Bug] You've got mail! - in Technical Support/Bugs [original thread]
But I haven't. I have notification when starting & next to the mail menu that I have 1 unread mail. I've read & emptied my mailbox but the notification is still there & has been for the last couple of days. Not a biggie, just letting...
- by Bucktooth Badger - at 2012.10.23 17:48:00
|
126. This game is releasing in 2013....right? - in General Discussions [original thread]
I predict we still have a few months to go until we get a proper, retail (free) release. At a complete guess, release date will be the 14th May ... Or in American date format 5.14.
- by Bucktooth Badger - at 2012.10.21 08:27:00
|
127. [Request] Corps Forum back please? :-) - in Feedback/Requests [original thread]
Hi, Please can we have the dedicated Corps forums back please?
- by Bucktooth Badger - at 2012.10.20 18:00:00
|
128. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
Had this message on both game types for about 15mins at around 15:30 today. So, I had a quick mess around with my fittings & tried again for the sake of it and got in a game. Hoping this was a temp glitch ... Although the posts above make me w...
- by Bucktooth Badger - at 2012.10.20 17:53:00
|
129. [Feedback] Whiners are OP, nerfing fun out of game - in Feedback/Requests [original thread]
Totally agree!! Please CCP no more nerfs or buffs on weapons or vehicles. I think a nice balance has now been met, concentrate now on fixing the bugs etc. If people want to buff their weapons etc, stop whining & earn the SP to put into the rel...
- by Bucktooth Badger - at 2012.10.14 16:22:00
|
130. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Admittedly, I've skipped from page to page in this thread, but I think I've read the constructive posts anyway. My vote would be with the OP on having a time / passive based SP system. However, there is a point about having an incentive to keep ...
- by Bucktooth Badger - at 2012.10.13 19:23:00
|
131. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
Well I did start using HAVs near the end of last build, especially when we had the SP & ISK bonuses from the corp battles. I haven't this build yet though (too poor ). My suggestion isn't about making the lives of HAV drivers harder, more o...
- by Bucktooth Badger - at 2012.10.12 11:42:00
|
132. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
I'd just like to re-raise this for CCP Dev's to peruse. ... that's an extended way of saying "Bump".
- by Bucktooth Badger - at 2012.10.12 10:35:00
|
133. [Request] Reduce Precision Strikes - in Feedback/Requests [original thread]
Well how about limiting strikes to just one per squad per game?
- by Bucktooth Badger - at 2012.10.03 10:04:00
|
134. Patch Notes Announcement question? - in General Discussions [original thread]
Odiain Suliis wrote: Now that you mentioned it. That post is exactly same as the max limit on one post. Thanks for checking that. I read & posted on my phone so couldn't really check the post size, it just visually looked to be at the m...
- by Bucktooth Badger - at 2012.09.30 13:48:00
|
135. Patch Notes Announcement question? - in General Discussions [original thread]
Hi, Thanks for the announcement, some great things in there! But, I have a bit of a dumb question, are there anymore notes? The post just kind of reads like the character limit of the forum post was reached & it wasn't noticed when posted. ...
- by Bucktooth Badger - at 2012.09.30 09:58:00
|
136. Merc pack Question - in General Discussions [original thread]
Ragna Soul wrote: thanks man very imformative thanks for answering my question +1 for u No worries!!
- by Bucktooth Badger - at 2012.09.27 17:14:00
|
137. Merc pack Question - in General Discussions [original thread]
Bit of an auto format there on my list, each of the items had a couple of spaces in front to show that they were a list of battle items. So same thing could have happened to the original announcement.
- by Bucktooth Badger - at 2012.09.27 17:12:00
|
138. Merc pack Question - in General Discussions [original thread]
Ragna Soul wrote: what bout the in game battle items what are those? Well along with the new suits, I just had the usual Merc Pack items - grenades, uplinks, stimulant, shotgun, etc. I just assumed that Wang's post just had a slight forma...
- by Bucktooth Badger - at 2012.09.27 17:09:00
|
139. Merc pack Question - in General Discussions [original thread]
Hi all, Just to say, I've just purchased the new Merc Pack & can confirm I got the new drop suits as well as the usual stuff. Haven't tried them on yet though.
- by Bucktooth Badger - at 2012.09.27 16:53:00
|
140. [Bug] Mission Timer - in Technical Support/Bugs [original thread]
Hi guys, I've had a search & I can't find this reported before. This is a tiny bug, and is more for when you're dotting your "I's" & crossing your "T's" before release. When the mission timer is counting down in the last minute, when it r...
- by Bucktooth Badger - at 2012.09.24 09:48:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 |
First page | Previous page | Next page | Last page |