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481. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
CCP raRaRa wrote: A new DUST 514 forums build was deployed today. We're working hard on cleaning up all the JavaScript mess on the forums. If you notice any weird behavior then please let me know on this thread! This is our first phase of clea...
- by Brush Master - at 2013.11.13 20:19:00
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482. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
coming soon...post in process...
- by Brush Master - at 2013.11.13 18:54:00
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483. [Request] Changes to Active Booster - in Feedback/Requests [original thread]
Draco Cerberus wrote: I like the sound of this. I haven't bought a booster for about 3-4 months, this combined with a rollover SP system would actually make me interested in doing just that. chatting with Kane Spero on the matter too. The wh...
- by Brush Master - at 2013.11.13 18:01:00
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484. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
CCP raRaRa wrote: A new DUST 514 forums build was deployed today. We're working hard on cleaning up all the JavaScript mess on the forums. If you notice any weird behavior then please let me know on this thread! This is our first phase of clea...
- by Brush Master - at 2013.11.13 15:07:00
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485. [Request] Changes to Active Booster - in Feedback/Requests [original thread]
Changing it to Booster an Amount of SP Active Boosters are currently time based which often throws players off, activate it at the right now and you can boost 2 weeks of cap, activate it after you already capped? you just screwed yourself up. ...
- by Brush Master - at 2013.11.13 13:57:00
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486. Operation: Retake Dust 514! - in General Discussions [original thread]
another round of give us better SP options, sure why not. If they would do roll over sp and change the boosters to only boost xx amount of sp instead of a timeframe, it would make everyone happy?
- by Brush Master - at 2013.11.13 13:25:00
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487. 1.6 Dropship changes - in General Discussions [original thread]
Skihids wrote: It's OK to have a vehicle role that requires practice and player skill to use well. Personal challenge is what makes a game fun long term. Too many people want it to be easy, not realizing that anything so easily mastered is of ...
- by Brush Master - at 2013.11.12 20:32:00
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488. How long have you been here? - in General Discussions [original thread]
Lycuo wrote: I have been around since the first 500 beta keys when protoman was the most OP player ever would be interesting to see how many of the original beta key users still play this game. CCP give us stats
- by Brush Master - at 2013.11.12 19:18:00
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489. 1.6 Dropship changes - in General Discussions [original thread]
Skihids wrote: I don't fly regularly anymore, just using them at the start of a match. My initial impression is that the new handling makes it far more difficult to make a fast flight and precision landing. I used to be able to swoop in, nose ...
- by Brush Master - at 2013.11.12 19:07:00
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490. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
TheAmazing FlyingPig wrote: When are we getting our rollover SP system? +1 Also, why are we getting events that require such large amounts of time in game? Have the devs been viewing the negative response to the SP grinding?
- by Brush Master - at 2013.11.12 17:43:00
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491. request for cpm to look into time to kill matter - in The Council's Chamber [original thread]
TTK is horrid no matter what their data says. Long grinds compound the issue.
- by Brush Master - at 2013.11.12 15:42:00
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492. How long have you been here? - in General Discussions [original thread]
J'Jor Da'Wg wrote: I think it was after the initial 3,000 keys went out and barely anyone played, when you requested one on the website and they were mostly sent out in May. Ahhh... The glory of DUST back then. If it didn't crash the game every...
- by Brush Master - at 2013.11.12 15:29:00
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493. List of useful Chat Channels - in General Discussions [original thread]
514th Wing - Dropship Focus group that works with CPM on feedback/bug reports.
- by Brush Master - at 2013.11.12 13:46:00
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494. Havok Core Recruitment HQ -- Are we the group for you? - in Corporation Recruitment [original thread]
Its triple week so members are grinding it out, but feel free to ask for a squad if your around.
- by Brush Master - at 2013.11.08 19:58:00
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495. Looking for a corp - in Corporation Recruitment [original thread]
Havok is open as well, checkout the siggy for details.
- by Brush Master - at 2013.11.08 19:57:00
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496. 1.6 Dropship changes - in General Discussions [original thread]
The militia is an improvement or well a step back to what they use to be. Increase the mobility more and we would be in a much happier place. Things like holding L2+R2 for a reverse thrust to level out and hover to others things like improving the...
- by Brush Master - at 2013.11.08 13:45:00
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497. [Forum Request] Notifications Go to Post / End - in Feedback/Requests [original thread]
Mr raRaRa could we get the notifications up top go to the exact post or end of the thread instead of the beginning. Hate clicking the notification, just to have click again to go to the end to red the updates.
- by Brush Master - at 2013.11.05 19:27:00
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498. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
DeeJay One wrote: Brush Master wrote: My biggest issue at hand is that we can discuss issues with CPM but we do not know if the community agrees with one side or the other. With no clear platforms for straight up voting on issues, we are at...
- by Brush Master - at 2013.11.05 19:02:00
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499. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
First off, a thank you to CPM0 for sticking in there. I mostly only get to chat with Hans, Nova and Kane as they are in many of my skype channels and play a couple games from time to time. I do get to see these three interacting with a couple doze...
- by Brush Master - at 2013.11.05 18:41:00
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500. Beware: "Triple" SP Event - in General Discussions [original thread]
Skihids wrote: All this angst comes from the fact that our brains are wired to react more strongly to loss than gain . CCP introduced loss two ways, first by implying 3x Passive Active points and letting that impression last for days before k...
- by Brush Master - at 2013.11.05 16:39:00
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